From 26f8edc17f7721a7280077a25b6a0761f3347b90 Mon Sep 17 00:00:00 2001 From: KACPER Szelest Date: Sun, 7 Jan 2024 12:40:07 +0000 Subject: [PATCH] Added road mesh I have added a road mesh object so that we can use it to create roads throughout our level --- .../Assets/Objects/OpenWorld/BeachfrontArea/Estrada.uasset | 3 +++ .../OpenWorld/BeachfrontArea/Road_Spline_Model_Temp.uasset | 3 +++ 2 files changed, 6 insertions(+) create mode 100644 EndlessVendetta/Content/Assets/Objects/OpenWorld/BeachfrontArea/Estrada.uasset create mode 100644 EndlessVendetta/Content/Assets/Objects/OpenWorld/BeachfrontArea/Road_Spline_Model_Temp.uasset diff --git a/EndlessVendetta/Content/Assets/Objects/OpenWorld/BeachfrontArea/Estrada.uasset b/EndlessVendetta/Content/Assets/Objects/OpenWorld/BeachfrontArea/Estrada.uasset new file mode 100644 index 00000000..4993285b --- /dev/null +++ b/EndlessVendetta/Content/Assets/Objects/OpenWorld/BeachfrontArea/Estrada.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:511a18e1aa4e69e9c7fc8ebf3f837b66a514adbee8277063469e4165fefb39d3 +size 8244 diff --git a/EndlessVendetta/Content/Assets/Objects/OpenWorld/BeachfrontArea/Road_Spline_Model_Temp.uasset b/EndlessVendetta/Content/Assets/Objects/OpenWorld/BeachfrontArea/Road_Spline_Model_Temp.uasset new file mode 100644 index 00000000..7f466b2f --- /dev/null +++ b/EndlessVendetta/Content/Assets/Objects/OpenWorld/BeachfrontArea/Road_Spline_Model_Temp.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:43a81cb1803f96d0330d29796c1ca8e2259ffab4c2cd80e6682419b6f97afa98 +size 17649