From 2b968af6a4e1a3b53a72438d1bfe474f5e11f792 Mon Sep 17 00:00:00 2001 From: LOUIS HORNE Date: Fri, 8 Mar 2024 09:59:52 +0000 Subject: [PATCH 1/4] Market Blockout - Collision no go Placed blockout, collision dosen't work --- EndlessVendetta/Content/Assets/Blockout/Market.uasset | 3 +++ EndlessVendetta/Content/Levels/Market_Blockout.umap | 3 +++ 2 files changed, 6 insertions(+) create mode 100644 EndlessVendetta/Content/Assets/Blockout/Market.uasset create mode 100644 EndlessVendetta/Content/Levels/Market_Blockout.umap diff --git a/EndlessVendetta/Content/Assets/Blockout/Market.uasset b/EndlessVendetta/Content/Assets/Blockout/Market.uasset new file mode 100644 index 00000000..c66e16ca --- /dev/null +++ b/EndlessVendetta/Content/Assets/Blockout/Market.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:12c28bc92c8a36e7f77bc0f36ab0192e021f8196f0050587ad88a693c15b732d +size 52741 diff --git a/EndlessVendetta/Content/Levels/Market_Blockout.umap b/EndlessVendetta/Content/Levels/Market_Blockout.umap new file mode 100644 index 00000000..8a62bfde --- /dev/null +++ b/EndlessVendetta/Content/Levels/Market_Blockout.umap @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a0ba4631d4647fd202a7b0481a073c4a30441c9eb93ae71328382c65b2d7b54b +size 11667 From 905035219d3f95d02a9fe6d6da4a8be25eb5c34f Mon Sep 17 00:00:00 2001 From: REBECCA WYNN Date: Mon, 11 Mar 2024 12:04:57 +0000 Subject: [PATCH 2/4] test blockout added my building blockouts in a temp scene (becca tests) --- .../Assets/Blockout/buildings_blockouts/BO_building_01.uasset | 3 +++ .../Assets/Blockout/buildings_blockouts/BO_building_02.uasset | 3 +++ .../Assets/Blockout/buildings_blockouts/BO_building_03.uasset | 3 +++ .../Assets/Blockout/buildings_blockouts/BO_building_04.uasset | 3 +++ .../Assets/Blockout/buildings_blockouts/BO_building_05.uasset | 3 +++ .../sA_PickupSet_1/Materials/Textures/T_Beam_01.uasset | 2 +- .../sA_PickupSet_1/Materials/Textures/T_NoiseCloud_1.uasset | 2 +- .../sA_PickupSet_1/Materials/Textures/T_NoiseCloud_2.uasset | 2 +- .../sA_PickupSet_1/Materials/Textures/T_NoiseFurry.uasset | 2 +- .../sA_Projectilevfx/Vfx/Materials/Textures/Noise00.uasset | 2 +- .../sA_Projectilevfx/Vfx/Materials/Textures/Noise000.uasset | 2 +- .../sA_Projectilevfx/Vfx/Materials/Textures/Noise01.uasset | 2 +- .../sA_Projectilevfx/Vfx/Materials/Textures/Noise02.uasset | 2 +- .../sA_Projectilevfx/Vfx/Materials/Textures/Noise03.uasset | 2 +- .../sA_Projectilevfx/Vfx/Materials/Textures/Noise04.uasset | 2 +- .../sA_Projectilevfx/Vfx/Materials/Textures/Noise06.uasset | 2 +- .../sA_Projectilevfx/Vfx/Materials/Textures/Noise07.uasset | 2 +- .../sA_Projectilevfx/Vfx/Materials/Textures/Noise08.uasset | 2 +- .../sA_Projectilevfx/Vfx/Materials/Textures/Noise09.uasset | 2 +- .../sA_Projectilevfx/Vfx/Materials/Textures/Noise10.uasset | 2 +- .../sA_Projectilevfx/Vfx/Materials/Textures/Noise11.uasset | 2 +- .../sA_Projectilevfx/Vfx/Materials/Textures/Noise12.uasset | 2 +- .../sA_Projectilevfx/Vfx/Materials/Textures/T_Beam_01.uasset | 2 +- .../sA_Rayvfx/Materials/Textures/Noise00.uasset | 2 +- .../sA_Rayvfx/Materials/Textures/Noise000.uasset | 2 +- .../sA_Rayvfx/Materials/Textures/Noise01.uasset | 2 +- .../sA_Rayvfx/Materials/Textures/Noise02.uasset | 2 +- .../sA_Rayvfx/Materials/Textures/Noise04.uasset | 2 +- .../sA_Rayvfx/Materials/Textures/Noise06.uasset | 2 +- .../sA_Rayvfx/Materials/Textures/Noise07.uasset | 2 +- .../sA_Rayvfx/Materials/Textures/Noise08.uasset | 2 +- .../sA_Rayvfx/Materials/Textures/Noise09.uasset | 2 +- .../sA_Rayvfx/Materials/Textures/Noise10.uasset | 2 +- .../sA_Rayvfx/Materials/Textures/Noise11.uasset | 2 +- .../sA_Rayvfx/Materials/Textures/Noise12.uasset | 2 +- .../sA_Rayvfx/Materials/Textures/T_Beam_01.uasset | 2 +- .../sA_SkillSet_1/Materials/Textures/Noise00.uasset | 2 +- .../sA_SkillSet_1/Materials/Textures/Noise000.uasset | 2 +- .../sA_SkillSet_1/Materials/Textures/Noise01.uasset | 2 +- .../sA_SkillSet_1/Materials/Textures/Noise02.uasset | 2 +- .../sA_SkillSet_1/Materials/Textures/Noise04.uasset | 2 +- .../sA_SkillSet_1/Materials/Textures/Noise06.uasset | 2 +- .../sA_SkillSet_1/Materials/Textures/Noise07.uasset | 2 +- .../sA_SkillSet_1/Materials/Textures/Noise08.uasset | 2 +- .../sA_SkillSet_1/Materials/Textures/Noise09.uasset | 2 +- .../sA_SkillSet_1/Materials/Textures/Noise10.uasset | 2 +- .../sA_SkillSet_1/Materials/Textures/Noise11.uasset | 2 +- .../sA_SkillSet_1/Materials/Textures/Noise12.uasset | 2 +- .../sA_SkillSet_1/Materials/Textures/T_Beam_01.uasset | 2 +- .../Materials/Textures/T_Noise10.uasset | 2 +- .../CinematicFrmaes/TimothyEliminatedSequence1.uasset | 2 +- .../CinematicFrmaes/TimothyEliminatedSequence2.uasset | 2 +- .../CinematicFrmaes/TimothyEliminatedSequence3.uasset | 2 +- .../BountyDisplay/ApartmentHitFloorPlan.uasset | 4 ++-- .../MoneyProblems/LaptopWidgets/KeyboardDrawing.uasset | 4 ++-- .../Content/BountySystem/CheckpointTips/TipDisplay.uasset | 4 ++-- .../Content/BountySystem/CheckpointTips/TipDisplay2.uasset | 4 ++-- .../Checkpoints/GadgetTutorial/GadgetTutorialIcon.uasset | 2 +- .../Waypoint/WaypointIcons/Exclamation_mark.uasset | 3 +++ .../Waypoint/WaypointIcons/Exclamation_mark_3.uasset | 3 +++ .../BountySystem/Waypoint/WaypointIcons/MainBountyIcon.uasset | 2 +- .../Waypoint/WaypointIcons/WaypointArrow_Spare.uasset | 2 +- .../Waypoint/WaypointIcons/exclamation_mark_2.uasset | 3 +++ EndlessVendetta/Content/FirstPerson/BlueRoundedBox.uasset | 4 ++-- .../ReconGadgets/VisionPulse/Ping/VisionPulsePing.uasset | 4 ++-- EndlessVendetta/Content/Levels/becca_test_level.umap | 3 +++ EndlessVendetta/Content/MainMenu/Music/Menu_maybe_3.uasset | 4 ++-- EndlessVendetta/Content/PauseMenu/PauseMenuBackground.uasset | 4 ++-- EndlessVendetta/Content/Ships/LZ_HomeHubIcon.uasset | 3 +++ EndlessVendetta/Content/Ships/LandingZoneIcon.uasset | 3 +++ 70 files changed, 100 insertions(+), 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