Update Leaderboard Handle Database Host Change

This commit is contained in:
Philip W 2021-11-16 12:04:45 +00:00
parent f01598cb18
commit 8550f7c1ca

View File

@ -18,11 +18,16 @@ public class LeaderboardHandle : MonoBehaviour
// Start is called before the first frame update // Start is called before the first frame update
void Start() void Start()
{ {
mySQLConnectionBuilder.Server = "sql4.freesqldatabase.com"; // mySQLConnectionBuilder.Server = "sql4.freesqldatabase.com";
// mySQLConnectionBuilder.Port = 3306;
// mySQLConnectionBuilder.UserID = "sql4449219";
// mySQLConnectionBuilder.Password = "hsFqWLxIIF";
// mySQLConnectionBuilder.Database = "sql4449219";
mySQLConnectionBuilder.Server = "remotemysql.com";
mySQLConnectionBuilder.Port = 3306; mySQLConnectionBuilder.Port = 3306;
mySQLConnectionBuilder.UserID = "sql4449219"; mySQLConnectionBuilder.UserID = "gniP59cV8F";
mySQLConnectionBuilder.Password = "hsFqWLxIIF"; mySQLConnectionBuilder.Password = "xa3VLSoIG4";
mySQLConnectionBuilder.Database = "sql4449219"; mySQLConnectionBuilder.Database = "gniP59cV8F";
GameObject.Find("FinalScoreLabel").GetComponent<Text>().text = GameObject.Find("FinalScoreLabel").GetComponent<Text>().text.Replace("000", finalScore.ToString()); GameObject.Find("FinalScoreLabel").GetComponent<Text>().text = GameObject.Find("FinalScoreLabel").GetComponent<Text>().text.Replace("000", finalScore.ToString());
} }