Added Bounty Directors PC Landing Page Layout
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@ -1,3 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:1667d1e4b109ae4cc17cb06726cce3314ff7f4528d0b6281d681a7f7c44abc87
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size 15998
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oid sha256:b5108f2d9e72c0c5935678a1fca2dda316472ca588e74e85fc321b9c7bf46933
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size 73724
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@ -202,7 +202,7 @@ void ABountyDirector::Interact()
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PlayerController->bEnableMouseOverEvents = true;
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UPC_Display* PC_Display = Cast<UPC_Display>(PC_DisplayWidget);
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bool GameOver = IsValid(ActiveBounty);
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bool GameOver = !IsValid(ActiveBounty);
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PC_Display->PC_Display_Info.IsGameOver = GameOver;
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if (GameOver) return;
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