diff --git a/EndlessVendetta/Source/EndlessVendetta/Workbench&Attachments/WeaponWorkbenchClass.cpp b/EndlessVendetta/Source/EndlessVendetta/Workbench&Attachments/WeaponWorkbenchClass.cpp index 5fbb7457..cb6421c3 100644 --- a/EndlessVendetta/Source/EndlessVendetta/Workbench&Attachments/WeaponWorkbenchClass.cpp +++ b/EndlessVendetta/Source/EndlessVendetta/Workbench&Attachments/WeaponWorkbenchClass.cpp @@ -26,7 +26,6 @@ void AWeaponWorkbenchClass::Tick(float DeltaTime) void AWeaponWorkbenchClass::Interact() { - if (!PlayerCharacterRef->bHasRifle) return; UE_LOG(LogTemp, Display, TEXT("Opening Workbench")); WorkbenchUI(); }