2021-11-07 16:35:14 +00:00

31 lines
652 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class MainMenuHandler : MonoBehaviour
{
public GameObject instructionsPanel;
public GameObject mainPanel;
public static void StartGame()
{
SceneManager.LoadScene("Defender");
}
public static void ExitGame()
{
Application.Quit(0);
}
public void ShowInstructions()
{
mainPanel.SetActive(false);
instructionsPanel.SetActive(true);
}
public void BackToMenu()
{
instructionsPanel.SetActive(false);
mainPanel.SetActive(true);
}
}