From cd09b9cdb11cb0ed15edd329638a41df7e8a61a7 Mon Sep 17 00:00:00 2001 From: PHILIP WHITE Date: Mon, 6 May 2024 17:24:32 +0100 Subject: [PATCH 1/5] Add Edited & Rigged Assault Rifle to Engine --- .../AssaultRifles/Assault_Rifle/AssaultRifle.uasset | 3 +++ .../AssaultRifles/Assault_Rifle/AssaultRifle_Skeleton.uasset | 3 +++ .../AssaultRifles/Assault_Rifle/Assault_Riffle_Low.uasset | 3 --- .../Assault_Rifle_Textures/Assault_Rifle_Handle.uasset | 4 ++-- .../Assault_Rifle/Assault_Rifle_Textures/Dark_Metal.uasset | 4 ++-- .../Assault_Rifle/Assault_Rifle_Textures/MId_Grey.uasset | 4 ++-- .../Assault_Rifle/Assault_Rifle_Textures/Silver_Metal.uasset | 4 ++-- .../BaseWeapons/AssaultRifles/Assault_Rifle/OLD.uasset | 3 +++ 8 files changed, 17 insertions(+), 11 deletions(-) create mode 100644 EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/AssaultRifle.uasset create mode 100644 EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/AssaultRifle_Skeleton.uasset delete mode 100644 EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Assault_Riffle_Low.uasset create mode 100644 EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/OLD.uasset diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/AssaultRifle.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/AssaultRifle.uasset new file mode 100644 index 00000000..327862c7 --- /dev/null +++ b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/AssaultRifle.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3c376963d4b64bc91d577adc4d22d11d19cdd1b57f4d6b6fc0dd0c413442500d +size 1870493 diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/AssaultRifle_Skeleton.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/AssaultRifle_Skeleton.uasset new file mode 100644 index 00000000..9b9e0fd3 --- /dev/null +++ b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/AssaultRifle_Skeleton.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a5adb6251f0ffd3b749fba1ec864e543bdf158e1102408747b7f6d680c09e10f +size 6787 diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Assault_Riffle_Low.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Assault_Riffle_Low.uasset deleted file mode 100644 index 0c632f46..00000000 --- a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Assault_Riffle_Low.uasset +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:25ec4736bbd356468fe9f1fc105590ce0ce18de701e58c1f1e0a7101459fd698 -size 353641 diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Assault_Rifle_Textures/Assault_Rifle_Handle.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Assault_Rifle_Textures/Assault_Rifle_Handle.uasset index 88fc4dec..e8c482c4 100644 --- a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Assault_Rifle_Textures/Assault_Rifle_Handle.uasset +++ b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Assault_Rifle_Textures/Assault_Rifle_Handle.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:910ce37d8b321e0a03c0b9b2805d3529881571ff92730719bc98b611bc2c41a3 -size 10726 +oid sha256:0d4f6e2a0e70d387e2a1f833eed09e98d8a86a8768c92d8fe803824dd8f71d08 +size 10829 diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Assault_Rifle_Textures/Dark_Metal.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Assault_Rifle_Textures/Dark_Metal.uasset index 29082446..916177a6 100644 --- a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Assault_Rifle_Textures/Dark_Metal.uasset +++ b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Assault_Rifle_Textures/Dark_Metal.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:e227d67cd0c470c6065d67962039086179e7ab9cf87d5e1f9f3f77243d3f4d7b -size 12317 +oid sha256:378fc5c1445a35bec9041f91e6ccab20de33dce0fd22a293472cffe3eb2012eb +size 12414 diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Assault_Rifle_Textures/MId_Grey.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Assault_Rifle_Textures/MId_Grey.uasset index 67749161..7e665e58 100644 --- a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Assault_Rifle_Textures/MId_Grey.uasset +++ b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Assault_Rifle_Textures/MId_Grey.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:e4dcaebbf79d4689568e1605900e8ac4ef98d94c1bd2c55e46a3b7521035cae8 -size 10710 +oid sha256:1d1b5a0a3d94187e3206c5f0a679658eba24858807df1db70d02f8cd8d4a2787 +size 10811 diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Assault_Rifle_Textures/Silver_Metal.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Assault_Rifle_Textures/Silver_Metal.uasset index 0e153adb..5a1e2b88 100644 --- a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Assault_Rifle_Textures/Silver_Metal.uasset +++ b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Assault_Rifle_Textures/Silver_Metal.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:3110efef2a604d78d3391833f63c5b783a3e7aa047acca8d718e6cc5e5d0785b -size 12291 +oid sha256:059f03e956248cc882f437fbced23abbdba965753be7e79350e4ea7c8d076e94 +size 12390 diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/OLD.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/OLD.uasset new file mode 100644 index 00000000..650be87a --- /dev/null +++ b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/OLD.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:aa272ddc475cfdf818c7f312a049dd8b73946c1387e8a31439b83b40cf863438 +size 353899 From 502f41884ed7f0eedcccbb2d712a4cae8e62b013 Mon Sep 17 00:00:00 2001 From: PHILIP WHITE Date: Mon, 6 May 2024 17:24:57 +0100 Subject: [PATCH 2/5] Add Assault Rifle Animations for Firing & Idle --- .../Rifle/AssaultRifle_Anims_AssaultRifle_Fire.uasset | 3 +++ .../Rifle/AssaultRifle_Anims_AssaultRifle_Idle.uasset | 3 +++ 2 files changed, 6 insertions(+) create mode 100644 EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Anims_AssaultRifle_Fire.uasset create mode 100644 EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Anims_AssaultRifle_Idle.uasset diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Anims_AssaultRifle_Fire.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Anims_AssaultRifle_Fire.uasset new file mode 100644 index 00000000..0bbb54b4 --- /dev/null +++ b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Anims_AssaultRifle_Fire.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a9119a99d799513978736015e51ca86b2732f10fc2a5834ef4b6ee13a38797db +size 54444 diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Anims_AssaultRifle_Idle.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Anims_AssaultRifle_Idle.uasset new file mode 100644 index 00000000..dd019bd7 --- /dev/null +++ b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Anims_AssaultRifle_Idle.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:df106a052724d5d00594ad9887274de01f529901487aacee95dd06d5cb65c871 +size 40844 From 63ef29f9bfa71fa837ddf904fd09994a027bc95d Mon Sep 17 00:00:00 2001 From: PHILIP WHITE Date: Mon, 6 May 2024 20:26:14 +0100 Subject: [PATCH 3/5] Add Rifle Reload Animation to Engine --- .../AssaultRifles/Assault_Rifle/ABP_AssaultRifle.uasset | 3 +++ .../Animations/Rifle/AssaultRifle_Anims_Reload.uasset | 3 +++ 2 files changed, 6 insertions(+) create mode 100644 EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/ABP_AssaultRifle.uasset create mode 100644 EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Anims_Reload.uasset diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/ABP_AssaultRifle.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/ABP_AssaultRifle.uasset new file mode 100644 index 00000000..c2918099 --- /dev/null +++ b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/ABP_AssaultRifle.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c6ed4236f3592a7e1a02523d97cd1a282d34ae088f160f8a52106d9bae9dac89 +size 29628 diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Anims_Reload.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Anims_Reload.uasset new file mode 100644 index 00000000..bab1e15d --- /dev/null +++ b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Anims_Reload.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6dc960cb1ee3668f56b26778a2122ba1961c421cab1819698665f8f8f6550c2c +size 271592 From 2ede3ef493e9dccea50c8f69357968d846d4f554 Mon Sep 17 00:00:00 2001 From: PHILIP WHITE Date: Mon, 6 May 2024 20:27:20 +0100 Subject: [PATCH 4/5] Add Idle & Reload Arms Animation to Engine --- .../Assault_Rifle/Animations/Arms/FP_Rifle_Idle.uasset | 3 +++ .../Assault_Rifle/Animations/Arms/FP_Rifle_Reload.uasset | 3 +++ .../FirstPersonArms/Character/Mesh/SK_Mannequin_Arms.uasset | 4 ++-- .../Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset | 4 ++-- 4 files changed, 10 insertions(+), 4 deletions(-) create mode 100644 EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Arms/FP_Rifle_Idle.uasset create mode 100644 EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Arms/FP_Rifle_Reload.uasset diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Arms/FP_Rifle_Idle.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Arms/FP_Rifle_Idle.uasset new file mode 100644 index 00000000..2f5346ea --- /dev/null +++ b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Arms/FP_Rifle_Idle.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:402035f7f32734599782698d260a4e88232b15cd2e699652156e84d80896ca7d +size 33326 diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Arms/FP_Rifle_Reload.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Arms/FP_Rifle_Reload.uasset new file mode 100644 index 00000000..6b7a6bd3 --- /dev/null +++ b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Arms/FP_Rifle_Reload.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0d4cb644857a847588adbcab304c3a350af2c15d5dd606b95898e1240cb60710 +size 346213 diff --git a/EndlessVendetta/Content/FirstPersonArms/Character/Mesh/SK_Mannequin_Arms.uasset b/EndlessVendetta/Content/FirstPersonArms/Character/Mesh/SK_Mannequin_Arms.uasset index 2759e21d..30c014b9 100644 --- a/EndlessVendetta/Content/FirstPersonArms/Character/Mesh/SK_Mannequin_Arms.uasset +++ b/EndlessVendetta/Content/FirstPersonArms/Character/Mesh/SK_Mannequin_Arms.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:0b5e2637772c5e14185997df73ef2f30c8daf071f197892c810169248315d130 -size 2785824 +oid sha256:06bc78b85752c93c0eb79f8d0746b4ad5de2fe185ff253a2da4a9f528deef1e8 +size 2785852 diff --git a/EndlessVendetta/Content/FirstPersonArms/Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset b/EndlessVendetta/Content/FirstPersonArms/Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset index 42e48143..36e8f689 100644 --- a/EndlessVendetta/Content/FirstPersonArms/Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset +++ b/EndlessVendetta/Content/FirstPersonArms/Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:31e46415fa3a46c4eb1a6c2caa24bb86f061176cc0ad3fb575ed06d3631f7960 -size 23756 +oid sha256:139c9f278e15595ea0d436b333d315c729f4b2473db2dff4b643151f5492794f +size 24002 From 7eb8795df6b263422e0bd6a1e31da778dde9a1d5 Mon Sep 17 00:00:00 2001 From: PHILIP WHITE Date: Mon, 6 May 2024 21:40:49 +0100 Subject: [PATCH 5/5] Update Assault Rifle for Pickup Preparations --- .../Content/FirstPerson/Blueprints/BP_MainCharacter.uasset | 4 ++-- .../AssaultRifles/Assault_Rifle/ABP_AssaultRifle.uasset | 4 ++-- .../Assault_Rifle/Animations/Arms/FP_Rifle_Fire.uasset | 3 +++ .../Animations/Arms/FP_Rifle_Fire_Montage.uasset | 3 +++ .../Assault_Rifle/Animations/Arms/FP_Rifle_Idle.uasset | 2 +- .../Assault_Rifle/Animations/Arms/FP_Rifle_Reload.uasset | 2 +- .../Animations/Arms/FP_Rifle_Reload_Montage.uasset | 3 +++ .../Rifle/AssaultRifle_Anims_AssaultRifle_Idle.uasset | 4 ++-- .../Animations/Rifle/AssaultRifle_Anims_Reload_Montage.uasset | 3 +++ .../Animations/Rifle/AssaultRifle_Fire_Montage.uasset | 3 +++ .../AssaultRifles/Assault_Rifle/AssaultRifle_Skeleton.uasset | 4 ++-- .../AssaultRifles/Assault_Rifle/BP_AssaultRifle.uasset | 3 +++ .../Pistols/AnimatedPistol/ArmsAnimations/ABP_Arms.uasset | 4 ++-- .../Levels/MovementTest/C/ZX/8GZK30F02QUUO234VY329I.uasset | 2 +- .../Levels/MovementTest/D/OU/O2HH4HR7YM08QPG8R3YF3R.uasset | 3 +++ 15 files changed, 34 insertions(+), 13 deletions(-) create mode 100644 EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Arms/FP_Rifle_Fire.uasset create mode 100644 EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Arms/FP_Rifle_Fire_Montage.uasset create mode 100644 EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Arms/FP_Rifle_Reload_Montage.uasset create mode 100644 EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Anims_Reload_Montage.uasset create mode 100644 EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Fire_Montage.uasset create mode 100644 EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/BP_AssaultRifle.uasset create mode 100644 EndlessVendetta/Content/__ExternalActors__/Levels/MovementTest/D/OU/O2HH4HR7YM08QPG8R3YF3R.uasset diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/BP_MainCharacter.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/BP_MainCharacter.uasset index e342d016..4e3c5856 100644 --- a/EndlessVendetta/Content/FirstPerson/Blueprints/BP_MainCharacter.uasset +++ b/EndlessVendetta/Content/FirstPerson/Blueprints/BP_MainCharacter.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:01937275d357d150dd60025d75995693380a7c15be686b59f302e3cf4923e6f5 -size 1522015 +oid sha256:81cfdd6f12f7b082cbe9eb4a672727f223e4246a83dd399f3be8da9e52dbfe94 +size 1631308 diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/ABP_AssaultRifle.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/ABP_AssaultRifle.uasset index c2918099..b2a1e08d 100644 --- a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/ABP_AssaultRifle.uasset +++ b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/ABP_AssaultRifle.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:c6ed4236f3592a7e1a02523d97cd1a282d34ae088f160f8a52106d9bae9dac89 -size 29628 +oid sha256:005e6f11205fbbf5656d90ea4b6804e9af95ac642dcec5b5d3740db056d27a1c +size 68446 diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Arms/FP_Rifle_Fire.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Arms/FP_Rifle_Fire.uasset new file mode 100644 index 00000000..d4dda72e --- /dev/null +++ b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Arms/FP_Rifle_Fire.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:36022dc118e15a1ed666013b54afe758b39a8843f82553ec5e08b728550dc28f +size 46938 diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Arms/FP_Rifle_Fire_Montage.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Arms/FP_Rifle_Fire_Montage.uasset new file mode 100644 index 00000000..f8db3e03 --- /dev/null +++ b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Arms/FP_Rifle_Fire_Montage.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2961c7686baaa3352d2ec3b1834cd2519c9618b8a3fe403ce669f1566bbf11eb +size 8248 diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Arms/FP_Rifle_Idle.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Arms/FP_Rifle_Idle.uasset index 2f5346ea..320c0293 100644 --- a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Arms/FP_Rifle_Idle.uasset +++ b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Arms/FP_Rifle_Idle.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:402035f7f32734599782698d260a4e88232b15cd2e699652156e84d80896ca7d +oid sha256:0540b48714c4e902b502a1a33515164ab230b6b00f7a59e9bc3d0f009fc73dd4 size 33326 diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Arms/FP_Rifle_Reload.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Arms/FP_Rifle_Reload.uasset index 6b7a6bd3..276fabed 100644 --- a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Arms/FP_Rifle_Reload.uasset +++ b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Arms/FP_Rifle_Reload.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:0d4cb644857a847588adbcab304c3a350af2c15d5dd606b95898e1240cb60710 +oid sha256:16117992d01e735403593c4f9fe7e9311bbc53c7a76138fd39f9ba04a85cc933 size 346213 diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Arms/FP_Rifle_Reload_Montage.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Arms/FP_Rifle_Reload_Montage.uasset new file mode 100644 index 00000000..38f6cace --- /dev/null +++ b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Arms/FP_Rifle_Reload_Montage.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:265021c990e9b355dd065cbdbe3310c3eb5b0c67286ab78d4be0c82c5598e6e4 +size 10192 diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Anims_AssaultRifle_Idle.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Anims_AssaultRifle_Idle.uasset index dd019bd7..29fca1d4 100644 --- a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Anims_AssaultRifle_Idle.uasset +++ b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Anims_AssaultRifle_Idle.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:df106a052724d5d00594ad9887274de01f529901487aacee95dd06d5cb65c871 -size 40844 +oid sha256:0fc973599e657658885dd52ee0c983e04c7e22b545e00295adb43267c571a23b +size 40905 diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Anims_Reload_Montage.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Anims_Reload_Montage.uasset new file mode 100644 index 00000000..b55b4964 --- /dev/null +++ b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Anims_Reload_Montage.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6f29ab9e5eb6b9dd678ed4892462b143421179ca064a09eb7ebb2dabf7d9abe8 +size 8112 diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Fire_Montage.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Fire_Montage.uasset new file mode 100644 index 00000000..4446d858 --- /dev/null +++ b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Fire_Montage.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3b4ef6c3ac9d2cb02eabe627e0798ad08f6422b2a37fa2226f3fbd67c9c0f85c +size 12626 diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/AssaultRifle_Skeleton.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/AssaultRifle_Skeleton.uasset index 9b9e0fd3..a6737d71 100644 --- a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/AssaultRifle_Skeleton.uasset +++ b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/AssaultRifle_Skeleton.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:a5adb6251f0ffd3b749fba1ec864e543bdf158e1102408747b7f6d680c09e10f -size 6787 +oid sha256:7c064b196738bf46558d2eae929d7f0b64d74a36c989c5b43cd94ec3af533f48 +size 7674 diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/BP_AssaultRifle.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/BP_AssaultRifle.uasset new file mode 100644 index 00000000..60a9c32b --- /dev/null +++ b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/BP_AssaultRifle.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f02340c0da02bfb790dacbe8198ac2c4acf4d8a1f09519b3ab726a36877924f0 +size 150078 diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/Pistols/AnimatedPistol/ArmsAnimations/ABP_Arms.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/Pistols/AnimatedPistol/ArmsAnimations/ABP_Arms.uasset index 365aaed2..510c52cd 100644 --- a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/Pistols/AnimatedPistol/ArmsAnimations/ABP_Arms.uasset +++ b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/Pistols/AnimatedPistol/ArmsAnimations/ABP_Arms.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:1120a6650c23f8d664cbcdd645068d431c19b44721be7835cf31787c675d02d5 -size 379926 +oid sha256:b7122ccd26a3ff4b9b55825c94ecfcbd1c2f0c9cb27bb57b83d70b7c5391cf77 +size 424792 diff --git a/EndlessVendetta/Content/__ExternalActors__/Levels/MovementTest/C/ZX/8GZK30F02QUUO234VY329I.uasset b/EndlessVendetta/Content/__ExternalActors__/Levels/MovementTest/C/ZX/8GZK30F02QUUO234VY329I.uasset index ad257aba..cbaee68d 100644 --- a/EndlessVendetta/Content/__ExternalActors__/Levels/MovementTest/C/ZX/8GZK30F02QUUO234VY329I.uasset +++ b/EndlessVendetta/Content/__ExternalActors__/Levels/MovementTest/C/ZX/8GZK30F02QUUO234VY329I.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:a795c91979a0a3f98f852190eac77b411df5940d9d6e288eb9dc00a3fa6119ad +oid sha256:1b756deb65f3b33eafc76d89fa5d22954d727c0abba8921e0c882603d66208f6 size 8031 diff --git a/EndlessVendetta/Content/__ExternalActors__/Levels/MovementTest/D/OU/O2HH4HR7YM08QPG8R3YF3R.uasset b/EndlessVendetta/Content/__ExternalActors__/Levels/MovementTest/D/OU/O2HH4HR7YM08QPG8R3YF3R.uasset new file mode 100644 index 00000000..52b6548c --- /dev/null +++ b/EndlessVendetta/Content/__ExternalActors__/Levels/MovementTest/D/OU/O2HH4HR7YM08QPG8R3YF3R.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b45245e0703e1db353e7103e5fec3c62113ce8ab21b98ad058ef07321334d327 +size 6680