16 lines
341 B
C#
16 lines
341 B
C#
using UnityEngine;
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using System.Collections;
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[AddComponentMenu("Playground/Attributes/Bullet")]
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public class BulletAttribute : MonoBehaviour
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{
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[HideInInspector]
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public int playerId;
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//This will create a dialog window asking for which dialog to add
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private void Reset()
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{
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Utils.Collider2DDialogWindow(this.gameObject, true);
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}
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}
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