Allied Ships v1.0
Inital Commit for Allied Ships
This commit is contained in:
parent
004437c741
commit
ce283020ab
75
Unity-Files/Assets/Examples/Defender/Defender.unity
generated
75
Unity-Files/Assets/Examples/Defender/Defender.unity
generated
@ -593,6 +593,80 @@ CanvasRenderer:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 127769136}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1 &147598754
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 147598757}
|
||||
- component: {fileID: 147598756}
|
||||
- component: {fileID: 147598755}
|
||||
m_Layer: 0
|
||||
m_Name: AlliedSpawner
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!61 &147598755
|
||||
BoxCollider2D:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 147598754}
|
||||
m_Enabled: 1
|
||||
m_Density: 1
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 1
|
||||
m_UsedByEffector: 0
|
||||
m_UsedByComposite: 0
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_SpriteTilingProperty:
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
pivot: {x: 0, y: 0}
|
||||
oldSize: {x: 0, y: 0}
|
||||
newSize: {x: 0, y: 0}
|
||||
adaptiveTilingThreshold: 0
|
||||
drawMode: 0
|
||||
adaptiveTiling: 0
|
||||
m_AutoTiling: 0
|
||||
serializedVersion: 2
|
||||
m_Size: {x: 12, y: 2}
|
||||
m_EdgeRadius: 0
|
||||
--- !u!114 &147598756
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 147598754}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: cc69e7fabc02546b282b0275d9d1f9cd, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
prefabToSpawn: {fileID: 8584814050928428254, guid: afdd34142d4fc1f4d879749a3ef23480,
|
||||
type: 3}
|
||||
ItemOne: {fileID: 0}
|
||||
spawnInterval: 30
|
||||
--- !u!4 &147598757
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 147598754}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 11, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 9
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &181023931
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -3124,6 +3198,7 @@ MonoBehaviour:
|
||||
difficultyType: 1
|
||||
incrementDifficultyInSeconds: 30
|
||||
incrementAmountInSeconds: 30
|
||||
difficultyCap: 0.5
|
||||
--- !u!1 &1019999843
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
290
Unity-Files/Assets/Examples/Defender/Fishing Boat.prefab
generated
Normal file
290
Unity-Files/Assets/Examples/Defender/Fishing Boat.prefab
generated
Normal file
@ -0,0 +1,290 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &8584814050928428254
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8584814050928428193}
|
||||
- component: {fileID: 400013377991162835}
|
||||
- component: {fileID: -8783186668235897460}
|
||||
- component: {fileID: -6680175077993231875}
|
||||
- component: {fileID: -6130133216412392447}
|
||||
- component: {fileID: -59396174693911339}
|
||||
- component: {fileID: -7131394769972147981}
|
||||
- component: {fileID: -2870742435845899699}
|
||||
m_Layer: 0
|
||||
m_Name: Fishing Boat
|
||||
m_TagString: Allies
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &8584814050928428193
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8584814050928428254}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0.70710677, w: -0.70710677}
|
||||
m_LocalPosition: {x: 1.0938661, y: -0.3862818, z: 771.65173}
|
||||
m_LocalScale: {x: 1.5, y: 1.5, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 2865338906138210707}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &400013377991162835
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8584814050928428254}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_Sprite: {fileID: 21300000, guid: 5361590c73c41e945bfec21c6be4a548, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 1
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 0.64, y: 0.32}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!50 &-8783186668235897460
|
||||
Rigidbody2D:
|
||||
serializedVersion: 4
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8584814050928428254}
|
||||
m_BodyType: 0
|
||||
m_Simulated: 1
|
||||
m_UseFullKinematicContacts: 0
|
||||
m_UseAutoMass: 0
|
||||
m_Mass: 1
|
||||
m_LinearDrag: 4
|
||||
m_AngularDrag: 0.05
|
||||
m_GravityScale: 0
|
||||
m_Material: {fileID: 0}
|
||||
m_Interpolate: 0
|
||||
m_SleepingMode: 1
|
||||
m_CollisionDetection: 0
|
||||
m_Constraints: 0
|
||||
--- !u!60 &-6680175077993231875
|
||||
PolygonCollider2D:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8584814050928428254}
|
||||
m_Enabled: 1
|
||||
m_Density: 1
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 1
|
||||
m_UsedByEffector: 0
|
||||
m_UsedByComposite: 0
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_SpriteTilingProperty:
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
oldSize: {x: 0.64, y: 0.32}
|
||||
newSize: {x: 0.64, y: 0.32}
|
||||
adaptiveTilingThreshold: 0.5
|
||||
drawMode: 0
|
||||
adaptiveTiling: 0
|
||||
m_AutoTiling: 0
|
||||
m_Points:
|
||||
m_Paths:
|
||||
- - {x: -0.28, y: 0.12}
|
||||
- {x: -0.29, y: 0.089999996}
|
||||
- {x: -0.29, y: -0.13}
|
||||
- {x: -0.26, y: -0.14}
|
||||
- {x: -0.17, y: -0.14999999}
|
||||
- {x: 0.31, y: -0.14999999}
|
||||
- {x: 0.32, y: -0.11}
|
||||
- {x: 0.32, y: 0.099999994}
|
||||
- {x: 0.22999999, y: 0.12}
|
||||
--- !u!114 &-6130133216412392447
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8584814050928428254}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 71ac1bca4ead7cf4287643b8a4cdaa96, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
rigidbody2D: {fileID: 0}
|
||||
normalSpeed: 5
|
||||
returnSpeed: 5
|
||||
droppedObject: {fileID: 0}
|
||||
deathEffect: {fileID: 1496494696399852, guid: e61802031429a4e2e8f547dbca07fe84,
|
||||
type: 3}
|
||||
--- !u!114 &-59396174693911339
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8584814050928428254}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: bdab9334f9a2a4efe8c019b5d37595cd, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
actions: []
|
||||
useCustomActions: 0
|
||||
customActions:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
happenOnlyOnce: 1
|
||||
filterByTag: 0
|
||||
filterTag: Player
|
||||
--- !u!114 &-7131394769972147981
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8584814050928428254}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: b9c4adaf25c56477b836b81ad48e3bdb, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
pointsWorth: -1
|
||||
--- !u!210 &-2870742435845899699
|
||||
SortingGroup:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8584814050928428254}
|
||||
m_Enabled: 1
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: -5
|
||||
--- !u!1 &8588598066174533365
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2865338906138210707}
|
||||
- component: {fileID: 4367181020366926255}
|
||||
m_Layer: 0
|
||||
m_Name: fishingBoat
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &2865338906138210707
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8588598066174533365}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -1.0938661, y: 0.3862818, z: -771.65173}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 8584814050928428193}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &4367181020366926255
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8588598066174533365}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_Sprite: {fileID: 21300000, guid: 5361590c73c41e945bfec21c6be4a548, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 0.64, y: 0.32}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
7
Unity-Files/Assets/Examples/Defender/Fishing Boat.prefab.meta
generated
Normal file
7
Unity-Files/Assets/Examples/Defender/Fishing Boat.prefab.meta
generated
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: afdd34142d4fc1f4d879749a3ef23480
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
Unity-Files/Assets/Images/Ships.meta
generated
Normal file
8
Unity-Files/Assets/Images/Ships.meta
generated
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7a12e201987509348b611e772e304592
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Unity-Files/Assets/Images/Ships/Fishing Boat.png
(Stored with Git LFS)
Normal file
BIN
Unity-Files/Assets/Images/Ships/Fishing Boat.png
(Stored with Git LFS)
Normal file
Binary file not shown.
96
Unity-Files/Assets/Images/Ships/Fishing Boat.png.meta
generated
Normal file
96
Unity-Files/Assets/Images/Ships/Fishing Boat.png.meta
generated
Normal file
@ -0,0 +1,96 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5361590c73c41e945bfec21c6be4a548
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 11
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 1
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
73
Unity-Files/Assets/Scripts/Movement/AlliedReturn.cs
Normal file
73
Unity-Files/Assets/Scripts/Movement/AlliedReturn.cs
Normal file
@ -0,0 +1,73 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.AddressableAssets;
|
||||
|
||||
[RequireComponent(typeof(Rigidbody2D))]
|
||||
public class AlliedReturn : Physics2DObject
|
||||
{
|
||||
[Header("Movement Speed")]
|
||||
[Tooltip("The amount of speed in which the boat moves towards the castle")]
|
||||
public float normalSpeed = 5f;
|
||||
[Tooltip("The amount of speed in which the boat moves away from the castle")]
|
||||
public float returnSpeed = 5f;
|
||||
[Header("Dropped Object")]
|
||||
public GameObject droppedObject;
|
||||
[Header("Death Effect When Shot")]
|
||||
public GameObject deathEffect;
|
||||
//[Header("Has Droppable Object")]
|
||||
private bool hasDroppableObject = false;
|
||||
private bool isReturning = false;
|
||||
private Vector2 movement = new Vector2(0f, 0f);
|
||||
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
movement = (isReturning) ? new Vector2(0f, returnSpeed) : new Vector2(0f, -normalSpeed);
|
||||
}
|
||||
|
||||
//FixedUpdate is called every frame when the physics are calculated
|
||||
void FixedUpdate()
|
||||
{
|
||||
rigidbody2D.AddForce(movement);
|
||||
}
|
||||
void OnTriggerEnter2D(Collider2D otherCollider)
|
||||
{
|
||||
string playerTag = otherCollider.gameObject.tag;
|
||||
if (playerTag == "Player" || playerTag == "Player2")
|
||||
{
|
||||
this.GetComponent<SpriteRenderer>().flipY = false;
|
||||
isReturning = true;
|
||||
}
|
||||
if (playerTag == "Bullet")
|
||||
{
|
||||
DestroyShip();
|
||||
HealthSystemAttribute healthScript = GameObject.Find("CollisionDetector").gameObject.GetComponent<HealthSystemAttribute>();
|
||||
if (healthScript != null)
|
||||
{
|
||||
// subtract health from the player
|
||||
healthScript.ModifyHealth(-1);
|
||||
}
|
||||
Destroy(gameObject);
|
||||
}
|
||||
else if (playerTag == "Finish" && isReturning)
|
||||
{
|
||||
Destroy(gameObject);
|
||||
}
|
||||
}
|
||||
public void DestroyShip(bool triggerDeathEffect = true)
|
||||
{
|
||||
if (deathEffect != null && triggerDeathEffect)
|
||||
{
|
||||
GameObject newDeathEffect = Instantiate<GameObject>(deathEffect);
|
||||
newDeathEffect.transform.position = this.transform.position;
|
||||
}
|
||||
Destroy(gameObject);
|
||||
}
|
||||
}
|
11
Unity-Files/Assets/Scripts/Movement/AlliedReturn.cs.meta
generated
Normal file
11
Unity-Files/Assets/Scripts/Movement/AlliedReturn.cs.meta
generated
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 71ac1bca4ead7cf4287643b8a4cdaa96
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
1
Unity-Files/ProjectSettings/TagManager.asset
generated
1
Unity-Files/ProjectSettings/TagManager.asset
generated
@ -10,6 +10,7 @@ TagManager:
|
||||
- Ground
|
||||
- Pickup
|
||||
- Pastie
|
||||
- Allies
|
||||
layers:
|
||||
- Default
|
||||
- TransparentFX
|
||||
|
Loading…
x
Reference in New Issue
Block a user