From 63ef29f9bfa71fa837ddf904fd09994a027bc95d Mon Sep 17 00:00:00 2001 From: PHILIP WHITE Date: Mon, 6 May 2024 20:26:14 +0100 Subject: [PATCH] Add Rifle Reload Animation to Engine --- .../AssaultRifles/Assault_Rifle/ABP_AssaultRifle.uasset | 3 +++ .../Animations/Rifle/AssaultRifle_Anims_Reload.uasset | 3 +++ 2 files changed, 6 insertions(+) create mode 100644 EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/ABP_AssaultRifle.uasset create mode 100644 EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Anims_Reload.uasset diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/ABP_AssaultRifle.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/ABP_AssaultRifle.uasset new file mode 100644 index 00000000..c2918099 --- /dev/null +++ b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/ABP_AssaultRifle.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c6ed4236f3592a7e1a02523d97cd1a282d34ae088f160f8a52106d9bae9dac89 +size 29628 diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Anims_Reload.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Anims_Reload.uasset new file mode 100644 index 00000000..bab1e15d --- /dev/null +++ b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Anims_Reload.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6dc960cb1ee3668f56b26778a2122ba1961c421cab1819698665f8f8f6550c2c +size 271592