Implemented Main Menu Level with a Cinematic Level Sequence
This commit is contained in:
parent
3558936f86
commit
999460c3e1
@ -9,16 +9,6 @@
|
|||||||
<component name="ChangeListManager">
|
<component name="ChangeListManager">
|
||||||
<list default="true" id="8acc2658-cb31-4c49-857f-282cfee74640" name="Changes" comment="">
|
<list default="true" id="8acc2658-cb31-4c49-857f-282cfee74640" name="Changes" comment="">
|
||||||
<change beforePath="$PROJECT_DIR$/.idea/.idea.EndlessVendetta/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.EndlessVendetta/.idea/workspace.xml" afterDir="false" />
|
<change beforePath="$PROJECT_DIR$/.idea/.idea.EndlessVendetta/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.EndlessVendetta/.idea/workspace.xml" afterDir="false" />
|
||||||
<change beforePath="$PROJECT_DIR$/Content/Levels/ControlTutorialLevel.umap" beforeDir="false" afterPath="$PROJECT_DIR$/Content/Levels/ControlTutorialLevel.umap" afterDir="false" />
|
|
||||||
<change beforePath="$PROJECT_DIR$/Content/Ships/BP_HomeShip.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/Ships/BP_HomeShip.uasset" afterDir="false" />
|
|
||||||
<change beforePath="$PROJECT_DIR$/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset" afterDir="false" />
|
|
||||||
<change beforePath="$PROJECT_DIR$/Content/StarterContent/Props/MaterialSphere.uasset" beforeDir="false" afterPath="$PROJECT_DIR$/Content/StarterContent/Props/MaterialSphere.uasset" afterDir="false" />
|
|
||||||
<change beforePath="$PROJECT_DIR$/Source/EndlessVendetta/BountySystem/BountyClass.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Source/EndlessVendetta/BountySystem/BountyClass.cpp" afterDir="false" />
|
|
||||||
<change beforePath="$PROJECT_DIR$/Source/EndlessVendetta/BountySystem/BountyClass.h" beforeDir="false" afterPath="$PROJECT_DIR$/Source/EndlessVendetta/BountySystem/BountyClass.h" afterDir="false" />
|
|
||||||
<change beforePath="$PROJECT_DIR$/Source/EndlessVendetta/BountySystem/MainBountyClass.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Source/EndlessVendetta/BountySystem/MainBountyClass.cpp" afterDir="false" />
|
|
||||||
<change beforePath="$PROJECT_DIR$/Source/EndlessVendetta/BountySystem/MainBountyClass.h" beforeDir="false" afterPath="$PROJECT_DIR$/Source/EndlessVendetta/BountySystem/MainBountyClass.h" afterDir="false" />
|
|
||||||
<change beforePath="$PROJECT_DIR$/Source/EndlessVendetta/Characters/BountyHunterCharacter.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Source/EndlessVendetta/Characters/BountyHunterCharacter.cpp" afterDir="false" />
|
|
||||||
<change beforePath="$PROJECT_DIR$/Source/EndlessVendetta/Characters/BountyHunterCharacter.h" beforeDir="false" afterPath="$PROJECT_DIR$/Source/EndlessVendetta/Characters/BountyHunterCharacter.h" afterDir="false" />
|
|
||||||
</list>
|
</list>
|
||||||
<option name="SHOW_DIALOG" value="false" />
|
<option name="SHOW_DIALOG" value="false" />
|
||||||
<option name="HIGHLIGHT_CONFLICTS" value="true" />
|
<option name="HIGHLIGHT_CONFLICTS" value="true" />
|
||||||
@ -137,7 +127,7 @@
|
|||||||
<workItem from="1705756768038" duration="3821000" />
|
<workItem from="1705756768038" duration="3821000" />
|
||||||
<workItem from="1705856571902" duration="3954000" />
|
<workItem from="1705856571902" duration="3954000" />
|
||||||
<workItem from="1706036726146" duration="5339000" />
|
<workItem from="1706036726146" duration="5339000" />
|
||||||
<workItem from="1706101472121" duration="11152000" />
|
<workItem from="1706101472121" duration="12462000" />
|
||||||
</task>
|
</task>
|
||||||
<servers />
|
<servers />
|
||||||
</component>
|
</component>
|
||||||
|
@ -60,7 +60,7 @@
|
|||||||
+CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
|
+CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
|
||||||
|
|
||||||
[/Script/EngineSettings.GameMapsSettings]
|
[/Script/EngineSettings.GameMapsSettings]
|
||||||
EditorStartupMap=/Game/Levels/ControlTutorialLevel.ControlTutorialLevel
|
EditorStartupMap=/Game/Levels/MainMenuLevel.MainMenuLevel
|
||||||
LocalMapOptions=
|
LocalMapOptions=
|
||||||
TransitionMap=None
|
TransitionMap=None
|
||||||
bUseSplitscreen=True
|
bUseSplitscreen=True
|
||||||
@ -69,7 +69,7 @@ ThreePlayerSplitscreenLayout=FavorTop
|
|||||||
FourPlayerSplitscreenLayout=Grid
|
FourPlayerSplitscreenLayout=Grid
|
||||||
bOffsetPlayerGamepadIds=False
|
bOffsetPlayerGamepadIds=False
|
||||||
GameInstanceClass=/Script/EndlessVendetta.EVGameInstance
|
GameInstanceClass=/Script/EndlessVendetta.EVGameInstance
|
||||||
GameDefaultMap=/Game/Levels/ControlTutorialLevel.ControlTutorialLevel
|
GameDefaultMap=/Game/Levels/MainMenuLevel.MainMenuLevel
|
||||||
ServerDefaultMap=/Engine/Maps/Entry.Entry
|
ServerDefaultMap=/Engine/Maps/Entry.Entry
|
||||||
GlobalDefaultGameMode=/Script/EndlessVendetta.EndlessVendettaGameMode
|
GlobalDefaultGameMode=/Script/EndlessVendetta.EndlessVendettaGameMode
|
||||||
GlobalDefaultServerGameMode=None
|
GlobalDefaultServerGameMode=None
|
||||||
|
@ -101,6 +101,7 @@ bSkipMovies=False
|
|||||||
+IniSectionDenylist=StorageServers
|
+IniSectionDenylist=StorageServers
|
||||||
+MapsToCook=(FilePath="/Game/Levels/ControlTutorialLevel")
|
+MapsToCook=(FilePath="/Game/Levels/ControlTutorialLevel")
|
||||||
+MapsToCook=(FilePath="/Game/Levels/Apartment_hit")
|
+MapsToCook=(FilePath="/Game/Levels/Apartment_hit")
|
||||||
|
+MapsToCook=(FilePath="/Game/Levels/MainMenuLevel")
|
||||||
+DirectoriesToAlwaysCook=(Path="/Interchange/Functions")
|
+DirectoriesToAlwaysCook=(Path="/Interchange/Functions")
|
||||||
+DirectoriesToAlwaysCook=(Path="/Interchange/gltf")
|
+DirectoriesToAlwaysCook=(Path="/Interchange/gltf")
|
||||||
+DirectoriesToAlwaysCook=(Path="/Interchange/Materials")
|
+DirectoriesToAlwaysCook=(Path="/Interchange/Materials")
|
||||||
|
3
EndlessVendetta/Content/Levels/MainMenuLevel.umap
Normal file
3
EndlessVendetta/Content/Levels/MainMenuLevel.umap
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:4e8ae028917d26ffb15ff94dda3d501eddcb38c696f249fc2f109a96724bc981
|
||||||
|
size 298322
|
BIN
EndlessVendetta/Content/MainMenu/Gameplay/MainMenuCharacter.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/MainMenu/Gameplay/MainMenuCharacter.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/MainMenu/Gameplay/MainMenuGameMode.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/MainMenu/Gameplay/MainMenuGameMode.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:f49c60c63de3be4242a3358e1667cea86891ac46198994c30ff70881643ca3b3
|
||||||
|
size 61135
|
BIN
EndlessVendetta/Content/MainMenu/MainMenuGameMode.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/MainMenu/MainMenuGameMode.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/MainMenu/MainMenuLevelSequence.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/MainMenu/MainMenuLevelSequence.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:6181603ee2ba0d5e1635ef3b538ab44505ad772121a3ab9cb92ff8d9ce5f8224
|
||||||
|
size 41056
|
BIN
EndlessVendetta/Content/MainMenu/Widgets/WBP_MainMenuSequenceFade.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/MainMenu/Widgets/WBP_MainMenuSequenceFade.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
EndlessVendetta/Content/MainMenu/Widgets/WBP_StudioIntro.uasset
(Stored with Git LFS)
Normal file
BIN
EndlessVendetta/Content/MainMenu/Widgets/WBP_StudioIntro.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
Loading…
Reference in New Issue
Block a user