BugFix Merge Errors With Apartment Level
This commit is contained in:
parent
3657ff2716
commit
71c79f00bd
@ -3,17 +3,44 @@
|
||||
<component name="AutoGeneratedRunConfigurationManager">
|
||||
<projectFile>Intermediate/ProjectFiles/EndlessVendetta.vcxproj</projectFile>
|
||||
</component>
|
||||
<component name="AutoImportSettings">
|
||||
<option name="autoReloadType" value="SELECTIVE" />
|
||||
</component>
|
||||
<component name="ChangeListManager">
|
||||
<list default="true" id="8acc2658-cb31-4c49-857f-282cfee74640" name="Changes" comment="">
|
||||
<list default="true" id="6b877713-7611-482b-88e8-6a3c0d51c7b4" name="Changes" comment="">
|
||||
<change beforePath="$PROJECT_DIR$/.idea/.idea.EndlessVendetta/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.EndlessVendetta/.idea/workspace.xml" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Content/FirstPerson/Blueprints/BaseWeapons/Pistols/Pistol_Assets/SM_HandGun_Skeleton.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/FirstPerson/Blueprints/BaseWeapons/Pistols/Pistol_Assets/SM_HandGun_Skeleton.uasset" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Content/FirstPerson/Blueprints/Workbench_WeaponAttachments/BP_WeaponWorkbench.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/FirstPerson/Blueprints/Workbench_WeaponAttachments/BP_WeaponWorkbench.uasset" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Content/FirstPerson/Blueprints/Workbench_WeaponAttachments/Workbench_UI/WBP_Workbench.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/FirstPerson/Blueprints/Workbench_WeaponAttachments/Workbench_UI/WBP_Workbench.uasset" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Content/__ExternalActors__/Levels/DoorTestLevel/D/HT/HCK94DMZ442FV8M21GRO0Q.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/__ExternalActors__/Levels/DoorTestLevel/D/HT/HCK94DMZ442FV8M21GRO0Q.uasset" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Source/EndlessVendetta/WeaponSystem/BaseWeaponClass.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Source/EndlessVendetta/WeaponSystem/BaseWeaponClass.cpp" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Config/DefaultGame.ini" beforeDir="false" afterPath="$PROJECT_DIR$/Config/DefaultGame.ini" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Bathroom/Mirror_Texture/Bathroom_Mirror.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Bathroom/Mirror_Texture/Bathroom_Mirror.uasset" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Bathroom/Shower_Texture/Shower_Texture.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Bathroom/Shower_Texture/Shower_Texture.uasset" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Bathroom/Sink_Texture/Sink_Texture.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Bathroom/Sink_Texture/Sink_Texture.uasset" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Bathroom/Tap_Texture/Tap_Texture.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Bathroom/Tap_Texture/Tap_Texture.uasset" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Bathroom/Toilet_Texture/Seat/Toilet_Seat_Texture.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Bathroom/Toilet_Texture/Seat/Toilet_Seat_Texture.uasset" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Bathroom/Toilet_Texture/Toilet/Toilet_Texture.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Bathroom/Toilet_Texture/Toilet/Toilet_Texture.uasset" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Kitchen/Materials/Counter.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Kitchen/Materials/Counter.uasset" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Kitchen/Materials/Cupboard44.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Kitchen/Materials/Cupboard44.uasset" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Kitchen/Materials/Draws.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Kitchen/Materials/Draws.uasset" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Lights/lights_textures/ceiling_light_02/ceiling_light_02_orange.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Lights/lights_textures/ceiling_light_02/ceiling_light_02_orange.uasset" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Lights/lights_textures/lamp_01/lamp_01_blue.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Lights/lights_textures/lamp_01/lamp_01_blue.uasset" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Lights/lights_textures/wall_light_01/wall_light_01_orange.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Lights/lights_textures/wall_light_01/wall_light_01_orange.uasset" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Lights/lights_textures/wall_light_02/wall_light_02_orange.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Lights/lights_textures/wall_light_02/wall_light_02_orange.uasset" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Textures/BookShelf/B_BookShelf.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Textures/BookShelf/B_BookShelf.uasset" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Textures/BookShelf/M_Books.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Textures/BookShelf/M_Books.uasset" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Textures/BookShelf_Edge/M_BooksShelfEdge.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Textures/BookShelf_Edge/M_BooksShelfEdge.uasset" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Textures/CLOCK01/m_clock01.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Textures/CLOCK01/m_clock01.uasset" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Textures/M_Chamber.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Textures/M_Chamber.uasset" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Textures/M_Gameboy_MugCup01.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Textures/M_Gameboy_MugCup01.uasset" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Textures/M_Table02.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Textures/M_Table02.uasset" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Textures/M_WallPiece.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Textures/M_WallPiece.uasset" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Textures/TRadio/M_Radio.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Textures/TRadio/M_Radio.uasset" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Textures/cabinets/cabinet_01.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Textures/cabinets/cabinet_01.uasset" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Textures/chair_01/chair.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Textures/chair_01/chair.uasset" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Textures/cofffee_table/coffee_table_bl.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Textures/cofffee_table/coffee_table_bl.uasset" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Textures/fireplace/fireplace.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Textures/fireplace/fireplace.uasset" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Textures/side_table/side_table_ye.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Textures/side_table/side_table_ye.uasset" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Textures/sofa_02/sofa_02.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/Assets/Objects/Tutorial-Level/Textures/sofa_02/sofa_02.uasset" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Content/Levels/MainMenuLevel.umap" beforeDir="false" afterPath="$PROJECT_DIR$/Content/Levels/MainMenuLevel.umap" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Content/MainMenu/Gameplay/MainMenuPlayerController.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/MainMenu/Gameplay/MainMenuPlayerController.uasset" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Source/EndlessVendetta/EVGameInstance.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Source/EndlessVendetta/EVGameInstance.cpp" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Source/EndlessVendetta/EVGameInstance.h" beforeDir="false" afterPath="$PROJECT_DIR$/Source/EndlessVendetta/EVGameInstance.h" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Source/EndlessVendetta/EndlessVendetta.Build.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Source/EndlessVendetta/EndlessVendetta.Build.cs" afterDir="false" />
|
||||
</list>
|
||||
<option name="SHOW_DIALOG" value="false" />
|
||||
<option name="HIGHLIGHT_CONFLICTS" value="true" />
|
||||
@ -26,37 +53,35 @@
|
||||
<component name="MarkdownSettingsMigration">
|
||||
<option name="stateVersion" value="1" />
|
||||
</component>
|
||||
<component name="ProjectColorInfo">{
|
||||
"customColor": "",
|
||||
"associatedIndex": 5
|
||||
}</component>
|
||||
<component name="ProjectId" id="2bBQ5ZFjKADdlvCf2VePqJdIy1m" />
|
||||
<component name="ProjectColorInfo"><![CDATA[{
|
||||
"customColor": "",
|
||||
"associatedIndex": 5
|
||||
}]]></component>
|
||||
<component name="ProjectId" id="2bp4f0aLGz4XHjaYb9EKOrNfYuz" />
|
||||
<component name="ProjectViewState">
|
||||
<option name="hideEmptyMiddlePackages" value="true" />
|
||||
<option name="showLibraryContents" value="true" />
|
||||
</component>
|
||||
<component name="PropertiesComponent">{
|
||||
"keyToString": {
|
||||
"C++ Project.EndlessVendetta.executor": "Run",
|
||||
"RunOnceActivity.OpenProjectViewOnStart": "true",
|
||||
"RunOnceActivity.ShowReadmeOnStart": "true",
|
||||
"git-widget-placeholder": "attachment-bug-fix",
|
||||
"ignore.virus.scanning.warn.message": "true",
|
||||
"node.js.detected.package.eslint": "true",
|
||||
"node.js.detected.package.tslint": "true",
|
||||
"node.js.selected.package.eslint": "(autodetect)",
|
||||
"node.js.selected.package.tslint": "(autodetect)",
|
||||
"nodejs_package_manager_path": "npm",
|
||||
"vue.rearranger.settings.migration": "true"
|
||||
<component name="PropertiesComponent"><![CDATA[{
|
||||
"keyToString": {
|
||||
"RunOnceActivity.OpenProjectViewOnStart": "true",
|
||||
"RunOnceActivity.ShowReadmeOnStart": "true",
|
||||
"git-widget-placeholder": "TempBuildSetup",
|
||||
"node.js.detected.package.eslint": "true",
|
||||
"node.js.detected.package.tslint": "true",
|
||||
"node.js.selected.package.eslint": "(autodetect)",
|
||||
"node.js.selected.package.tslint": "(autodetect)",
|
||||
"nodejs_package_manager_path": "npm",
|
||||
"vue.rearranger.settings.migration": "true"
|
||||
},
|
||||
"keyToStringList": {
|
||||
"rider.external.source.directories": [
|
||||
"C:\\Users\\mhara\\AppData\\Roaming\\JetBrains\\Rider2023.3\\resharper-host\\DecompilerCache",
|
||||
"C:\\Users\\mhara\\AppData\\Roaming\\JetBrains\\Rider2023.3\\resharper-host\\SourcesCache",
|
||||
"C:\\Users\\mhara\\AppData\\Local\\Symbols\\src"
|
||||
"keyToStringList": {
|
||||
"rider.external.source.directories": [
|
||||
"C:\\Users\\Rafal\\AppData\\Roaming\\JetBrains\\Rider2023.3\\resharper-host\\DecompilerCache",
|
||||
"C:\\Users\\Rafal\\AppData\\Roaming\\JetBrains\\Rider2023.3\\resharper-host\\SourcesCache",
|
||||
"C:\\Users\\Rafal\\AppData\\Local\\Symbols\\src"
|
||||
]
|
||||
}
|
||||
}</component>
|
||||
}]]></component>
|
||||
<component name="RunManager">
|
||||
<configuration name="EndlessVendetta" type="CppProject" factoryName="C++ Project">
|
||||
<configuration_1>
|
||||
@ -123,20 +148,12 @@
|
||||
<component name="SpellCheckerSettings" RuntimeDictionaries="0" Folders="0" CustomDictionaries="0" DefaultDictionary="application-level" UseSingleDictionary="true" transferred="true" />
|
||||
<component name="TaskManager">
|
||||
<task active="true" id="Default" summary="Default task">
|
||||
<changelist id="8acc2658-cb31-4c49-857f-282cfee74640" name="Changes" comment="" />
|
||||
<created>1705685810960</created>
|
||||
<changelist id="6b877713-7611-482b-88e8-6a3c0d51c7b4" name="Changes" comment="" />
|
||||
<created>1706898787115</created>
|
||||
<option name="number" value="Default" />
|
||||
<option name="presentableId" value="Default" />
|
||||
<updated>1705685810960</updated>
|
||||
<workItem from="1705685813496" duration="6457000" />
|
||||
<workItem from="1705756768038" duration="3821000" />
|
||||
<workItem from="1705856571902" duration="3954000" />
|
||||
<workItem from="1706110241756" duration="1092000" />
|
||||
<workItem from="1706705451486" duration="5218000" />
|
||||
<workItem from="1706727398145" duration="597000" />
|
||||
<workItem from="1706790490396" duration="10304000" />
|
||||
<workItem from="1706802528693" duration="3999000" />
|
||||
<workItem from="1706807322577" duration="2357000" />
|
||||
<updated>1706898787115</updated>
|
||||
<workItem from="1706898789667" duration="426000" />
|
||||
</task>
|
||||
<servers />
|
||||
</component>
|
||||
|
@ -102,6 +102,8 @@ bSkipMovies=False
|
||||
+MapsToCook=(FilePath="/Game/Levels/ControlTutorialLevel")
|
||||
+MapsToCook=(FilePath="/Game/Levels/Apartment_hit")
|
||||
+MapsToCook=(FilePath="/Game/Levels/MainMenuLevel")
|
||||
+MapsToCook=(FilePath="/Game/Levels/TempOpenWorld")
|
||||
+MapsToCook=(FilePath="/Game/Levels/EnemyAITest")
|
||||
+DirectoriesToAlwaysCook=(Path="/Interchange/Functions")
|
||||
+DirectoriesToAlwaysCook=(Path="/Interchange/gltf")
|
||||
+DirectoriesToAlwaysCook=(Path="/Interchange/Materials")
|
||||
|
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Mirror_Texture/Bathroom_Mirror.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Mirror_Texture/Bathroom_Mirror.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Shower_Texture/Shower_Texture.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Shower_Texture/Shower_Texture.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Sink_Texture/Sink_Texture.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Sink_Texture/Sink_Texture.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Tap_Texture/Tap_Texture.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Tap_Texture/Tap_Texture.uasset
(Stored with Git LFS)
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Kitchen/Materials/Counter.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Kitchen/Materials/Counter.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Kitchen/Materials/Cupboard44.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Kitchen/Materials/Cupboard44.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Kitchen/Materials/Draws.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Kitchen/Materials/Draws.uasset
(Stored with Git LFS)
Binary file not shown.
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Lights/lights_textures/lamp_01/lamp_01_blue.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Lights/lights_textures/lamp_01/lamp_01_blue.uasset
(Stored with Git LFS)
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/BookShelf/B_BookShelf.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/BookShelf/B_BookShelf.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/BookShelf/M_Books.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/BookShelf/M_Books.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/BookShelf_Edge/M_BooksShelfEdge.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/BookShelf_Edge/M_BooksShelfEdge.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/CLOCK01/m_clock01.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/CLOCK01/m_clock01.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/M_Chamber.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/M_Chamber.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/M_Gameboy_MugCup01.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/M_Gameboy_MugCup01.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/M_Table02.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/M_Table02.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/M_WallPiece.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/M_WallPiece.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/TRadio/M_Radio.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/TRadio/M_Radio.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/cabinets/cabinet_01.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/cabinets/cabinet_01.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/chair_01/chair.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/chair_01/chair.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/cofffee_table/coffee_table_bl.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/cofffee_table/coffee_table_bl.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/fireplace/fireplace.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/fireplace/fireplace.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/side_table/side_table_ye.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/side_table/side_table_ye.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/sofa_02/sofa_02.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Textures/sofa_02/sofa_02.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
EndlessVendetta/Content/Levels/Apartment_hit.umap
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Levels/Apartment_hit.umap
(Stored with Git LFS)
Binary file not shown.
BIN
EndlessVendetta/Content/Levels/MainMenuLevel.umap
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Levels/MainMenuLevel.umap
(Stored with Git LFS)
Binary file not shown.
BIN
EndlessVendetta/Content/MainMenu/Gameplay/MainMenuPlayerController.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/MainMenu/Gameplay/MainMenuPlayerController.uasset
(Stored with Git LFS)
Binary file not shown.
@ -1,3 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:7e024c0ced7b91dd05018d6261141732c5a20c0ad836a2037599848f770a3dfa
|
||||
size 261
|
||||
oid sha256:aebdbf8cc9c9e7a79e8c3aa030177ebbc24a049b2bd22748408da5ce58519413
|
||||
size 66790690
|
||||
|
BIN
EndlessVendetta/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset
(Stored with Git LFS)
Binary file not shown.
@ -22,6 +22,11 @@ int UEVGameInstance::LoadSaveGameInstance()
|
||||
return MainSaveGameInstanceRef->CurrentMainBountyIndexSave;
|
||||
}
|
||||
|
||||
void UEVGameInstance::DeleteSaveGameFiles()
|
||||
{
|
||||
if (UGameplayStatics::DoesSaveGameExist("MainSave", 0)) UGameplayStatics::DeleteGameInSlot("MainSave", 0);
|
||||
}
|
||||
|
||||
void UEVGameInstance::OnStart()
|
||||
{
|
||||
Super::OnStart();
|
||||
|
@ -29,6 +29,9 @@ public:
|
||||
UFUNCTION(BlueprintCallable)
|
||||
int LoadSaveGameInstance();
|
||||
|
||||
UFUNCTION(BlueprintCallable)
|
||||
void DeleteSaveGameFiles();
|
||||
|
||||
protected:
|
||||
virtual void OnStart() override;
|
||||
|
||||
|
@ -15,6 +15,6 @@ public class EndlessVendetta : ModuleRules
|
||||
"HTTP", "Json", "JsonUtilities", "VaultIt", "MotionWarping", "GameplayAbilities"
|
||||
});
|
||||
|
||||
PrivateDependencyModuleNames.AddRange(new string[] { "GenericGraphRuntime" });
|
||||
PrivateDependencyModuleNames.AddRange(new string[] { "GenericGraphRuntime"});
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user