Finished all Interior Checkpoints for Now
This commit is contained in:
parent
6001e2ff1c
commit
7cc605b5e6
@ -8,9 +8,12 @@
|
|||||||
</component>
|
</component>
|
||||||
<component name="ChangeListManager">
|
<component name="ChangeListManager">
|
||||||
<list default="true" id="42162083-13f4-4956-90b7-146c4a08f785" name="Changes" comment="">
|
<list default="true" id="42162083-13f4-4956-90b7-146c4a08f785" name="Changes" comment="">
|
||||||
<change beforePath="$PROJECT_DIR$/Content/BountySystem/ControlsTutorial/Bounty/Checkpoints/CP_PistolTargets.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/BountySystem/ControlsTutorial/Bounty/Checkpoints/CP_PistolTargets.uasset" afterDir="false" />
|
<change beforePath="$PROJECT_DIR$/.idea/.idea.EndlessVendetta/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.EndlessVendetta/.idea/workspace.xml" afterDir="false" />
|
||||||
|
<change beforePath="$PROJECT_DIR$/Content/BountySystem/ControlsTutorial/Bounty/Checkpoints/CP_GoToParkourRoom.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/BountySystem/ControlsTutorial/Bounty/Checkpoints/CP_GoToParkourRoom.uasset" afterDir="false" />
|
||||||
<change beforePath="$PROJECT_DIR$/Content/BountySystem/ControlsTutorial/Bounty/MB_Training.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/BountySystem/ControlsTutorial/Bounty/MB_Training.uasset" afterDir="false" />
|
<change beforePath="$PROJECT_DIR$/Content/BountySystem/ControlsTutorial/Bounty/MB_Training.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/BountySystem/ControlsTutorial/Bounty/MB_Training.uasset" afterDir="false" />
|
||||||
<change beforePath="$PROJECT_DIR$/Content/Levels/ControlTutorialLevel.umap" beforeDir="false" afterPath="$PROJECT_DIR$/Content/Levels/ControlTutorialLevel.umap" afterDir="false" />
|
<change beforePath="$PROJECT_DIR$/Content/Levels/ControlTutorialLevel.umap" beforeDir="false" afterPath="$PROJECT_DIR$/Content/Levels/ControlTutorialLevel.umap" afterDir="false" />
|
||||||
|
<change beforePath="$PROJECT_DIR$/Content/StarterContent/Architecture/Floor_400x400.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/StarterContent/Architecture/Floor_400x400.uasset" afterDir="false" />
|
||||||
|
<change beforePath="$PROJECT_DIR$/Content/StarterContent/Audio/Collapse01.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/StarterContent/Audio/Collapse01.uasset" afterDir="false" />
|
||||||
<change beforePath="$PROJECT_DIR$/Source/EndlessVendetta/EndlessVendettaCharacter.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Source/EndlessVendetta/EndlessVendettaCharacter.cpp" afterDir="false" />
|
<change beforePath="$PROJECT_DIR$/Source/EndlessVendetta/EndlessVendettaCharacter.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Source/EndlessVendetta/EndlessVendettaCharacter.cpp" afterDir="false" />
|
||||||
</list>
|
</list>
|
||||||
<option name="SHOW_DIALOG" value="false" />
|
<option name="SHOW_DIALOG" value="false" />
|
||||||
@ -126,7 +129,7 @@
|
|||||||
<option name="number" value="Default" />
|
<option name="number" value="Default" />
|
||||||
<option name="presentableId" value="Default" />
|
<option name="presentableId" value="Default" />
|
||||||
<updated>1705182847910</updated>
|
<updated>1705182847910</updated>
|
||||||
<workItem from="1705182850227" duration="5686000" />
|
<workItem from="1705182850227" duration="7499000" />
|
||||||
</task>
|
</task>
|
||||||
<servers />
|
<servers />
|
||||||
</component>
|
</component>
|
||||||
|
BIN
EndlessVendetta/Content/BountySystem/ControlsTutorial/Bounty/Checkpoints/CP_GoToParkourRoom.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/BountySystem/ControlsTutorial/Bounty/Checkpoints/CP_GoToParkourRoom.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
EndlessVendetta/Content/BountySystem/ControlsTutorial/Bounty/Checkpoints/CP_PickAGun.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/BountySystem/ControlsTutorial/Bounty/Checkpoints/CP_PickAGun.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/BountySystem/ControlsTutorial/Bounty/Checkpoints/CP_PickupShipKeys.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/BountySystem/ControlsTutorial/Bounty/Checkpoints/CP_PickupShipKeys.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -1,3 +1,3 @@
|
|||||||
version https://git-lfs.github.com/spec/v1
|
version https://git-lfs.github.com/spec/v1
|
||||||
oid sha256:3d4bf606dcf907e9144583416d378aadd2bb99a1d5b0a18c51356473112b1922
|
oid sha256:bdbf402e519061cdb8d6f42c4ca08efc3e57f1205ab133bc1b51f54ded0c897c
|
||||||
size 25351
|
size 25733
|
||||||
|
@ -1,3 +1,3 @@
|
|||||||
version https://git-lfs.github.com/spec/v1
|
version https://git-lfs.github.com/spec/v1
|
||||||
oid sha256:824ad14a4e81e778aae3fabb1a2e2496dd263a51cf59e321e3005100084f3a32
|
oid sha256:1ee3f51a8d0ecfc39ba48c02249d224bdc21f8f9b52d06a2aaa4413ba55a6774
|
||||||
size 3229946
|
size 3231094
|
||||||
|
BIN
EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
EndlessVendetta/Content/StarterContent/Audio/Collapse01.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/StarterContent/Audio/Collapse01.uasset
(Stored with Git LFS)
Binary file not shown.
@ -430,7 +430,6 @@ void AEndlessVendettaCharacter::WeaponSwitcher(AActor* Outhit)
|
|||||||
{
|
{
|
||||||
if(Outhit->ActorHasTag("PrimaryWeapon"))
|
if(Outhit->ActorHasTag("PrimaryWeapon"))
|
||||||
{
|
{
|
||||||
UE_LOG(LogTemp, Warning, TEXT("lmao"));
|
|
||||||
if (IsValid(PrimaryWeapon))
|
if (IsValid(PrimaryWeapon))
|
||||||
{
|
{
|
||||||
EquipPrimary();
|
EquipPrimary();
|
||||||
|
Loading…
Reference in New Issue
Block a user