Update Build File for UI, AI & Particle Modules
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@ -8,6 +8,10 @@ public class EndlessVendetta : ModuleRules
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{
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PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
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PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "HeadMountedDisplay", "EnhancedInput" });
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PublicDependencyModuleNames.AddRange(new string[]
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{
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"Core", "CoreUObject", "Engine", "InputCore", "HeadMountedDisplay", "EnhancedInput", "AIModule",
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"GameplayTasks", "NavigationSystem", "UMG", "Slate", "SlateCore", "Niagara", "NiagaraCore", "NiagaraShader"
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});
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}
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}
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