From 045c6f0706c8c3ed5d16ea57a588ed80372f3449 Mon Sep 17 00:00:00 2001 From: MH261677 Date: Sun, 12 May 2024 14:53:21 +0100 Subject: [PATCH 1/5] Updated testing level data --- .../Levels/DoorTestLevel/5/SA/4PNH8ZJKK86J19YVDA7CI2.uasset | 3 +++ .../Levels/DoorTestLevel/9/PG/AISD2CY0WTWKV1BJDYTYJ3.uasset | 3 --- 2 files changed, 3 insertions(+), 3 deletions(-) create mode 100644 EndlessVendetta/Content/__ExternalActors__/Levels/DoorTestLevel/5/SA/4PNH8ZJKK86J19YVDA7CI2.uasset delete mode 100644 EndlessVendetta/Content/__ExternalActors__/Levels/DoorTestLevel/9/PG/AISD2CY0WTWKV1BJDYTYJ3.uasset diff --git a/EndlessVendetta/Content/__ExternalActors__/Levels/DoorTestLevel/5/SA/4PNH8ZJKK86J19YVDA7CI2.uasset b/EndlessVendetta/Content/__ExternalActors__/Levels/DoorTestLevel/5/SA/4PNH8ZJKK86J19YVDA7CI2.uasset new file mode 100644 index 00000000..d9d1999e --- /dev/null +++ b/EndlessVendetta/Content/__ExternalActors__/Levels/DoorTestLevel/5/SA/4PNH8ZJKK86J19YVDA7CI2.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:037bfaac4cecc1420df5a7c50d312f8cd05e2294cf9ae6a908c2767d0aadd094 +size 6686 diff --git a/EndlessVendetta/Content/__ExternalActors__/Levels/DoorTestLevel/9/PG/AISD2CY0WTWKV1BJDYTYJ3.uasset b/EndlessVendetta/Content/__ExternalActors__/Levels/DoorTestLevel/9/PG/AISD2CY0WTWKV1BJDYTYJ3.uasset deleted file mode 100644 index 37afd1ee..00000000 --- a/EndlessVendetta/Content/__ExternalActors__/Levels/DoorTestLevel/9/PG/AISD2CY0WTWKV1BJDYTYJ3.uasset +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:8c88ad479bdb1d6689073094adadcb3321da0a0276b73cce94e1a98a4d9b9b18 -size 6664 From e0524fac8f34a5f902653e7d31da308e89833250 Mon Sep 17 00:00:00 2001 From: MH261677 Date: Sun, 12 May 2024 14:53:34 +0100 Subject: [PATCH 2/5] Added supp socket to new rifle --- .../AssaultRifles/Assault_Rifle/AssaultRifle.uasset | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/AssaultRifle.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/AssaultRifle.uasset index 518c53ee..e6bf2461 100644 --- a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/AssaultRifle.uasset +++ b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/AssaultRifle.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:79812b300a5492136e269034cadf25a2ee84b9d9483d36a6a0f434f6b2880b64 -size 1871414 +oid sha256:af9dc6f67ddf04a49c549c90a8dca7391f7a704fbfba711f532d399e9c19ad5a +size 1871298 From 1cfba33dd45a5fabaa09c229572223b26a070f60 Mon Sep 17 00:00:00 2001 From: MH261677 Date: Sun, 12 May 2024 14:53:43 +0100 Subject: [PATCH 3/5] Updated supp socket to new rifle --- .../AssaultRifles/Assault_Rifle/BP_AssaultRifle.uasset | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/BP_AssaultRifle.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/BP_AssaultRifle.uasset index 423d22a5..fb923403 100644 --- a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/BP_AssaultRifle.uasset +++ b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/BP_AssaultRifle.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:5b86e89395e8516d6bc4007084f4c04f231b30b48e411258b3b0629f6ead1f71 -size 146164 +oid sha256:f64b133ffd73a6355675466d4434a4e8cab95a851dc255c87dd852be2a5616cc +size 145397 From 19261ea396ff7c79ab4e12fdc886296feb25b820 Mon Sep 17 00:00:00 2001 From: MH261677 Date: Sun, 12 May 2024 14:53:54 +0100 Subject: [PATCH 4/5] Properly positioned new supp socket to rifle --- .../AssaultRifles/Assault_Rifle/AssaultRifle_Skeleton.uasset | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/AssaultRifle_Skeleton.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/AssaultRifle_Skeleton.uasset index a6737d71..ad961f75 100644 --- a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/AssaultRifle_Skeleton.uasset +++ b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/AssaultRifle_Skeleton.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:7c064b196738bf46558d2eae929d7f0b64d74a36c989c5b43cd94ec3af533f48 -size 7674 +oid sha256:825ba28072e7c0543c6d4acd14222404a73d3e6f4aa3d1e1540962039d374421 +size 8285 From ec2a9c8bf80f59a1ae6af6e67aa58c73ad38e1e9 Mon Sep 17 00:00:00 2001 From: MH261677 Date: Sun, 12 May 2024 17:09:12 +0100 Subject: [PATCH 5/5] Potentially fixed loading screen not popping up --- EndlessVendetta/Config/DefaultGame.ini | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/EndlessVendetta/Config/DefaultGame.ini b/EndlessVendetta/Config/DefaultGame.ini index 5e30bff6..62a7558d 100644 --- a/EndlessVendetta/Config/DefaultGame.ini +++ b/EndlessVendetta/Config/DefaultGame.ini @@ -116,8 +116,8 @@ PerPlatformTargetFlavorName=(("Android", "Android_ASTC")) PerPlatformBuildTarget=() [/Script/AsyncLoadingScreen.LoadingScreenSettings] -bPreloadBackgroundImages=False -StartupLoadingScreen=(MinimumLoadingScreenDisplayTime=-1.000000,bAutoCompleteWhenLoadingCompletes=True,bMoviesAreSkippable=True,bWaitForManualStop=False,bAllowInEarlyStartup=False,bAllowEngineTick=False,PlaybackType=MT_Normal,MoviePaths=,bShuffle=False,bSetDisplayMovieIndexManually=False,bShowWidgetOverlay=False,bShowLoadingCompleteText=False,LoadingCompleteTextSettings=(LoadingCompleteText="",Appearance=(ColorAndOpacity=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),Font=(FontObject=/Script/Engine.Font'"/Engine/EngineFonts/Roboto.Roboto"',FontMaterial=None,OutlineSettings=(OutlineSize=0,bSeparateFillAlpha=False,bApplyOutlineToDropShadows=False,OutlineMaterial=None,OutlineColor=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)),TypefaceFontName="Normal",Size=24,LetterSpacing=0,SkewAmount=0.000000),ShadowOffset=(X=0.000000,Y=0.000000),ShadowColorAndOpacity=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),Justification=Left),Alignment=(HorizontalAlignment=HAlign_Center,VerticalAlignment=VAlign_Center),Padding=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),bFadeInOutAnim=True,AnimationSpeed=1.000000),Background=(Images=,ImageStretch=ScaleToFit,Padding=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),BackgroundColor=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),bSetDisplayBackgroundManually=False),TipWidget=(TipText=,Appearance=(ColorAndOpacity=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),Font=(FontObject=/Script/Engine.Font'"/Engine/EngineFonts/Roboto.Roboto"',FontMaterial=None,OutlineSettings=(OutlineSize=0,bSeparateFillAlpha=False,bApplyOutlineToDropShadows=False,OutlineMaterial=None,OutlineColor=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)),TypefaceFontName="Normal",Size=20,LetterSpacing=0,SkewAmount=0.000000),ShadowOffset=(X=0.000000,Y=0.000000),ShadowColorAndOpacity=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),Justification=Left),TipWrapAt=1000.000000,bSetDisplayTipTextManually=False),LoadingWidget=(LoadingIconType=LIT_CircularThrobber,LoadingWidgetType=LWT_Horizontal,TransformTranslation=(X=0.000000,Y=0.000000),TransformScale=(X=1.000000,Y=1.000000),TransformPivot=(X=0.500000,Y=0.500000),LoadingText=NSLOCTEXT("AsyncLoadingScreen", "Loading", "LOADING"),bLoadingTextRightPosition=True,bLoadingTextTopPosition=True,Appearance=(ColorAndOpacity=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),Font=(FontObject=/Script/Engine.Font'"/Engine/EngineFonts/Roboto.Roboto"',FontMaterial=None,OutlineSettings=(OutlineSize=0,bSeparateFillAlpha=False,bApplyOutlineToDropShadows=False,OutlineMaterial=None,OutlineColor=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)),TypefaceFontName="Bold",Size=32,LetterSpacing=0,SkewAmount=0.000000),ShadowOffset=(X=0.000000,Y=0.000000),ShadowColorAndOpacity=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),Justification=Left),ThrobberSettings=(NumberOfPieces=3,bAnimateHorizontally=True,bAnimateVertically=True,bAnimateOpacity=True,Image=(bIsDynamicallyLoaded=False,DrawAs=Image,Tiling=NoTile,Mirroring=NoMirror,ImageType=NoImage,ImageSize=(X=32.000000,Y=32.000000),Margin=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),TintColor=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),OutlineSettings=(CornerRadii=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Color=(SpecifiedColor=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ColorUseRule=UseColor_Specified),Width=0.000000,RoundingType=HalfHeightRadius,bUseBrushTransparency=False),ResourceObject=None,ResourceName="",UVRegion=(Min=(X=0.000000,Y=0.000000),Max=(X=0.000000,Y=0.000000),bIsValid=0))),CircularThrobberSettings=(NumberOfPieces=6,Period=0.750000,Radius=64.000000,Image=(bIsDynamicallyLoaded=False,DrawAs=Image,Tiling=NoTile,Mirroring=NoMirror,ImageType=NoImage,ImageSize=(X=32.000000,Y=32.000000),Margin=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),TintColor=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),OutlineSettings=(CornerRadii=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Color=(SpecifiedColor=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ColorUseRule=UseColor_Specified),Width=0.000000,RoundingType=HalfHeightRadius,bUseBrushTransparency=False),ResourceObject=None,ResourceName="",UVRegion=(Min=(X=0.000000,Y=0.000000),Max=(X=0.000000,Y=0.000000),bIsValid=0))),ImageSequenceSettings=(Images=,Scale=(X=1.000000,Y=1.000000),Interval=0.050000,bPlayReverse=False),TextAlignment=(HorizontalAlignment=HAlign_Center,VerticalAlignment=VAlign_Center),LoadingIconAlignment=(HorizontalAlignment=HAlign_Center,VerticalAlignment=VAlign_Center),Space=1.000000,bHideLoadingWidgetWhenCompletes=False),Layout=ALSL_Classic) +bPreloadBackgroundImages=True 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