diff --git a/EndlessVendetta/Config/DefaultEngine.ini b/EndlessVendetta/Config/DefaultEngine.ini index 126166fe..4413b669 100644 --- a/EndlessVendetta/Config/DefaultEngine.ini +++ b/EndlessVendetta/Config/DefaultEngine.ini @@ -87,4 +87,9 @@ ManualIPAddress= [CoreRedirects] -+PropertyRedirects=(OldName="/Script/EndlessVendetta.BaseWeaponClass.player",NewName="/Script/EndlessVendetta.BaseWeaponClass.playerInWorld") \ No newline at end of file ++PropertyRedirects=(OldName="/Script/EndlessVendetta.BaseWeaponClass.player",NewName="/Script/EndlessVendetta.BaseWeaponClass.playerInWorld") + +[/Script/NavigationSystem.RecastNavMesh] +AgentMaxStepHeight=73.434059 +AgentMaxSlope=64.648003 + diff --git a/EndlessVendetta/Content/AI/Enemy/Basic/BP_BasicEnemyCharacter.uasset b/EndlessVendetta/Content/AI/Enemy/Basic/BP_BasicEnemyCharacter.uasset index 5e571245..88e46b73 100644 --- a/EndlessVendetta/Content/AI/Enemy/Basic/BP_BasicEnemyCharacter.uasset +++ b/EndlessVendetta/Content/AI/Enemy/Basic/BP_BasicEnemyCharacter.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:150f775d1dd9676edfff3ca936843a20b46032df429d2b91cc31b30768fdcc69 -size 34269 +oid sha256:b2b2bbd7cc7db7f928c1490a0409ceb2240b78bfb1374d0ef5483f941bd4301b +size 34405 diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset index e7dcb857..bbee618c 100644 --- a/EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset +++ b/EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:65d9f1286e3e2a0afeb00fd61e2a4ad5d105f8c4ea61cf146761901c810ea4bb -size 42451 +oid sha256:30855616c4941635f2b4e9f78ebe1f4d7b43f219e4ae180257f666326433e4c6 +size 42742 diff --git a/EndlessVendetta/Content/Gadgets/GM_GadgetManager.uasset b/EndlessVendetta/Content/Gadgets/GM_GadgetManager.uasset index 659e6cc8..53e55580 100644 --- a/EndlessVendetta/Content/Gadgets/GM_GadgetManager.uasset +++ b/EndlessVendetta/Content/Gadgets/GM_GadgetManager.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:101873288135db576b1a0060f9872880d1b4aaa7eca4c80cb4aa05925c67e275 +oid sha256:f89312e222f9d5b588d790390162f6293435c25439f77609ac1ecb532f103499 size 22674 diff --git a/EndlessVendetta/Content/LevelPrototyping/Scenes/TutorialHit.umap b/EndlessVendetta/Content/LevelPrototyping/Scenes/TutorialHit.umap index 5054dd42..41507ce3 100644 --- a/EndlessVendetta/Content/LevelPrototyping/Scenes/TutorialHit.umap +++ b/EndlessVendetta/Content/LevelPrototyping/Scenes/TutorialHit.umap @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:6803883c719b379495a997464dc8de768c0d39bdc4b88309709d1b0e61a8d294 -size 264200 +oid sha256:e0a0089064acc8fe731cf17574d83fcef31a1de8e948ba6ac7402ccb0e22ae26 +size 393527 diff --git a/EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset b/EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset index 7857a318..55042f05 100644 --- a/EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset +++ b/EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:9f30117b76896d48b443b9e2ec86efcc94f33e53645c91797601c5ea38040c69 +oid sha256:6ea1d452feec1c72f3d7b285c4c9950418a1174f858b54d89c8afb2c8b5ef80f size 14831 diff --git a/EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset b/EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset index f281fcf6..0f990580 100644 --- a/EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset +++ b/EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:999086617d1b45a70b6fc5db1c639bfff0ec0bba5952340e163a1d5d8c21a206 -size 249 +oid sha256:bc35eb2d43a47427d30aba0196f9eac90d089dd3abca319528c5d25c83510d0d +size 72364642 diff --git a/EndlessVendetta/Source/EndlessVendetta/WeaponSystem/BaseWeaponClass.cpp b/EndlessVendetta/Source/EndlessVendetta/WeaponSystem/BaseWeaponClass.cpp index caa70988..b820ef3d 100644 --- a/EndlessVendetta/Source/EndlessVendetta/WeaponSystem/BaseWeaponClass.cpp +++ b/EndlessVendetta/Source/EndlessVendetta/WeaponSystem/BaseWeaponClass.cpp @@ -160,7 +160,7 @@ void ABaseWeaponClass::Fire() } GetWorld()->LineTraceSingleByChannel(outHit, traceStart, traceEnd, ECC_Visibility, collisionParams); //Debug line to see where the trace hit - DrawDebugLine(this->GetWorld(), traceStart, traceEnd, FColor::Red, false, 5.0f, 0U, 2.5f); + DrawDebugLine(this->GetWorld(), traceStart, traceEnd, FColor::Red, false, 0.2f, 0U, 1); playerControllerRef->PlayerCameraManager->StartCameraShake(CameraShakeClass, 1); currentAmmoCount -= 1; UE_LOG(LogTemp, Display, TEXT("Ammo Count: %d"), currentAmmoCount);