14 lines
287 B
C#
14 lines
287 B
C#
using UnityEngine;
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using System.Collections;
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using System;
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public abstract class Action : MonoBehaviour
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{
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public virtual bool ExecuteAction(GameObject other)
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{
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//the return value indicates if the action has been successful
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//some actions always return true
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return true;
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}
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}
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