using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class MainMenuHandler : MonoBehaviour { public GameObject instructionsPanel; public GameObject mainPanel; public static void StartGame() { SceneManager.LoadScene("Defender"); } public static void ExitGame() { Application.Quit(0); } public void ShowInstructions() { mainPanel.SetActive(false); instructionsPanel.SetActive(true); } public void BackToMenu() { instructionsPanel.SetActive(false); mainPanel.SetActive(true); } }