Bugfix Landing Zone Interaction Range

This commit is contained in:
Rafal Swierczek 2024-01-21 17:56:01 +00:00
parent b167dcca01
commit 1e0dc49e5a
5 changed files with 9 additions and 14 deletions

View File

@ -9,14 +9,8 @@
<component name="ChangeListManager"> <component name="ChangeListManager">
<list default="true" id="8acc2658-cb31-4c49-857f-282cfee74640" name="Changes" comment=""> <list default="true" id="8acc2658-cb31-4c49-857f-282cfee74640" name="Changes" comment="">
<change beforePath="$PROJECT_DIR$/.idea/.idea.EndlessVendetta/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.EndlessVendetta/.idea/workspace.xml" afterDir="false" /> <change beforePath="$PROJECT_DIR$/.idea/.idea.EndlessVendetta/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.EndlessVendetta/.idea/workspace.xml" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Content/Levels/ControlTutorialLevel.umap" beforeDir="false" afterPath="$PROJECT_DIR$/Content/Levels/ControlTutorialLevel.umap" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Content/Ships/LandingZone.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/Ships/LandingZone.uasset" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset" afterDir="false" /> <change beforePath="$PROJECT_DIR$/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Source/EndlessVendetta/EndlessVendettaCharacter.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Source/EndlessVendetta/EndlessVendettaCharacter.cpp" afterDir="false" /> <change beforePath="$PROJECT_DIR$/Source/EndlessVendetta/SpaceShip/SpaceShip.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Source/EndlessVendetta/SpaceShip/SpaceShip.cpp" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Source/EndlessVendetta/EndlessVendettaCharacter.h" beforeDir="false" afterPath="$PROJECT_DIR$/Source/EndlessVendetta/EndlessVendettaCharacter.h" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Source/EndlessVendetta/SpaceShip/LandingZone.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Source/EndlessVendetta/SpaceShip/LandingZone.cpp" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Source/EndlessVendetta/SpaceShip/LandingZone.h" beforeDir="false" afterPath="$PROJECT_DIR$/Source/EndlessVendetta/SpaceShip/LandingZone.h" afterDir="false" />
</list> </list>
<option name="SHOW_DIALOG" value="false" /> <option name="SHOW_DIALOG" value="false" />
<option name="HIGHLIGHT_CONFLICTS" value="true" /> <option name="HIGHLIGHT_CONFLICTS" value="true" />
@ -132,7 +126,8 @@
<option name="presentableId" value="Default" /> <option name="presentableId" value="Default" />
<updated>1705685810960</updated> <updated>1705685810960</updated>
<workItem from="1705685813496" duration="6457000" /> <workItem from="1705685813496" duration="6457000" />
<workItem from="1705756768038" duration="3221000" /> <workItem from="1705756768038" duration="3821000" />
<workItem from="1705856571902" duration="1210000" />
</task> </task>
<servers /> <servers />
</component> </component>

View File

@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1 version https://git-lfs.github.com/spec/v1
oid sha256:0ef5c78925fa5ca9dfc7adfd2ca451aa52aa43d7758e3fd79bd96ec5e2b93e3f oid sha256:fd23ac551cb1b1ad7a394240df7debda990d2c1e109b76d509450b07e8d9bc8c
size 17258870 size 17263039

View File

@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1 version https://git-lfs.github.com/spec/v1
oid sha256:da33d59112579d5b614efe76d99dc035e97c533fdbdaaf6a8a0c01a149c375a1 oid sha256:42989599af0f10186eacd9db7ef822add5c627c3fd9bdeb7f55771877a1daf01
size 119821 size 115413

View File

@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1 version https://git-lfs.github.com/spec/v1
oid sha256:c20a9d0ff7162e4ba047faa465ec75c0f6084b4a4f7afb18958587d60d07d93a oid sha256:57929995ff1bd550536f4bc076dfbbd6c19b49c5f413a9a458690228a5dc93e1
size 66790690 size 66790690

View File

@ -18,7 +18,7 @@ void ASpaceShip::SightCheck()
FCollisionObjectQueryParams ObjectQueryParams; FCollisionObjectQueryParams ObjectQueryParams;
ObjectQueryParams.AddObjectTypesToQuery(ECollisionChannel::ECC_GameTraceChannel2); ObjectQueryParams.AddObjectTypesToQuery(ECollisionChannel::ECC_GameTraceChannel2);
FVector LT_Start = SeatComponent->GetComponentLocation(); FVector LT_Start = SeatComponent->GetComponentLocation();
FVector LT_End = LT_Start + (SeatComponent->GetForwardVector() * 50000); FVector LT_End = LT_Start + (SeatComponent->GetForwardVector() * 500000);
GetWorld()->LineTraceSingleByObjectType(OutHit, LT_Start, LT_End, ObjectQueryParams); GetWorld()->LineTraceSingleByObjectType(OutHit, LT_Start, LT_End, ObjectQueryParams);
ALandingZone* LZ = Cast<ALandingZone>(OutHit.GetActor()); ALandingZone* LZ = Cast<ALandingZone>(OutHit.GetActor());
if (!IsValid(LZ)) return; if (!IsValid(LZ)) return;