Update Build File for UI, AI & Particle Modules

This commit is contained in:
Philip W 2023-09-28 17:34:02 +01:00
parent 23c40b95b8
commit a65978a915

View File

@ -8,6 +8,10 @@ public class EndlessVendetta : ModuleRules
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "HeadMountedDisplay", "EnhancedInput" });
PublicDependencyModuleNames.AddRange(new string[]
{
"Core", "CoreUObject", "Engine", "InputCore", "HeadMountedDisplay", "EnhancedInput", "AIModule",
"GameplayTasks", "NavigationSystem", "UMG", "Slate", "SlateCore", "Niagara", "NiagaraCore", "NiagaraShader"
});
}
}
}