Prepared Scene for Peer Review Backup Build

This commit is contained in:
Rafal Swierczek 2023-10-13 15:27:17 +01:00
parent 5e322d35e1
commit 72ef4989c5
8 changed files with 17 additions and 12 deletions

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@ -88,3 +88,8 @@ ManualIPAddress=
[CoreRedirects] [CoreRedirects]
+PropertyRedirects=(OldName="/Script/EndlessVendetta.BaseWeaponClass.player",NewName="/Script/EndlessVendetta.BaseWeaponClass.playerInWorld") +PropertyRedirects=(OldName="/Script/EndlessVendetta.BaseWeaponClass.player",NewName="/Script/EndlessVendetta.BaseWeaponClass.playerInWorld")
[/Script/NavigationSystem.RecastNavMesh]
AgentMaxStepHeight=73.434059
AgentMaxSlope=64.648003

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@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1 version https://git-lfs.github.com/spec/v1
oid sha256:6803883c719b379495a997464dc8de768c0d39bdc4b88309709d1b0e61a8d294 oid sha256:e0a0089064acc8fe731cf17574d83fcef31a1de8e948ba6ac7402ccb0e22ae26
size 264200 size 393527

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@ -160,7 +160,7 @@ void ABaseWeaponClass::Fire()
} }
GetWorld()->LineTraceSingleByChannel(outHit, traceStart, traceEnd, ECC_Visibility, collisionParams); GetWorld()->LineTraceSingleByChannel(outHit, traceStart, traceEnd, ECC_Visibility, collisionParams);
//Debug line to see where the trace hit //Debug line to see where the trace hit
DrawDebugLine(this->GetWorld(), traceStart, traceEnd, FColor::Red, false, 5.0f, 0U, 2.5f); DrawDebugLine(this->GetWorld(), traceStart, traceEnd, FColor::Red, false, 0.2f, 0U, 1);
playerControllerRef->PlayerCameraManager->StartCameraShake(CameraShakeClass, 1); playerControllerRef->PlayerCameraManager->StartCameraShake(CameraShakeClass, 1);
currentAmmoCount -= 1; currentAmmoCount -= 1;
UE_LOG(LogTemp, Display, TEXT("Ammo Count: %d"), currentAmmoCount); UE_LOG(LogTemp, Display, TEXT("Ammo Count: %d"), currentAmmoCount);