Created Arcade Machine Hacking Wave Enemies

This commit is contained in:
Rafal Swierczek 2024-05-11 14:23:47 +01:00
parent 29e061a9e6
commit 58e5d587ec
12 changed files with 29 additions and 11 deletions

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@ -198,7 +198,7 @@ public:
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FRestrictedAreaStatusChangedSignature, bool, bIsInRestrictedAreaLmao); DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FRestrictedAreaStatusChangedSignature, bool, bIsInRestrictedAreaLmao);
UPROPERTY(BlueprintAssignable, Category = "Restricted Area") UPROPERTY(BlueprintAssignable, BlueprintCallable, Category = "Restricted Area")
FRestrictedAreaStatusChangedSignature RestrictedAreaStatusChanged; FRestrictedAreaStatusChangedSignature RestrictedAreaStatusChanged;
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FSuccessfulHitEvent, bool, bIsHeadshot); DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FSuccessfulHitEvent, bool, bIsHeadshot);