Got rid of old Logs in BaseWeapon
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@ -241,7 +241,6 @@ void ABaseWeaponClass::WeaponReload()
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void ABaseWeaponClass::Interact()
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{
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if(!IsValid(this)) return;
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GLog->Log("Interact Called");
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endlessVendettaChar->WeaponSwitcher(this);
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}
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