21 lines
342 B
C#

using UnityEngine;
using System.Collections;
using UnityEngine.UI;
[AddComponentMenu("")]
public class UIItemScript : MonoBehaviour
{
public Image resourceIcon;
public Text resourceAmount;
public void ShowNumber(int n)
{
resourceAmount.text = n.ToString();
}
public void DisplayIcon(Sprite s)
{
resourceIcon.sprite = s;
}
}