changed most assets to use the ones developed

This commit is contained in:
Blake Podger 2021-11-01 16:00:38 +00:00
parent e583df9bfc
commit ef50643e2d
24 changed files with 1203 additions and 1148 deletions

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@ -10,7 +10,7 @@ public class ObjectCreatorArea : MonoBehaviour
// The object to spawn
// WARNING: take if from the Project panel, NOT the Scene/Hierarchy!
public GameObject prefabToSpawn;
public GameObject ItemOne;
[Header("Other options")]
// Configure the spawning pattern

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