Setup Custom Sneak AI Child Blueprints of Basic Enemy AI Classes

This commit is contained in:
Rafal Swierczek 2024-05-02 23:59:43 +01:00
parent af9a53f01a
commit be25a21c8e
10 changed files with 22 additions and 10 deletions

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@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1 version https://git-lfs.github.com/spec/v1
oid sha256:be7cac66a963c5acd07e702b21791b2858f76e8e5bb6a05c3994a7ecd2d81d3d oid sha256:ec7c944c43647b52da39ef0a93503915127876de138aa83f6b65a713c29e8056
size 1967015 size 1986282

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@ -17,7 +17,7 @@ public:
// Sets default values for this character's properties // Sets default values for this character's properties
AAICharacter(); AAICharacter();
UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category = "Stats") UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category = "Stats")
float CurrentHealth = 100.0f; float CurrentHealth = 100.0f;
UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category = "Stats") UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category = "Stats")
float MaxHealth = 100.0f; float MaxHealth = 100.0f;