2023-09-26 19:22:20 +00:00
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// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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using System.Collections.Generic;
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public class EndlessVendettaTarget : TargetRules
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{
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public EndlessVendettaTarget(TargetInfo Target) : base(Target)
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{
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Type = TargetType.Game;
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DefaultBuildSettings = BuildSettingsVersion.V2;
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IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_1;
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ExtraModuleNames.Add("EndlessVendetta");
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2023-11-20 21:28:08 +00:00
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RegisterModulesCreatedByRider();
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}
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private void RegisterModulesCreatedByRider()
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{
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ExtraModuleNames.AddRange(new string[] { "DialogueSystemEditor" });
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2023-09-26 19:22:20 +00:00
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}
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}
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