Added Final Score Label
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118
Unity-Files/Assets/Examples/Defender/Defender.unity
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118
Unity-Files/Assets/Examples/Defender/Defender.unity
generated
@ -853,11 +853,11 @@ RectTransform:
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m_Text: 'Final Score: 000'
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@ -2507,7 +2607,7 @@ RectTransform:
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--- !u!95 &1083330063
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@ -2910,11 +3010,11 @@ RectTransform:
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@ -4391,11 +4491,11 @@ RectTransform:
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m_Children:
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- {fileID: 611707900}
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m_Father: {fileID: 873720541}
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m_RootOrder: 5
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 500, y: -384.49}
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--- !u!95 &2086538274
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@ -13,7 +13,6 @@ public class LeaderboardHandle : MonoBehaviour
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private MySqlConnectionStringBuilder mySQLConectionBuilder = new MySqlConnectionStringBuilder();
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// Start is called before the first frame update
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void Start()
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{
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@ -22,6 +21,8 @@ public class LeaderboardHandle : MonoBehaviour
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mySQLConectionBuilder.UserID = "sql4449219";
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mySQLConectionBuilder.Password = "hsFqWLxIIF";
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mySQLConectionBuilder.Database = "sql4449219";
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GameObject.Find("FinalScoreLabel").GetComponent<Text>().text = GameObject.Find("FinalScoreLabel").GetComponent<Text>().text.Replace("000", finalScore.ToString());
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}
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public void SubmitScores()
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