Populated Apartment Hit with Enemies
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parent
1b922accb3
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@ -69,7 +69,7 @@ ThreePlayerSplitscreenLayout=FavorTop
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FourPlayerSplitscreenLayout=Grid
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bOffsetPlayerGamepadIds=False
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GameInstanceClass=/Script/EndlessVendetta.EVGameInstance
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GameDefaultMap=/Game/Levels/TrainingFacility.TrainingFacility
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GameDefaultMap=/Game/Levels/ControlTutorialLevel.ControlTutorialLevel
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ServerDefaultMap=/Engine/Maps/Entry.Entry
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GlobalDefaultGameMode=/Script/EndlessVendetta.EndlessVendettaGameMode
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GlobalDefaultServerGameMode=None
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@ -99,8 +99,8 @@ bSkipMovies=False
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-IniSectionDenylist=StorageServers
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+IniSectionDenylist=HordeStorageServers
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+IniSectionDenylist=StorageServers
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+MapsToCook=(FilePath="/Game/Levels/TrainingFacility")
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+MapsToCook=(FilePath="/Game/Levels/NewMiamiTemp")
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+MapsToCook=(FilePath="/Game/Levels/ControlTutorialLevel")
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+MapsToCook=(FilePath="/Game/Levels/Apartment_hit")
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+DirectoriesToAlwaysCook=(Path="/Interchange/Functions")
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+DirectoriesToAlwaysCook=(Path="/Interchange/gltf")
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+DirectoriesToAlwaysCook=(Path="/Interchange/Materials")
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BIN
EndlessVendetta/Content/BountySystem/ControlsTutorial/Bounty/Checkpoints/CP_EnterApartment.uasset
(Stored with Git LFS)
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EndlessVendetta/Content/BountySystem/ControlsTutorial/Bounty/Checkpoints/CP_EnterApartment.uasset
(Stored with Git LFS)
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EndlessVendetta/Content/Levels/Apartment_hit.umap
(Stored with Git LFS)
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EndlessVendetta/Content/Levels/Apartment_hit.umap
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EndlessVendetta/Content/Levels/ControlTutorialLevel.umap
(Stored with Git LFS)
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EndlessVendetta/Content/Levels/ControlTutorialLevel.umap
(Stored with Git LFS)
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