Merge pull request #9 from Games-Academy-Student-Work-23-24/dev
Sir Philip Roy White Please Allow me to Gracefully Merge into Main Thank you!!!
This commit is contained in:
commit
38e83db047
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EndlessVendetta/.gitignore
vendored
1
EndlessVendetta/.gitignore
vendored
@ -16,6 +16,7 @@
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### UnrealEngine ###
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||||
# Visual Studio 2015 user specific files
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.vs/
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.idea/
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# Compiled Object files
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*.slo
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@ -1,5 +1,64 @@
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||||
<?xml version="1.0" encoding="UTF-8"?>
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||||
<project version="4">
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<component name="AutoGeneratedRunConfigurationManager">
|
||||
<projectFile>Intermediate/ProjectFiles/EndlessVendetta.vcxproj</projectFile>
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</component>
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<component name="AutoImportSettings">
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||||
<option name="autoReloadType" value="SELECTIVE" />
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</component>
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<component name="ChangeListManager">
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<list default="true" id="dfa3053d-1d51-4dad-9270-4c17e086f627" name="Changes" comment="">
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||||
<change beforePath="$PROJECT_DIR$/.idea/.idea.EndlessVendetta/.idea/misc.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.EndlessVendetta/.idea/misc.xml" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/.idea/.idea.EndlessVendetta/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.EndlessVendetta/.idea/workspace.xml" afterDir="false" />
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||||
<change beforePath="$PROJECT_DIR$/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset" afterDir="false" />
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||||
<change beforePath="$PROJECT_DIR$/Source/DialogueSystemEditor/DialogueSystemEditor.Build.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Source/DialogueSystemEditor/DialogueSystemEditor.Build.cs" afterDir="false" />
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||||
<change beforePath="$PROJECT_DIR$/Source/EndlessVendetta.Target.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Source/EndlessVendetta.Target.cs" afterDir="false" />
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||||
<change beforePath="$PROJECT_DIR$/Source/EndlessVendetta/DialogueSystem/DialogueEdge.h" beforeDir="false" afterPath="$PROJECT_DIR$/Source/EndlessVendetta/DialogueSystem/DialogueEdge.h" afterDir="false" />
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||||
<change beforePath="$PROJECT_DIR$/Source/EndlessVendetta/DialogueSystem/DialogueRootNode.h" beforeDir="false" afterPath="$PROJECT_DIR$/Source/EndlessVendetta/DialogueSystem/DialogueRootNode.h" afterDir="false" />
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||||
<change beforePath="$PROJECT_DIR$/Source/EndlessVendetta/DialogueSystem/DialogueTree.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Source/EndlessVendetta/DialogueSystem/DialogueTree.cpp" afterDir="false" />
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</list>
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<option name="SHOW_DIALOG" value="false" />
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<option name="HIGHLIGHT_CONFLICTS" value="true" />
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<option name="HIGHLIGHT_NON_ACTIVE_CHANGELIST" value="false" />
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||||
<option name="LAST_RESOLUTION" value="IGNORE" />
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</component>
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<component name="Git.Settings">
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<option name="RECENT_GIT_ROOT_PATH" value="$PROJECT_DIR$/.." />
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||||
</component>
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<component name="MarkdownSettingsMigration">
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<option name="stateVersion" value="1" />
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</component>
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<component name="ProjectColorInfo"><![CDATA[{
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"customColor": "",
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"associatedIndex": 7
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}]]></component>
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<component name="ProjectId" id="2bp7o8dmlHZgRsYmVepgy7lbmpM" />
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<component name="ProjectViewState">
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||||
<option name="hideEmptyMiddlePackages" value="true" />
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||||
<option name="showLibraryContents" value="true" />
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||||
</component>
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||||
<component name="PropertiesComponent"><![CDATA[{
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||||
"keyToString": {
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||||
"C++ Project.EndlessVendetta.executor": "Run",
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||||
"RunOnceActivity.OpenProjectViewOnStart": "true",
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||||
"RunOnceActivity.ShowReadmeOnStart": "true",
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||||
"git-widget-placeholder": "TempBuildSetup",
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||||
"ignore.virus.scanning.warn.message": "true",
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||||
"node.js.detected.package.eslint": "true",
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||||
"node.js.detected.package.tslint": "true",
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||||
"node.js.selected.package.eslint": "(autodetect)",
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||||
"node.js.selected.package.tslint": "(autodetect)",
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||||
"nodejs_package_manager_path": "npm",
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||||
"vue.rearranger.settings.migration": "true"
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||||
},
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||||
"keyToStringList": {
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||||
"rider.external.source.directories": [
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||||
"C:\\Users\\Rafal\\AppData\\Roaming\\JetBrains\\Rider2023.3\\resharper-host\\DecompilerCache",
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||||
"C:\\Users\\Rafal\\AppData\\Roaming\\JetBrains\\Rider2023.3\\resharper-host\\SourcesCache",
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||||
"C:\\Users\\Rafal\\AppData\\Local\\Symbols\\src"
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||||
]
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||||
}
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||||
}]]></component>
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||||
<component name="RunManager">
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||||
<configuration name="EndlessVendetta" type="CppProject" factoryName="C++ Project">
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||||
<configuration_1>
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||||
@ -63,4 +122,22 @@
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||||
</method>
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||||
</configuration>
|
||||
</component>
|
||||
<component name="SpellCheckerSettings" RuntimeDictionaries="0" Folders="0" CustomDictionaries="0" DefaultDictionary="application-level" UseSingleDictionary="true" transferred="true" />
|
||||
<component name="TaskManager">
|
||||
<task active="true" id="Default" summary="Default task">
|
||||
<changelist id="dfa3053d-1d51-4dad-9270-4c17e086f627" name="Changes" comment="" />
|
||||
<created>1706900339638</created>
|
||||
<option name="number" value="Default" />
|
||||
<option name="presentableId" value="Default" />
|
||||
<updated>1706900339638</updated>
|
||||
<workItem from="1706900342753" duration="2652000" />
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||||
</task>
|
||||
<servers />
|
||||
</component>
|
||||
<component name="TypeScriptGeneratedFilesManager">
|
||||
<option name="version" value="3" />
|
||||
</component>
|
||||
<component name="VcsManagerConfiguration">
|
||||
<option name="CLEAR_INITIAL_COMMIT_MESSAGE" value="true" />
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||||
</component>
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||||
</project>
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@ -60,7 +60,7 @@
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+CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
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[/Script/EngineSettings.GameMapsSettings]
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EditorStartupMap=/Game/Levels/ControlTutorialLevel.ControlTutorialLevel
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EditorStartupMap=/Game/Levels/MainMenuLevel.MainMenuLevel
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LocalMapOptions=
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TransitionMap=None
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||||
bUseSplitscreen=True
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||||
@ -69,7 +69,7 @@ ThreePlayerSplitscreenLayout=FavorTop
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FourPlayerSplitscreenLayout=Grid
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bOffsetPlayerGamepadIds=False
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GameInstanceClass=/Script/EndlessVendetta.EVGameInstance
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||||
GameDefaultMap=/Game/Levels/ControlTutorialLevel.ControlTutorialLevel
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||||
GameDefaultMap=/Game/Levels/MainMenuLevel.MainMenuLevel
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||||
ServerDefaultMap=/Engine/Maps/Entry.Entry
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||||
GlobalDefaultGameMode=/Script/EndlessVendetta.EndlessVendettaGameMode
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||||
GlobalDefaultServerGameMode=None
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||||
|
@ -101,6 +101,9 @@ bSkipMovies=False
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||||
+IniSectionDenylist=StorageServers
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||||
+MapsToCook=(FilePath="/Game/Levels/ControlTutorialLevel")
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||||
+MapsToCook=(FilePath="/Game/Levels/Apartment_hit")
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||||
+MapsToCook=(FilePath="/Game/Levels/MainMenuLevel")
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||||
+MapsToCook=(FilePath="/Game/Levels/TempOpenWorld")
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||||
+MapsToCook=(FilePath="/Game/Levels/EnemyAITest")
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||||
+DirectoriesToAlwaysCook=(Path="/Interchange/Functions")
|
||||
+DirectoriesToAlwaysCook=(Path="/Interchange/gltf")
|
||||
+DirectoriesToAlwaysCook=(Path="/Interchange/Materials")
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||||
|
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EndlessVendetta/Content/Assets/LUT/LUT_CandlelightTable.uasset
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EndlessVendetta/Content/Assets/LUT/LUT_ChromaTable.uasset
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EndlessVendetta/Content/Assets/LUT/LUT_CrispWarmTable.uasset
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EndlessVendetta/Content/Assets/LUT/LUT_CrispWinterTable.uasset
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EndlessVendetta/Content/Assets/LUT/LUT_DesertTable.uasset
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EndlessVendetta/Content/Assets/LUT/LUT_DrasticBWTable.uasset
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EndlessVendetta/Content/Assets/LUT/LUT_FallColorsTable.uasset
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EndlessVendetta/Content/Assets/LUT/LUT_FilmStockTable.uasset
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EndlessVendetta/Content/Assets/LUT/LUT_FoggyNightTable.uasset
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EndlessVendetta/Content/Assets/LUT/LUT_HaskovoTable.uasset
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EndlessVendetta/Content/Assets/LUT/LUT_HorrorBlueTable.uasset
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EndlessVendetta/Content/Assets/LUT/LUT_KidnPlayTable.uasset
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EndlessVendetta/Content/Assets/LUT/LUT_LateSunsetTable.uasset
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EndlessVendetta/Content/Assets/LUT/LUT_LightBluePurpleTable.uasset
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EndlessVendetta/Content/Assets/LUT/LUT_PernikTable.uasset
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EndlessVendetta/Content/Assets/LUT/LUT_RedFromLumaTable.uasset
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EndlessVendetta/Content/Assets/LUT/LUT_SofiaTable.uasset
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EndlessVendetta/Content/Assets/LUT/LUT_SoftWarmingTable.uasset
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EndlessVendetta/Content/Assets/LUT/LUT_TealOrangeContrastTable.uasset
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EndlessVendetta/Content/Assets/LUT/LUT_TensionGreenTable.uasset
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EndlessVendetta/Content/Assets/LUT/LUT_VarnaTable.uasset
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EndlessVendetta/Content/Assets/LUT/LUT_YambolTable.uasset
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EndlessVendetta/Content/Assets/LUT/LUT_YellowPurpleTable.uasset
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EndlessVendetta/Content/Assets/LUT/sepia.uasset
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EndlessVendetta/Content/Assets/LUT/vibrant_test_table_01.uasset
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EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/DoorFrame/Frame_low_DoorFrame_OcclusionRoughnessMetallic.uasset
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EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/DoorFrame/M_DoorFrame.uasset
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EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/M_Chamber.uasset
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EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/M_Gameboy_MugCup01.uasset
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EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/M_WallPiece.uasset
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EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/M_WallPiece02/M_wallpiece02.uasset
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EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/M_WallPiece02/Wall01_WallPiece02_BaseColor.uasset
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EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/M_WallPiece02/Wall01_WallPiece02_Normal.uasset
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EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/M_WallPiece02/Wall01_WallPiece02_OcclusionRoughnessMetallic.uasset
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EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/TRadio/M_Radio.uasset
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EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/boiler/boiler.uasset
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EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/boiler/boiler_low_standardSurface1_OcclusionRoughnessMetallic.uasset
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EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/chair_01/chair.uasset
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EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/decals/EV_dust_decal_ambientocclusion.uasset
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EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/decals/decal_dust.uasset
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