Merge branch 'dev'
This commit is contained in:
commit
954d0ce7c3
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Assets/Bathroom/Mirror_Low.fbx
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Assets/Bathroom/Mirror_Texture/Mirror_Low_standardSurface2_BaseColor.tga
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Assets/Bathroom/Mirror_Texture/Mirror_Low_standardSurface2_Normal.tga
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Assets/Bathroom/Mirror_Texture/Mirror_Low_standardSurface2_OcclusionRoughnessMetallic.tga
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Assets/Bathroom/SM_Toilet.fbx
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Assets/Bathroom/Shower_Export.fbx
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Assets/Bathroom/Shower_Low.fbx
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Assets/Bathroom/Shower_Low.fbx
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Assets/Bathroom/Shower_Texture/Shower_Low_standardSurface5_BaseColor.tga
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Assets/Bathroom/Shower_Texture/Shower_Low_standardSurface5_BaseColor.tga
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Assets/Bathroom/Shower_Texture/Shower_Low_standardSurface5_Normal.tga
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Assets/Bathroom/Shower_Texture/Shower_Low_standardSurface5_Normal.tga
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Assets/Bathroom/Shower_Texture/Shower_Low_standardSurface5_OcclusionRoughnessMetallic.tga
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Assets/Bathroom/Shower_Texture/Shower_Low_standardSurface5_OcclusionRoughnessMetallic.tga
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Assets/Bathroom/Sink_Export.fbx
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Assets/Bathroom/Sink_Low.fbx
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Assets/Bathroom/Sink_Low.fbx
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Assets/Bathroom/Sink_Texture/Sink_Low_lambert1_BaseColor.tga
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Assets/Bathroom/Sink_Texture/Sink_Low_lambert1_BaseColor.tga
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Assets/Bathroom/Sink_Texture/Sink_Low_lambert1_Normal.tga
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Assets/Bathroom/Sink_Texture/Sink_Low_lambert1_Normal.tga
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Assets/Bathroom/Sink_Texture/Sink_Low_lambert1_OcclusionRoughnessMetallic.tga
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Assets/Bathroom/Sink_Texture/Sink_Low_lambert1_OcclusionRoughnessMetallic.tga
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Assets/Bathroom/Tap_Export.fbx
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Assets/Bathroom/Tap_Export.fbx
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Assets/Bathroom/Tap_Low.fbx
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Assets/Bathroom/Tap_Low.fbx
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Assets/Bathroom/Tap_Texture/Tap_Low_lambert1_BaseColor.tga
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Assets/Bathroom/Tap_Texture/Tap_Low_lambert1_BaseColor.tga
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Assets/Bathroom/Tap_Texture/Tap_Low_lambert1_Normal.tga
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Assets/Bathroom/Tap_Texture/Tap_Low_lambert1_Normal.tga
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Assets/Bathroom/Tap_Texture/Tap_Low_lambert1_OcclusionRoughnessMetallic.tga
(Stored with Git LFS)
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Assets/Bathroom/Tap_Texture/Tap_Low_lambert1_OcclusionRoughnessMetallic.tga
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Assets/Bathroom/Toilet_Low.fbx
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Assets/Bathroom/Toilet_Low.fbx
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Assets/Bathroom/Toilet_Texture/Button/Toilet_Low_2_Button1_BaseColor.tga
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Assets/Bathroom/Toilet_Texture/Button/Toilet_Low_2_Button1_BaseColor.tga
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Assets/Bathroom/Toilet_Texture/Button/Toilet_Low_2_Button1_Normal.tga
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Assets/Bathroom/Toilet_Texture/Button/Toilet_Low_2_Button1_Normal.tga
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Assets/Bathroom/Toilet_Texture/Button/Toilet_Low_2_Button1_OcclusionRoughnessMetallic.tga
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Assets/Bathroom/Toilet_Texture/Button/Toilet_Low_2_Button1_OcclusionRoughnessMetallic.tga
(Stored with Git LFS)
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Assets/Bathroom/Toilet_Texture/Seat/Toilet_Low_2_Seat_BaseColor.tga
(Stored with Git LFS)
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Assets/Bathroom/Toilet_Texture/Seat/Toilet_Low_2_Seat_BaseColor.tga
(Stored with Git LFS)
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Assets/Bathroom/Toilet_Texture/Seat/Toilet_Low_2_Seat_Normal.tga
(Stored with Git LFS)
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Assets/Bathroom/Toilet_Texture/Seat/Toilet_Low_2_Seat_Normal.tga
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Assets/Bathroom/Toilet_Texture/Seat/Toilet_Low_2_Seat_OcclusionRoughnessMetallic.tga
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Assets/Bathroom/Toilet_Texture/Seat/Toilet_Low_2_Seat_OcclusionRoughnessMetallic.tga
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Assets/Bathroom/Toilet_Texture/Toilet/Toilet_Low_2_Toilet2_BaseColor.tga
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Assets/Bathroom/Toilet_Texture/Toilet/Toilet_Low_2_Toilet2_BaseColor.tga
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Assets/Bathroom/Toilet_Texture/Toilet/Toilet_Low_2_Toilet2_Normal.tga
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Assets/Bathroom/Toilet_Texture/Toilet/Toilet_Low_2_Toilet2_Normal.tga
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Assets/Bathroom/Toilet_Texture/Toilet/Toilet_Low_2_Toilet2_OcclusionRoughnessMetallic.tga
(Stored with Git LFS)
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Assets/Bathroom/Toilet_Texture/Toilet/Toilet_Low_2_Toilet2_OcclusionRoughnessMetallic.tga
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Assets/Materials/Concrete/Plane_lambert1_BaseColor.png
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Assets/Materials/Concrete/Plane_lambert1_Normal.png
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Assets/Materials/Concrete/Plane_lambert1_OcclusionRoughnessMetallic.png
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Assets/Materials/Concrete/Plane_lambert1_OcclusionRoughnessMetallic.png
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Assets/Pistol/SM_Handgun_Untextured.fbx
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Assets/Pistol/SM_Handgun_Untextured.fbx
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Assets/living room/sofa_02.fbx
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Assets/living room/sofa_02.fbx
(Stored with Git LFS)
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Assets/living room/textures/sofa_02_standardSurface1_BaseColor.png
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Assets/living room/textures/sofa_02_standardSurface1_BaseColor.png
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Assets/living room/textures/sofa_02_standardSurface1_Height.png
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Assets/living room/textures/sofa_02_standardSurface1_Height.png
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Assets/living room/textures/sofa_02_standardSurface1_Metallic.png
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Assets/living room/textures/sofa_02_standardSurface1_Metallic.png
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Assets/living room/textures/sofa_02_standardSurface1_Normal.png
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Assets/living room/textures/sofa_02_standardSurface1_Roughness.png
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Assets/living room/textures/sofa_02_standardSurface1_Roughness.png
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@ -1,13 +0,0 @@
|
|||||||
# Default ignored files
|
|
||||||
/shelf/
|
|
||||||
/workspace.xml
|
|
||||||
# Rider ignored files
|
|
||||||
/.idea.EndlessVendetta.iml
|
|
||||||
/contentModel.xml
|
|
||||||
/modules.xml
|
|
||||||
/projectSettingsUpdater.xml
|
|
||||||
# Editor-based HTTP Client requests
|
|
||||||
/httpRequests/
|
|
||||||
# Datasource local storage ignored files
|
|
||||||
/dataSources/
|
|
||||||
/dataSources.local.xml
|
|
@ -1,7 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8"?>
|
|
||||||
<project version="4">
|
|
||||||
<component name="DiscordIJSettingProjectState">
|
|
||||||
<option name="fileStateFormat" value="Editing: %fileName%" />
|
|
||||||
<option name="projectStateFormat" value="Project: %projectName%" />
|
|
||||||
</component>
|
|
||||||
</project>
|
|
@ -1,4 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8"?>
|
|
||||||
<project version="4">
|
|
||||||
<component name="Encoding" addBOMForNewFiles="with BOM under Windows, with no BOM otherwise" />
|
|
||||||
</project>
|
|
@ -1,8 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8"?>
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|
||||||
<project version="4">
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|
||||||
<component name="UserContentModel">
|
|
||||||
<attachedFolders />
|
|
||||||
<explicitIncludes />
|
|
||||||
<explicitExcludes />
|
|
||||||
</component>
|
|
||||||
</project>
|
|
@ -1,6 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8"?>
|
|
||||||
<project version="4">
|
|
||||||
<component name="VcsDirectoryMappings">
|
|
||||||
<mapping directory="$PROJECT_DIR$/.." vcs="Git" />
|
|
||||||
</component>
|
|
||||||
</project>
|
|
@ -1,13 +0,0 @@
|
|||||||
# Default ignored files
|
|
||||||
/shelf/
|
|
||||||
/workspace.xml
|
|
||||||
# Rider ignored files
|
|
||||||
/projectSettingsUpdater.xml
|
|
||||||
/contentModel.xml
|
|
||||||
/.idea.EndlessVendetta.iml
|
|
||||||
/modules.xml
|
|
||||||
# Editor-based HTTP Client requests
|
|
||||||
/httpRequests/
|
|
||||||
# Datasource local storage ignored files
|
|
||||||
/dataSources/
|
|
||||||
/dataSources.local.xml
|
|
@ -0,0 +1,6 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<project version="4">
|
||||||
|
<component name="RiderProjectSettingsUpdater">
|
||||||
|
<option name="vcsConfiguration" value="2" />
|
||||||
|
</component>
|
||||||
|
</project>
|
@ -0,0 +1,66 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<project version="4">
|
||||||
|
<component name="RunManager">
|
||||||
|
<configuration name="EndlessVendetta" type="CppProject" factoryName="C++ Project">
|
||||||
|
<configuration_1>
|
||||||
|
<option name="CONFIGURATION" value="DebugGame Editor" />
|
||||||
|
<option name="PLATFORM" value="Win64" />
|
||||||
|
<option name="PROJECT_FILE_PATH" value="$PROJECT_DIR$/Intermediate/ProjectFiles/EndlessVendetta.vcxproj" />
|
||||||
|
<option name="CURRENT_LAUNCH_PROFILE" value="Local" />
|
||||||
|
<option name="EXE_PATH" value="$(LocalDebuggerCommand)" />
|
||||||
|
<option name="PROGRAM_PARAMETERS" value="$(LocalDebuggerCommandArguments)" />
|
||||||
|
<option name="WORKING_DIRECTORY" value="$(LocalDebuggerWorkingDirectory)" />
|
||||||
|
<option name="PASS_PARENT_ENVS" value="1" />
|
||||||
|
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||||
|
</configuration_1>
|
||||||
|
<configuration_2>
|
||||||
|
<option name="CONFIGURATION" value="Shipping" />
|
||||||
|
<option name="PLATFORM" value="Win64" />
|
||||||
|
<option name="PROJECT_FILE_PATH" value="$PROJECT_DIR$/Intermediate/ProjectFiles/EndlessVendetta.vcxproj" />
|
||||||
|
<option name="CURRENT_LAUNCH_PROFILE" value="Local" />
|
||||||
|
<option name="EXE_PATH" value="$(LocalDebuggerCommand)" />
|
||||||
|
<option name="PROGRAM_PARAMETERS" value="$(LocalDebuggerCommandArguments)" />
|
||||||
|
<option name="WORKING_DIRECTORY" value="$(LocalDebuggerWorkingDirectory)" />
|
||||||
|
<option name="PASS_PARENT_ENVS" value="1" />
|
||||||
|
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||||
|
</configuration_2>
|
||||||
|
<configuration_3>
|
||||||
|
<option name="CONFIGURATION" value="DebugGame" />
|
||||||
|
<option name="PLATFORM" value="Win64" />
|
||||||
|
<option name="PROJECT_FILE_PATH" value="$PROJECT_DIR$/Intermediate/ProjectFiles/EndlessVendetta.vcxproj" />
|
||||||
|
<option name="CURRENT_LAUNCH_PROFILE" value="Local" />
|
||||||
|
<option name="EXE_PATH" value="$(LocalDebuggerCommand)" />
|
||||||
|
<option name="PROGRAM_PARAMETERS" value="$(LocalDebuggerCommandArguments)" />
|
||||||
|
<option name="WORKING_DIRECTORY" value="$(LocalDebuggerWorkingDirectory)" />
|
||||||
|
<option name="PASS_PARENT_ENVS" value="1" />
|
||||||
|
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||||
|
</configuration_3>
|
||||||
|
<configuration_4>
|
||||||
|
<option name="CONFIGURATION" value="Development Editor" />
|
||||||
|
<option name="PLATFORM" value="Win64" />
|
||||||
|
<option name="PROJECT_FILE_PATH" value="$PROJECT_DIR$/Intermediate/ProjectFiles/EndlessVendetta.vcxproj" />
|
||||||
|
<option name="CURRENT_LAUNCH_PROFILE" value="Local" />
|
||||||
|
<option name="EXE_PATH" value="$(LocalDebuggerCommand)" />
|
||||||
|
<option name="PROGRAM_PARAMETERS" value="$(LocalDebuggerCommandArguments)" />
|
||||||
|
<option name="WORKING_DIRECTORY" value="$(LocalDebuggerWorkingDirectory)" />
|
||||||
|
<option name="PASS_PARENT_ENVS" value="1" />
|
||||||
|
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||||
|
</configuration_4>
|
||||||
|
<configuration_5>
|
||||||
|
<option name="CONFIGURATION" value="Development" />
|
||||||
|
<option name="PLATFORM" value="Win64" />
|
||||||
|
<option name="PROJECT_FILE_PATH" value="$PROJECT_DIR$/Intermediate/ProjectFiles/EndlessVendetta.vcxproj" />
|
||||||
|
<option name="CURRENT_LAUNCH_PROFILE" value="Local" />
|
||||||
|
<option name="EXE_PATH" value="$(LocalDebuggerCommand)" />
|
||||||
|
<option name="PROGRAM_PARAMETERS" value="$(LocalDebuggerCommandArguments)" />
|
||||||
|
<option name="WORKING_DIRECTORY" value="$(LocalDebuggerWorkingDirectory)" />
|
||||||
|
<option name="PASS_PARENT_ENVS" value="1" />
|
||||||
|
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||||
|
</configuration_5>
|
||||||
|
<option name="DEFAULT_PROJECT_PATH" value="$PROJECT_DIR$/Intermediate/ProjectFiles/EndlessVendetta.vcxproj" />
|
||||||
|
<method v="2">
|
||||||
|
<option name="Build" />
|
||||||
|
</method>
|
||||||
|
</configuration>
|
||||||
|
</component>
|
||||||
|
</project>
|
@ -36,6 +36,7 @@
|
|||||||
+Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.")
|
+Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.")
|
||||||
+Profiles=(Name="UI",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility"),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
|
+Profiles=(Name="UI",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility"),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
|
||||||
+Profiles=(Name="Projectile",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="Projectile",CustomResponses=,HelpMessage="Preset for projectiles")
|
+Profiles=(Name="Projectile",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="Projectile",CustomResponses=,HelpMessage="Preset for projectiles")
|
||||||
|
+Profiles=(Name="Vault",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="Needs description")
|
||||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="Projectile")
|
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="Projectile")
|
||||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel2,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="Waypoint")
|
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel2,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="Waypoint")
|
||||||
+EditProfiles=(Name="Trigger",CustomResponses=((Channel="Projectile",Response=ECR_Ignore)))
|
+EditProfiles=(Name="Trigger",CustomResponses=((Channel="Projectile",Response=ECR_Ignore)))
|
||||||
@ -59,7 +60,7 @@
|
|||||||
+CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
|
+CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
|
||||||
|
|
||||||
[/Script/EngineSettings.GameMapsSettings]
|
[/Script/EngineSettings.GameMapsSettings]
|
||||||
EditorStartupMap=/Game/Levels/TrainingFacility.TrainingFacility
|
EditorStartupMap=/Game/Levels/ControlTutorialLevel.ControlTutorialLevel
|
||||||
LocalMapOptions=
|
LocalMapOptions=
|
||||||
TransitionMap=None
|
TransitionMap=None
|
||||||
bUseSplitscreen=True
|
bUseSplitscreen=True
|
||||||
@ -67,8 +68,8 @@ TwoPlayerSplitscreenLayout=Horizontal
|
|||||||
ThreePlayerSplitscreenLayout=FavorTop
|
ThreePlayerSplitscreenLayout=FavorTop
|
||||||
FourPlayerSplitscreenLayout=Grid
|
FourPlayerSplitscreenLayout=Grid
|
||||||
bOffsetPlayerGamepadIds=False
|
bOffsetPlayerGamepadIds=False
|
||||||
GameInstanceClass=/Script/Engine.GameInstance
|
GameInstanceClass=/Script/EndlessVendetta.EVGameInstance
|
||||||
GameDefaultMap=/Game/Levels/TrainingFacility.TrainingFacility
|
GameDefaultMap=/Game/Levels/ControlTutorialLevel.ControlTutorialLevel
|
||||||
ServerDefaultMap=/Engine/Maps/Entry.Entry
|
ServerDefaultMap=/Engine/Maps/Entry.Entry
|
||||||
GlobalDefaultGameMode=/Script/EndlessVendetta.EndlessVendettaGameMode
|
GlobalDefaultGameMode=/Script/EndlessVendetta.EndlessVendettaGameMode
|
||||||
GlobalDefaultServerGameMode=None
|
GlobalDefaultServerGameMode=None
|
||||||
@ -128,6 +129,7 @@ AppliedDefaultGraphicsPerformance=Maximum
|
|||||||
+ActiveClassRedirects=(OldClassName="TP_FirstPersonProjectile",NewClassName="EndlessVendettaProjectile")
|
+ActiveClassRedirects=(OldClassName="TP_FirstPersonProjectile",NewClassName="EndlessVendettaProjectile")
|
||||||
+ActiveClassRedirects=(OldClassName="TP_FirstPersonGameMode",NewClassName="EndlessVendettaGameMode")
|
+ActiveClassRedirects=(OldClassName="TP_FirstPersonGameMode",NewClassName="EndlessVendettaGameMode")
|
||||||
+ActiveClassRedirects=(OldClassName="TP_FirstPersonCharacter",NewClassName="EndlessVendettaCharacter")
|
+ActiveClassRedirects=(OldClassName="TP_FirstPersonCharacter",NewClassName="EndlessVendettaCharacter")
|
||||||
|
AssetManagerClassName=/Script/VaultIt.VIAssetManager
|
||||||
|
|
||||||
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
|
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
|
||||||
bEnablePlugin=True
|
bEnablePlugin=True
|
||||||
|
@ -99,8 +99,8 @@ bSkipMovies=False
|
|||||||
-IniSectionDenylist=StorageServers
|
-IniSectionDenylist=StorageServers
|
||||||
+IniSectionDenylist=HordeStorageServers
|
+IniSectionDenylist=HordeStorageServers
|
||||||
+IniSectionDenylist=StorageServers
|
+IniSectionDenylist=StorageServers
|
||||||
+MapsToCook=(FilePath="/Game/Levels/TrainingFacility")
|
+MapsToCook=(FilePath="/Game/Levels/ControlTutorialLevel")
|
||||||
+MapsToCook=(FilePath="/Game/Levels/NewMiamiTemp")
|
+MapsToCook=(FilePath="/Game/Levels/Apartment_hit")
|
||||||
+DirectoriesToAlwaysCook=(Path="/Interchange/Functions")
|
+DirectoriesToAlwaysCook=(Path="/Interchange/Functions")
|
||||||
+DirectoriesToAlwaysCook=(Path="/Interchange/gltf")
|
+DirectoriesToAlwaysCook=(Path="/Interchange/gltf")
|
||||||
+DirectoriesToAlwaysCook=(Path="/Interchange/Materials")
|
+DirectoriesToAlwaysCook=(Path="/Interchange/Materials")
|
||||||
|
16
EndlessVendetta/Config/DefaultGameplayTags.ini
Normal file
16
EndlessVendetta/Config/DefaultGameplayTags.ini
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
[/Script/GameplayTags.GameplayTagsSettings]
|
||||||
|
ImportTagsFromConfig=True
|
||||||
|
WarnOnInvalidTags=True
|
||||||
|
ClearInvalidTags=False
|
||||||
|
AllowEditorTagUnloading=True
|
||||||
|
AllowGameTagUnloading=False
|
||||||
|
FastReplication=True
|
||||||
|
InvalidTagCharacters="\"\',"
|
||||||
|
+CommonlyReplicatedTags=State.Vaulting
|
||||||
|
+CommonlyReplicatedTags=State.VaultingRemoval
|
||||||
|
NumBitsForContainerSize=6
|
||||||
|
NetIndexFirstBitSegment=16
|
||||||
|
+GameplayTagList=(Tag="Ability.Vault",DevComment="")
|
||||||
|
+GameplayTagList=(Tag="State.Vaulting",DevComment="")
|
||||||
|
+GameplayTagList=(Tag="State.VaultingRemoval",DevComment="")
|
||||||
|
|
BIN
EndlessVendetta/Content/Assets/Blockout/Cube.uasset
(Stored with Git LFS)
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BIN
EndlessVendetta/Content/Assets/Blockout/Cube.uasset
(Stored with Git LFS)
Normal file
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BIN
EndlessVendetta/Content/Assets/Blockout/Daily_Bugle.uasset
(Stored with Git LFS)
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BIN
EndlessVendetta/Content/Assets/Blockout/Daily_Bugle.uasset
(Stored with Git LFS)
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BIN
EndlessVendetta/Content/Assets/Blockout/Landing_Zone.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Blockout/Landing_Zone.uasset
(Stored with Git LFS)
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BIN
EndlessVendetta/Content/Assets/Blockout/M_LandingZone.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Blockout/M_LandingZone.uasset
(Stored with Git LFS)
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BIN
EndlessVendetta/Content/Assets/Blockout/Wave_Survival.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Blockout/Wave_Survival.uasset
(Stored with Git LFS)
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BIN
EndlessVendetta/Content/Assets/Materials/Concrete/M_Concrete.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Materials/Concrete/M_Concrete.uasset
(Stored with Git LFS)
Normal file
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BIN
EndlessVendetta/Content/Assets/Materials/Concrete/Plane_lambert1_BaseColor.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Materials/Concrete/Plane_lambert1_BaseColor.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Materials/Concrete/Plane_lambert1_Normal.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Materials/Concrete/Plane_lambert1_Normal.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Materials/Concrete/Plane_lambert1_OcclusionRoughnessMetallic.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Materials/Concrete/Plane_lambert1_OcclusionRoughnessMetallic.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/OpenWorld/BeachfrontArea/Estrada.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/OpenWorld/BeachfrontArea/Estrada.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/OpenWorld/BeachfrontArea/M_Road02.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/OpenWorld/BeachfrontArea/M_Road02.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/OpenWorld/BeachfrontArea/Road_Spline_Model_Temp.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/OpenWorld/BeachfrontArea/Road_Spline_Model_Temp.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Button.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Button.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Mirror.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Mirror.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Mirror_Low.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Mirror_Low.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Mirror_Texture/Bathroom_Mirror.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Mirror_Texture/Bathroom_Mirror.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Mirror_Texture/Mirror_Low_standardSurface2_BaseColor.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Mirror_Texture/Mirror_Low_standardSurface2_BaseColor.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Mirror_Texture/Mirror_Low_standardSurface2_Normal.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Mirror_Texture/Mirror_Low_standardSurface2_Normal.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Mirror_Texture/Mirror_Low_standardSurface2_OcclusionRoughnessMetallic.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Mirror_Texture/Mirror_Low_standardSurface2_OcclusionRoughnessMetallic.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/SM_Toilet_Button_Low.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/SM_Toilet_Button_Low.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/SM_Toilet_Toilet_Low1.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/SM_Toilet_Toilet_Low1.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Seat.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Seat.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Shower_Export.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Shower_Export.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Shower_Low.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Shower_Low.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Shower_Texture/Shower_Low_standardSurface5_BaseColor.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Shower_Texture/Shower_Low_standardSurface5_BaseColor.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Shower_Texture/Shower_Low_standardSurface5_Normal.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Shower_Texture/Shower_Low_standardSurface5_Normal.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Shower_Texture/Shower_Low_standardSurface5_OcclusionRoughnessMetallic.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Shower_Texture/Shower_Low_standardSurface5_OcclusionRoughnessMetallic.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Shower_Texture/Shower_Texture.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Shower_Texture/Shower_Texture.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Sink_Export.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Sink_Export.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Sink_Low.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Sink_Low.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Sink_Texture/Sink_Low_lambert1_BaseColor.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Sink_Texture/Sink_Low_lambert1_BaseColor.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Sink_Texture/Sink_Low_lambert1_Normal.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Sink_Texture/Sink_Low_lambert1_Normal.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Sink_Texture/Sink_Low_lambert1_OcclusionRoughnessMetallic.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Sink_Texture/Sink_Low_lambert1_OcclusionRoughnessMetallic.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Sink_Texture/Sink_Texture.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Sink_Texture/Sink_Texture.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Tap_Export.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Tap_Export.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Tap_Low.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Tap_Low.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Tap_Texture/Tap_Low_lambert1_BaseColor.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Tap_Texture/Tap_Low_lambert1_BaseColor.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Tap_Texture/Tap_Low_lambert1_Normal.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Tap_Texture/Tap_Low_lambert1_Normal.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Tap_Texture/Tap_Low_lambert1_OcclusionRoughnessMetallic.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Tap_Texture/Tap_Low_lambert1_OcclusionRoughnessMetallic.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Tap_Texture/Tap_Texture.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Tap_Texture/Tap_Texture.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Toilet.uasset
(Stored with Git LFS)
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Toilet.uasset
(Stored with Git LFS)
Binary file not shown.
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EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Toilet_Low.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Toilet_Low.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Toilet_Texture/Button/Toilet_Button_Texture.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Toilet_Texture/Button/Toilet_Button_Texture.uasset
(Stored with Git LFS)
Normal file
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BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Toilet_Texture/Button/Toilet_Low_2_Button1_BaseColor.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Toilet_Texture/Button/Toilet_Low_2_Button1_BaseColor.uasset
(Stored with Git LFS)
Normal file
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EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Toilet_Texture/Button/Toilet_Low_2_Button1_Normal.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Toilet_Texture/Button/Toilet_Low_2_Button1_Normal.uasset
(Stored with Git LFS)
Normal file
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BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Toilet_Texture/Button/Toilet_Low_2_Button1_OcclusionRoughnessMetallic.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Toilet_Texture/Button/Toilet_Low_2_Button1_OcclusionRoughnessMetallic.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Toilet_Texture/Seat/Toilet_Low_2_Seat_BaseColor.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/Assets/Objects/Tutorial-Level/Bathroom/Toilet_Texture/Seat/Toilet_Low_2_Seat_BaseColor.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
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Reference in New Issue
Block a user