diff --git a/EndlessVendetta/Source/EndlessVendetta/GadgetSystem/GadgetClasses/Recon/VisionLink/VisionLink.cpp b/EndlessVendetta/Source/EndlessVendetta/GadgetSystem/GadgetClasses/Recon/VisionLink/VisionLink.cpp index 943897d1..d075a5e3 100644 --- a/EndlessVendetta/Source/EndlessVendetta/GadgetSystem/GadgetClasses/Recon/VisionLink/VisionLink.cpp +++ b/EndlessVendetta/Source/EndlessVendetta/GadgetSystem/GadgetClasses/Recon/VisionLink/VisionLink.cpp @@ -10,7 +10,7 @@ void AVisionLink::BeginPlay() CooldownLength = CooldownTime; InUseDuration = GadgetMaxUptime; - if (NumberOfPingPulses <= 0 ) NumberOfPingPulses = 1; + if (NumberOfPingPulses <= 0) NumberOfPingPulses = 1; TimeInbetweenPingPulses = GadgetMaxUptime / (float)NumberOfPingPulses; } @@ -28,7 +28,7 @@ void AVisionLink::Activate() void AVisionLink::FinishedUsing() { VisionLinkRecharging(); - + Super::FinishedUsing(); } @@ -50,6 +50,3 @@ void AVisionLink::SendOutPingPulse() GetWorld()->GetTimerManager().SetTimer(PulseHandle, this, &AVisionLink::SendOutPingPulse, TimeInbetweenPingPulses, false); PlayPingPulseAnim(TimeInbetweenPingPulses); } - - -