Bugfix Build Error ALS UI Structs & Tree Editor Only Data
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EndlessVendetta/Content/AdvancedLocomotionV4/Blueprints/CharacterLogic/AI/ALS_BTTask_SetFocus.uasset
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EndlessVendetta/Content/AdvancedLocomotionV4/Blueprints/CharacterLogic/AI/ALS_BT_AICharacter.uasset
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EndlessVendetta/Content/AdvancedLocomotionV4/Blueprints/CharacterLogic/ALS_Player_Controller.uasset
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EndlessVendetta/Content/AdvancedLocomotionV4/Blueprints/UI/OverlayStateButtonParams.uasset
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@ -9,6 +9,7 @@ UDialogueTree::UDialogueTree()
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NodeType = UGenericGraphNode::StaticClass();
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NodeType = UGenericGraphNode::StaticClass();
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EdgeType = UDialogueEdge::StaticClass();
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EdgeType = UDialogueEdge::StaticClass();
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#if WITH_EDITORONLY_DATA
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bCanBeCyclical = true;
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bCanBeCyclical = true;
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Character1.CharacterName = "Character 1";
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Character1.CharacterName = "Character 1";
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@ -22,6 +23,7 @@ UDialogueTree::UDialogueTree()
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Character4.DialogueNodeBgColor = FLinearColor::Blue;
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Character4.DialogueNodeBgColor = FLinearColor::Blue;
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Name = "Dialogue Tree";
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Name = "Dialogue Tree";
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#endif
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}
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}
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#undef LOCTEXT_NAMESPACE
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#undef LOCTEXT_NAMESPACE
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