Fixed Crashes Caused By Destroying InValid Characters For Some Gadget Tutorials
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EndlessVendetta/Content/Levels/TrainingFacility.umap
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EndlessVendetta/Content/Levels/TrainingFacility.umap
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@ -1,3 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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version https://git-lfs.github.com/spec/v1
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oid sha256:a9258d613d6e6c5ee7942fb18d59fcaa0c732d91827a10b3b068d1255dd4f271
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oid sha256:48387baadfbb75fbde16ef54415b0e3c8d56fa91b73c4e6acc410ee9d83c1456
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size 53268
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size 53268
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@ -88,7 +88,7 @@ void AGadgetTutorialStation::SelectGadget()
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{
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{
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// Eventually expand to give player feedback of being denied if changing gadgets fails
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// Eventually expand to give player feedback of being denied if changing gadgets fails
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if (!EndlessVendettaCharacter->UpdateGadgetType(GadgetsArray[GadgetIndex])) return;
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if (!EndlessVendettaCharacter->UpdateGadgetType(GadgetsArray[GadgetIndex])) return;
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if (IsValid(CurrentGadgetTutorial)) CurrentGadgetTutorial->DestroyTutorial();
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if (IsValid(CurrentGadgetTutorial)) CurrentGadgetTutorial->DestroyTutorial();
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FActorSpawnParameters SpawnParams;
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FActorSpawnParameters SpawnParams;
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