Fixed workbench not equipping attachments to gun that you are not holding
This commit is contained in:
parent
417b2656e4
commit
8236ce7bcc
@ -9,14 +9,6 @@
|
|||||||
<component name="ChangeListManager">
|
<component name="ChangeListManager">
|
||||||
<list default="true" id="dfa3053d-1d51-4dad-9270-4c17e086f627" name="Changes" comment="">
|
<list default="true" id="dfa3053d-1d51-4dad-9270-4c17e086f627" name="Changes" comment="">
|
||||||
<change beforePath="$PROJECT_DIR$/.idea/.idea.EndlessVendetta/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.EndlessVendetta/.idea/workspace.xml" afterDir="false" />
|
<change beforePath="$PROJECT_DIR$/.idea/.idea.EndlessVendetta/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.EndlessVendetta/.idea/workspace.xml" afterDir="false" />
|
||||||
<change beforePath="$PROJECT_DIR$/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset" afterDir="false" />
|
|
||||||
<change beforePath="$PROJECT_DIR$/Content/PauseMenu/WBP_PauseMenu.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/PauseMenu/WBP_PauseMenu.uasset" afterDir="false" />
|
|
||||||
<change beforePath="$PROJECT_DIR$/Content/PauseMenu/WBP_TestMenuTab.uasset" beforeDir="false" />
|
|
||||||
<change beforePath="$PROJECT_DIR$/Content/StarterContent/Architecture/Floor_400x400.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/StarterContent/Architecture/Floor_400x400.uasset" afterDir="false" />
|
|
||||||
<change beforePath="$PROJECT_DIR$/Content/StarterContent/Particles/P_Ambient_Dust.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/StarterContent/Particles/P_Ambient_Dust.uasset" afterDir="false" />
|
|
||||||
<change beforePath="$PROJECT_DIR$/Source/EndlessVendetta/Characters/BountyHunterCharacter.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Source/EndlessVendetta/Characters/BountyHunterCharacter.cpp" afterDir="false" />
|
|
||||||
<change beforePath="$PROJECT_DIR$/Source/EndlessVendetta/Characters/BountyHunterCharacter.h" beforeDir="false" afterPath="$PROJECT_DIR$/Source/EndlessVendetta/Characters/BountyHunterCharacter.h" afterDir="false" />
|
|
||||||
<change beforePath="$PROJECT_DIR$/Source/EndlessVendetta/PauseMenu/PauseMenuClass.h" beforeDir="false" afterPath="$PROJECT_DIR$/Source/EndlessVendetta/PauseMenu/PauseMenuClass.h" afterDir="false" />
|
|
||||||
</list>
|
</list>
|
||||||
<option name="SHOW_DIALOG" value="false" />
|
<option name="SHOW_DIALOG" value="false" />
|
||||||
<option name="HIGHLIGHT_CONFLICTS" value="true" />
|
<option name="HIGHLIGHT_CONFLICTS" value="true" />
|
||||||
@ -38,28 +30,28 @@
|
|||||||
<option name="hideEmptyMiddlePackages" value="true" />
|
<option name="hideEmptyMiddlePackages" value="true" />
|
||||||
<option name="showLibraryContents" value="true" />
|
<option name="showLibraryContents" value="true" />
|
||||||
</component>
|
</component>
|
||||||
<component name="PropertiesComponent">{
|
<component name="PropertiesComponent"><![CDATA[{
|
||||||
"keyToString": {
|
"keyToString": {
|
||||||
"C++ Project.EndlessVendetta.executor": "Run",
|
"C++ Project.EndlessVendetta.executor": "Run",
|
||||||
"RunOnceActivity.OpenProjectViewOnStart": "true",
|
"RunOnceActivity.OpenProjectViewOnStart": "true",
|
||||||
"RunOnceActivity.ShowReadmeOnStart": "true",
|
"RunOnceActivity.ShowReadmeOnStart": "true",
|
||||||
"git-widget-placeholder": "PauseMenu",
|
"git-widget-placeholder": "weapon-equip-fixes",
|
||||||
"ignore.virus.scanning.warn.message": "true",
|
"ignore.virus.scanning.warn.message": "true",
|
||||||
"node.js.detected.package.eslint": "true",
|
"node.js.detected.package.eslint": "true",
|
||||||
"node.js.detected.package.tslint": "true",
|
"node.js.detected.package.tslint": "true",
|
||||||
"node.js.selected.package.eslint": "(autodetect)",
|
"node.js.selected.package.eslint": "(autodetect)",
|
||||||
"node.js.selected.package.tslint": "(autodetect)",
|
"node.js.selected.package.tslint": "(autodetect)",
|
||||||
"nodejs_package_manager_path": "npm",
|
"nodejs_package_manager_path": "npm",
|
||||||
"vue.rearranger.settings.migration": "true"
|
"vue.rearranger.settings.migration": "true"
|
||||||
},
|
},
|
||||||
"keyToStringList": {
|
"keyToStringList": {
|
||||||
"rider.external.source.directories": [
|
"rider.external.source.directories": [
|
||||||
"C:\\Users\\Rafal\\AppData\\Roaming\\JetBrains\\Rider2023.3\\resharper-host\\DecompilerCache",
|
"C:\\Users\\Rafal\\AppData\\Roaming\\JetBrains\\Rider2023.3\\resharper-host\\DecompilerCache",
|
||||||
"C:\\Users\\Rafal\\AppData\\Roaming\\JetBrains\\Rider2023.3\\resharper-host\\SourcesCache",
|
"C:\\Users\\Rafal\\AppData\\Roaming\\JetBrains\\Rider2023.3\\resharper-host\\SourcesCache",
|
||||||
"C:\\Users\\Rafal\\AppData\\Local\\Symbols\\src"
|
"C:\\Users\\Rafal\\AppData\\Local\\Symbols\\src"
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
}</component>
|
}]]></component>
|
||||||
<component name="RunManager">
|
<component name="RunManager">
|
||||||
<configuration name="EndlessVendetta" type="CppProject" factoryName="C++ Project">
|
<configuration name="EndlessVendetta" type="CppProject" factoryName="C++ Project">
|
||||||
<configuration_1>
|
<configuration_1>
|
||||||
|
Binary file not shown.
BIN
EndlessVendetta/Content/__ExternalActors__/Levels/DoorTestLevel/0/24/JBARER4CBJ0QZT5CZY8ID6.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/__ExternalActors__/Levels/DoorTestLevel/0/24/JBARER4CBJ0QZT5CZY8ID6.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
EndlessVendetta/Content/__ExternalActors__/Levels/DoorTestLevel/9/V5/00HOTT7GJB6N5M6TZHPJO5.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/__ExternalActors__/Levels/DoorTestLevel/9/V5/00HOTT7GJB6N5M6TZHPJO5.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
EndlessVendetta/Content/__ExternalActors__/Levels/DoorTestLevel/D/HT/HCK94DMZ442FV8M21GRO0Q.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/__ExternalActors__/Levels/DoorTestLevel/D/HT/HCK94DMZ442FV8M21GRO0Q.uasset
(Stored with Git LFS)
Binary file not shown.
Loading…
Reference in New Issue
Block a user