From cceff60f499943eebd679b13e3a78d99b8f50e59 Mon Sep 17 00:00:00 2001 From: Philip White Date: Mon, 1 Nov 2021 01:31:13 +0000 Subject: [PATCH] added WinLoseHandler script --- Unity-Files/Assets/Scripts/Menu/WinLoseHandler.cs | 12 ++++++++++++ .../Assets/Scripts/Menu/WinLoseHandler.cs.meta | 11 +++++++++++ 2 files changed, 23 insertions(+) create mode 100644 Unity-Files/Assets/Scripts/Menu/WinLoseHandler.cs create mode 100644 Unity-Files/Assets/Scripts/Menu/WinLoseHandler.cs.meta diff --git a/Unity-Files/Assets/Scripts/Menu/WinLoseHandler.cs b/Unity-Files/Assets/Scripts/Menu/WinLoseHandler.cs new file mode 100644 index 0000000..9cf614d --- /dev/null +++ b/Unity-Files/Assets/Scripts/Menu/WinLoseHandler.cs @@ -0,0 +1,12 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.SceneManagement; + +public class WinLoseHandler : MonoBehaviour +{ + public static void ReturnToMenu() + { + SceneManager.LoadScene("Main Menu"); + } +} diff --git a/Unity-Files/Assets/Scripts/Menu/WinLoseHandler.cs.meta b/Unity-Files/Assets/Scripts/Menu/WinLoseHandler.cs.meta new file mode 100644 index 0000000..a31ac31 --- /dev/null +++ b/Unity-Files/Assets/Scripts/Menu/WinLoseHandler.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: a8504d71b5f7e374bb0450375fe3e6d3 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: