Update Workbench for Overhaul
Hide Arms Weapon on workbench shows weapon state Escape Button Larger Hitting Escape Closes UI
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EndlessVendetta/Content/FirstPerson/Blueprints/Workbench_WeaponAttachments/BP_WeaponWorkbench.uasset
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EndlessVendetta/Content/FirstPerson/Blueprints/Workbench_WeaponAttachments/BP_WeaponWorkbench.uasset
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EndlessVendetta/Content/__ExternalActors__/Levels/MovementTest/6/WO/6SPD0GKMZFJ321WMCKF2MP.uasset
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@ -23,7 +23,7 @@ public:
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// Sets default values for this actor's properties
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ABaseWeaponClass();
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UPROPERTY(EditDefaultsOnly, Category = "Marcel")
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UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category = "Marcel")
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UStaticMesh* SupressorMesh;
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