From b109097859e34ef770a0055a26a96f4104b7e461 Mon Sep 17 00:00:00 2001 From: Philip White Date: Wed, 3 Nov 2021 23:41:16 +0000 Subject: [PATCH] Update Sea Animation & Replaced Castle Wall Sprite --- Unity-Files/Assets/Examples/Defender/Defender.unity | 4 ++-- Unity-Files/Assets/Images/Blocks/Castle wall.png | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/Unity-Files/Assets/Examples/Defender/Defender.unity b/Unity-Files/Assets/Examples/Defender/Defender.unity index d100b1c..48cbcb7 100644 --- a/Unity-Files/Assets/Examples/Defender/Defender.unity +++ b/Unity-Files/Assets/Examples/Defender/Defender.unity @@ -987,7 +987,7 @@ GameObject: - component: {fileID: 950081912} - component: {fileID: 950081913} m_Layer: 0 - m_Name: GroundBlock + m_Name: CastleWall m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -1052,7 +1052,7 @@ SpriteRenderer: m_FlipX: 0 m_FlipY: 0 m_DrawMode: 2 - m_Size: {x: 14.47987, y: 1.2} + m_Size: {x: 14.43, y: 2.37} m_AdaptiveModeThreshold: 100 m_SpriteTileMode: 1 m_WasSpriteAssigned: 1 diff --git a/Unity-Files/Assets/Images/Blocks/Castle wall.png b/Unity-Files/Assets/Images/Blocks/Castle wall.png index 45a68f6..140ee16 100644 --- a/Unity-Files/Assets/Images/Blocks/Castle wall.png +++ b/Unity-Files/Assets/Images/Blocks/Castle wall.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:49e0df79d56fbe1c6f33a21c838fd93152c53251a315a482f391fa1a1122062e -size 15599 +oid sha256:b36a806e7a2dec8c8d00f79aed99bb18e1bc3fa38b36118e3207a408f0ac823b +size 17791