Updated Maps to Build in Project Settings

This commit is contained in:
Rafal Swierczek 2024-05-07 00:34:12 +01:00
parent 31bdb83dcb
commit e5d0dac21a
2 changed files with 5 additions and 7 deletions

View File

@ -14,7 +14,7 @@ Build=IfProjectHasCode
BuildConfiguration=PPBC_Development
BuildTarget=
LaunchOnTarget=
StagingDirectory=(Path="")
StagingDirectory=(Path="C:/Falmouth_schoolWork/Year3/Builds/Vendetta-0.8")
FullRebuild=False
ForDistribution=False
IncludeDebugFiles=False
@ -99,22 +99,20 @@ bSkipMovies=False
-IniSectionDenylist=StorageServers
+IniSectionDenylist=HordeStorageServers
+IniSectionDenylist=StorageServers
+MapsToCook=(FilePath="/Game/Levels/ControlTutorialLevel")
+MapsToCook=(FilePath="/Game/Levels/Apartment_hit")
+MapsToCook=(FilePath="/Game/Levels/MainMenuLevel")
+MapsToCook=(FilePath="/Game/Levels/TempOpenWorld")
+MapsToCook=(FilePath="/Game/Levels/EnemyAITest")
+MapsToCook=(FilePath="/Game/Levels/OpenWorldRework")
+MapsToCook=(FilePath="/Game/BountySystem/ApartmentBounty/LevelInstances/MarketAreaEnemies")
+MapsToCook=(FilePath="/Game/BountySystem/ApartmentBounty/LevelInstances/PachinkoEnemies")
+MapsToCook=(FilePath="/Game/Levels/TempLevels/NewTutorialMap")
+MapsToCook=(FilePath="/Game/BountySystem/ApartmentBounty/LevelInstances/ApartmentWave")
+DirectoriesToAlwaysCook=(Path="/Interchange/Functions")
+DirectoriesToAlwaysCook=(Path="/Interchange/gltf")
+DirectoriesToAlwaysCook=(Path="/Interchange/Materials")
+DirectoriesToAlwaysCook=(Path="/Interchange/Pipelines")
+DirectoriesToAlwaysCook=(Path="/Interchange/Utilities")
PerPlatformBuildConfig=()
PerPlatformTargetFlavorName=()
PerPlatformBuildConfig=(("Windows", PPBC_Shipping))
PerPlatformTargetFlavorName=(("Android", "Android_ASTC"))
PerPlatformBuildTarget=()
[/Script/AsyncLoadingScreen.LoadingScreenSettings]

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