diff --git a/EndlessVendetta/.idea/.idea.EndlessVendetta/.idea/workspace.xml b/EndlessVendetta/.idea/.idea.EndlessVendetta/.idea/workspace.xml index 5beca5d8..9e1d1585 100644 --- a/EndlessVendetta/.idea/.idea.EndlessVendetta/.idea/workspace.xml +++ b/EndlessVendetta/.idea/.idea.EndlessVendetta/.idea/workspace.xml @@ -9,19 +9,15 @@ - + - - + + - - - - diff --git a/EndlessVendetta/Content/BountySystem/Waypoint/BP_Waypoint.uasset b/EndlessVendetta/Content/BountySystem/Waypoint/BP_Waypoint.uasset index 784cbe0b..3b21973c 100644 --- a/EndlessVendetta/Content/BountySystem/Waypoint/BP_Waypoint.uasset +++ b/EndlessVendetta/Content/BountySystem/Waypoint/BP_Waypoint.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:a406c3c753428efd22e472351a913e042fd0653a7430e4ee29ae7149559d92b4 -size 62287 +oid sha256:b6511ca4db97e4492dced6793261a1362cc37f48b4cbc534142af930d394cbdc +size 62240 diff --git a/EndlessVendetta/Content/Levels/MainMenuLevel.umap b/EndlessVendetta/Content/Levels/MainMenuLevel.umap index 88c665cd..6dd6c40d 100644 --- a/EndlessVendetta/Content/Levels/MainMenuLevel.umap +++ b/EndlessVendetta/Content/Levels/MainMenuLevel.umap @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:5015076ef46a0b0a06bef84fadb67659cdaad3127c3834256c74d4464b8646f6 -size 308758 +oid sha256:baf9403b33d7855cad2195c4d017e92a79de594c89dc87205e7c3c5e7fa9f6e6 +size 308710 diff --git a/EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset b/EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset index c2a34afc..68b6d69a 100644 --- a/EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset +++ b/EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:4c0ecf0ac0702cc2bd355ec050232a61c49e10f102448efbeb735a51824adef6 -size 14948 +oid sha256:26450b67609a17b75a4f99e729b760006ea8860ab33e56e4a8bfcc4eefdb7b73 +size 14831 diff --git a/EndlessVendetta/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset b/EndlessVendetta/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset index a660aa52..c5c3b84e 100644 --- a/EndlessVendetta/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset +++ b/EndlessVendetta/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:08b978a616cb421c699b3c0aaf8e8e0a4d12614c8c99eb79c6debb1a030313ee -size 43745 +oid sha256:4a60a29ad596546d481e43dfb8698842a78cc07f4a4b1000fa397cfba4e72331 +size 158206 diff --git a/EndlessVendetta/Source/EndlessVendetta/BountySystem/BountyClass.cpp b/EndlessVendetta/Source/EndlessVendetta/BountySystem/BountyClass.cpp index 576cab76..b6678d31 100644 --- a/EndlessVendetta/Source/EndlessVendetta/BountySystem/BountyClass.cpp +++ b/EndlessVendetta/Source/EndlessVendetta/BountySystem/BountyClass.cpp @@ -16,7 +16,6 @@ void ABountyClass::ActivateFirstCheckpoint() if (BountyCheckpoints.IsEmpty() || BountyCheckpoints[0] == nullptr) return; BountyCheckpoints[0]->Active = true; - // BountyCheckpoints[0]->CheckpointActivated(); BountyCheckpoints[0]->CompletedCheckpoint.AddDynamic(this, &ABountyClass::IncrementBountyCheckpoint); } @@ -24,8 +23,9 @@ void ABountyClass::DeActivateFirstCheckpoint() { if (BountyCheckpoints.IsEmpty() || BountyCheckpoints[0] == nullptr) return; + BountyCheckpoints[0]->CompletedCheckpoint.RemoveDynamic(this, &ABountyClass::IncrementBountyCheckpoint); BountyCheckpoints[0]->Active = false; - BountyCheckpoints[0]->DestroyWaypoint(); + BountyCheckpoints[0]->DestroyWaypoint(); } void ABountyClass::SpawnCheckpoints() diff --git a/EndlessVendetta/Source/EndlessVendetta/BountySystem/BountyClass.h b/EndlessVendetta/Source/EndlessVendetta/BountySystem/BountyClass.h index b0d84bf5..d34e4c77 100644 --- a/EndlessVendetta/Source/EndlessVendetta/BountySystem/BountyClass.h +++ b/EndlessVendetta/Source/EndlessVendetta/BountySystem/BountyClass.h @@ -49,7 +49,7 @@ public: virtual void ActivateFirstCheckpoint(); // De-Activate the First Checkpoint in Bounty Checkpoints - void DeActivateFirstCheckpoint(); + virtual void DeActivateFirstCheckpoint(); diff --git a/EndlessVendetta/Source/EndlessVendetta/BountySystem/MainBountyClass.cpp b/EndlessVendetta/Source/EndlessVendetta/BountySystem/MainBountyClass.cpp index aff7de9b..b4d65338 100644 --- a/EndlessVendetta/Source/EndlessVendetta/BountySystem/MainBountyClass.cpp +++ b/EndlessVendetta/Source/EndlessVendetta/BountySystem/MainBountyClass.cpp @@ -15,11 +15,18 @@ void AMainBountyClass::IncrementBountyCheckpoint() void AMainBountyClass::ActivateFirstCheckpoint() { Super::ActivateFirstCheckpoint(); + if (IsValid(OpenWorldcheckpoint)) OpenWorldcheckpoint->SpawnWaypoint(MainBountyStruct.TargetName); if (BountyCheckpoints.IsEmpty() || BountyCheckpoints[0] == nullptr) return; BountyCheckpoints[0]->SpawnWaypoint(MainBountyStruct.TargetName); } -void AMainBountyClass::SpawnOpenWorldCheckpoint() +void AMainBountyClass::DeActivateFirstCheckpoint() +{ + Super::DeActivateFirstCheckpoint(); + if (IsValid(OpenWorldcheckpoint)) OpenWorldcheckpoint->DestroyWaypoint(); +} + + void AMainBountyClass::SpawnOpenWorldCheckpoint() { if (!IsValid(OpenWorldCheckpointClass)) return; @@ -29,7 +36,7 @@ void AMainBountyClass::SpawnOpenWorldCheckpoint() FRotator Rot = OpenWorldCheckpointClass.GetDefaultObject()->GetCheckpointSpawnTransform().GetRotation().Rotator(); OpenWorldcheckpoint = GetWorld()->SpawnActor(OpenWorldCheckpointClass, Loc, Rot, SpawnParameters); - OpenWorldcheckpoint->SpawnWaypoint(BountyTitle); + ActivateFirstCheckpoint(); } void AMainBountyClass::SpawnCheckpoints() diff --git a/EndlessVendetta/Source/EndlessVendetta/BountySystem/MainBountyClass.h b/EndlessVendetta/Source/EndlessVendetta/BountySystem/MainBountyClass.h index e41b6fab..933c4a28 100644 --- a/EndlessVendetta/Source/EndlessVendetta/BountySystem/MainBountyClass.h +++ b/EndlessVendetta/Source/EndlessVendetta/BountySystem/MainBountyClass.h @@ -89,7 +89,10 @@ public: } // Overrides to Set Title of Waypoint - void ActivateFirstCheckpoint() override; + void ActivateFirstCheckpoint() override; + + // Overrides to Desapwn Waypoint from OpenWorld Checkpoint + void DeActivateFirstCheckpoint() override; diff --git a/EndlessVendetta/Source/EndlessVendetta/Characters/BountyHunterCharacter.h b/EndlessVendetta/Source/EndlessVendetta/Characters/BountyHunterCharacter.h index 1784fed4..8f4d0797 100644 --- a/EndlessVendetta/Source/EndlessVendetta/Characters/BountyHunterCharacter.h +++ b/EndlessVendetta/Source/EndlessVendetta/Characters/BountyHunterCharacter.h @@ -28,8 +28,10 @@ class ENDLESSVENDETTA_API ABountyHunterCharacter : public AEndlessVendettaCharac TArray> MainBountyClasses; // Reference to the Currently Active Main Bounty + UPROPERTY() AMainBountyClass* CurrentMainBounty; + UPROPERTY() TArray CurrentSideBounties; // Index of Currently Active Main Bounty, Used for MainBountyClasses