From 6b85e21da71c5f257ba1764ba205605c29dbc3ad Mon Sep 17 00:00:00 2001 From: Rafal Swierczek Date: Sat, 4 May 2024 21:15:17 +0100 Subject: [PATCH 01/13] Polished Mayors Office Experience Mayor looks at you with rotation lag, highlighted key inputs for basic movement, updated Mars placement and rotation speed, and Updated Mayors portrait on the bot. --- .../Content/BountySystem/CP_FinalCheckpoint.uasset | 4 ++-- .../BountySystem/CheckpointTips/WBP_CheckpointTip.uasset | 4 ++-- .../BountySystem/Tutorial/BountySpecificActors/BP_Mars.uasset | 4 ++-- .../Tutorial/BountySpecificActors/Mayor/BP_NewMayor.uasset | 4 ++-- .../Tutorial/BountySpecificActors/Mayor/MayorPortrait2.png | 3 +++ .../Tutorial/BountySpecificActors/Mayor/MayorPortrait2.uasset | 3 +++ .../Tutorial/BountySpecificActors/Mayor/WBP_MayorsFace.uasset | 4 ++-- .../Tutorial/CheckpointSpecificWidgets/LeftClick.uasset | 3 +++ .../CheckpointSpecificWidgets/MouseMovingImage.uasset | 3 +++ .../Tutorial/CheckpointSpecificWidgets/RightClick.uasset | 3 +++ .../WBP_MovementKeysHighlight.uasset | 3 +++ .../Tutorial/Checkpoints/CP_LeaveTheOffice.uasset | 4 ++-- EndlessVendetta/Content/Levels/TempLevels/NewTutorialMap.umap | 4 ++-- 13 files changed, 32 insertions(+), 14 deletions(-) create mode 100644 EndlessVendetta/Content/BountySystem/Tutorial/BountySpecificActors/Mayor/MayorPortrait2.png create mode 100644 EndlessVendetta/Content/BountySystem/Tutorial/BountySpecificActors/Mayor/MayorPortrait2.uasset create mode 100644 EndlessVendetta/Content/BountySystem/Tutorial/CheckpointSpecificWidgets/LeftClick.uasset create mode 100644 EndlessVendetta/Content/BountySystem/Tutorial/CheckpointSpecificWidgets/MouseMovingImage.uasset create mode 100644 EndlessVendetta/Content/BountySystem/Tutorial/CheckpointSpecificWidgets/RightClick.uasset create mode 100644 EndlessVendetta/Content/BountySystem/Tutorial/CheckpointSpecificWidgets/WBP_MovementKeysHighlight.uasset diff --git a/EndlessVendetta/Content/BountySystem/CP_FinalCheckpoint.uasset b/EndlessVendetta/Content/BountySystem/CP_FinalCheckpoint.uasset index b310d603..8410443f 100644 --- a/EndlessVendetta/Content/BountySystem/CP_FinalCheckpoint.uasset +++ b/EndlessVendetta/Content/BountySystem/CP_FinalCheckpoint.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:22751ef9ea986edb12ee293a3650e2a26030d691c91b5675b479cfe3cb6c840a -size 41878 +oid sha256:3db7ff5fac775da1e05b12c5946cfa130f1e7fc5e90c6eb5eeb7ffb212894bd2 +size 29838 diff --git a/EndlessVendetta/Content/BountySystem/CheckpointTips/WBP_CheckpointTip.uasset b/EndlessVendetta/Content/BountySystem/CheckpointTips/WBP_CheckpointTip.uasset index aa3e7c5e..9e70e0be 100644 --- a/EndlessVendetta/Content/BountySystem/CheckpointTips/WBP_CheckpointTip.uasset +++ b/EndlessVendetta/Content/BountySystem/CheckpointTips/WBP_CheckpointTip.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid 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a/EndlessVendetta/Content/BountySystem/Tutorial/BountySpecificActors/Mayor/MayorPortrait2.uasset b/EndlessVendetta/Content/BountySystem/Tutorial/BountySpecificActors/Mayor/MayorPortrait2.uasset new file mode 100644 index 00000000..a0b20fb3 --- /dev/null +++ b/EndlessVendetta/Content/BountySystem/Tutorial/BountySpecificActors/Mayor/MayorPortrait2.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4e7bd86ff1d073d7e0089aa24ac949d152c3823fc17e007a5776cf056bde3be2 +size 347132 diff --git a/EndlessVendetta/Content/BountySystem/Tutorial/BountySpecificActors/Mayor/WBP_MayorsFace.uasset b/EndlessVendetta/Content/BountySystem/Tutorial/BountySpecificActors/Mayor/WBP_MayorsFace.uasset index b726cdcd..aa9ef8d8 100644 --- a/EndlessVendetta/Content/BountySystem/Tutorial/BountySpecificActors/Mayor/WBP_MayorsFace.uasset +++ b/EndlessVendetta/Content/BountySystem/Tutorial/BountySpecificActors/Mayor/WBP_MayorsFace.uasset @@ -1,3 +1,3 @@ version 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00000000..61d06a00 --- /dev/null +++ b/EndlessVendetta/Content/BountySystem/Tutorial/CheckpointSpecificWidgets/WBP_MovementKeysHighlight.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:543b37a946e76fc396a7897dfb09f9c1cdab358a3a5627ec86ef3eba12a6dae3 +size 128030 diff --git a/EndlessVendetta/Content/BountySystem/Tutorial/Checkpoints/CP_LeaveTheOffice.uasset b/EndlessVendetta/Content/BountySystem/Tutorial/Checkpoints/CP_LeaveTheOffice.uasset index 77ee682a..cf13c790 100644 --- a/EndlessVendetta/Content/BountySystem/Tutorial/Checkpoints/CP_LeaveTheOffice.uasset +++ b/EndlessVendetta/Content/BountySystem/Tutorial/Checkpoints/CP_LeaveTheOffice.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:3b94b929b26153b86830cbcd40218b261b644f6dad8be27409b22a9dba194506 -size 30937 +oid sha256:4aaa0f916d3958b4a66bd19a9c923169791fc5b8f45ee62196fefa8f9bc8fcd8 +size 58808 diff --git a/EndlessVendetta/Content/Levels/TempLevels/NewTutorialMap.umap b/EndlessVendetta/Content/Levels/TempLevels/NewTutorialMap.umap index eef08f24..9f8cfbd8 100644 --- a/EndlessVendetta/Content/Levels/TempLevels/NewTutorialMap.umap +++ b/EndlessVendetta/Content/Levels/TempLevels/NewTutorialMap.umap @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:ffe44882cd777b8951a82d837b744fe731a4379fca743437327c042e5d277903 -size 1983531 +oid sha256:8c6cace7870073773f6dfe0ef7a70054b14caa8c43b74886590eb925d9efdd8b +size 1984042 From b9ee1017580df7869361de355a00b116a66d7f82 Mon Sep 17 00:00:00 2001 From: Rafal Swierczek Date: Mon, 6 May 2024 13:22:15 +0100 Subject: [PATCH 02/13] Added Key Highlights for Parkour Area --- .../CheckpointSpecificWidgets/WBP_ParkourKeyHighlight.uasset | 3 +++ .../Tutorial/Checkpoints/CP_GoThroughMaintenenceArea.uasset | 4 ++-- .../Content/StarterContent/Architecture/Floor_400x400.uasset | 4 ++-- .../StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset | 4 ++-- 4 files changed, 9 insertions(+), 6 deletions(-) create mode 100644 EndlessVendetta/Content/BountySystem/Tutorial/CheckpointSpecificWidgets/WBP_ParkourKeyHighlight.uasset diff --git a/EndlessVendetta/Content/BountySystem/Tutorial/CheckpointSpecificWidgets/WBP_ParkourKeyHighlight.uasset b/EndlessVendetta/Content/BountySystem/Tutorial/CheckpointSpecificWidgets/WBP_ParkourKeyHighlight.uasset new file mode 100644 index 00000000..4caabbed --- /dev/null +++ b/EndlessVendetta/Content/BountySystem/Tutorial/CheckpointSpecificWidgets/WBP_ParkourKeyHighlight.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cb55f6bb252aa25f5965c408a668f6a3544a7eb79acf78085628a84f6c34cc93 +size 130871 diff --git a/EndlessVendetta/Content/BountySystem/Tutorial/Checkpoints/CP_GoThroughMaintenenceArea.uasset b/EndlessVendetta/Content/BountySystem/Tutorial/Checkpoints/CP_GoThroughMaintenenceArea.uasset index 6632da62..86fb1d4e 100644 --- a/EndlessVendetta/Content/BountySystem/Tutorial/Checkpoints/CP_GoThroughMaintenenceArea.uasset +++ b/EndlessVendetta/Content/BountySystem/Tutorial/Checkpoints/CP_GoThroughMaintenenceArea.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:31e4e7f217419e49be908d4aad1ac4ca09b915012bb1f58564703131374bc37f -size 43085 +oid sha256:abda8dc684f3634ce3a4409c48e0c2e4419a209029baed0f401ee0b0982ef474 +size 68359 diff --git a/EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset b/EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset index e10298b6..c2a34afc 100644 --- a/EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset +++ b/EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:96569680216a5e07759f716f3e981b595a313146f0157f24915d1d4215ff1d96 -size 14831 +oid sha256:4c0ecf0ac0702cc2bd355ec050232a61c49e10f102448efbeb735a51824adef6 +size 14948 diff --git a/EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset b/EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset index 0f990580..ec80ba62 100644 --- a/EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset +++ b/EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:bc35eb2d43a47427d30aba0196f9eac90d089dd3abca319528c5d25c83510d0d -size 72364642 +oid sha256:ba26bf988021022a698c394e672f5bfe1e3053c19ae21f8a280b6bcb476dbc36 +size 66790690 From e2d45b288d89ffb6265486af610a309a4530d501 Mon Sep 17 00:00:00 2001 From: Rafal Swierczek Date: Mon, 6 May 2024 14:16:55 +0100 Subject: [PATCH 03/13] Added Extra UI Elements to Gun Range Checkpoint --- .../GunRangeMechanics/Target/BP_Target.uasset | 4 ++-- .../CheckpointSpecificWidgets/WBP_GunKeyHighlight.uasset | 3 +++ .../WBP_MovementKeysHighlight.uasset | 4 ++-- .../CheckpointSpecificWidgets/WBP_ParkourKeyHighlight.uasset | 4 ++-- .../CheckpointSpecificWidgets/WBP_TargetHighlight.uasset | 3 +++ .../Tutorial/Checkpoints/CP_ShootTheTargets.uasset | 4 ++-- .../Dialogue/Testing/Waypoint/TempMayorWaypoint.uasset | 4 ++-- .../Dialogue/Testing/Waypoint/WBP_TempMayorWaypoint.uasset | 3 --- .../AnimatedPistol/BP_BasePistolWeapon_Animated.uasset | 4 ++-- EndlessVendetta/Content/Levels/TempLevels/NewTutorialMap.umap | 4 ++-- .../Content/StarterContent/Architecture/Floor_400x400.uasset | 4 ++-- .../StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset | 4 ++-- 12 files changed, 24 insertions(+), 21 deletions(-) create mode 100644 EndlessVendetta/Content/BountySystem/Tutorial/CheckpointSpecificWidgets/WBP_GunKeyHighlight.uasset create mode 100644 EndlessVendetta/Content/BountySystem/Tutorial/CheckpointSpecificWidgets/WBP_TargetHighlight.uasset delete mode 100644 EndlessVendetta/Content/Dialogue/Testing/Waypoint/WBP_TempMayorWaypoint.uasset diff --git 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a/EndlessVendetta/Content/Levels/TempLevels/NewTutorialMap.umap +++ b/EndlessVendetta/Content/Levels/TempLevels/NewTutorialMap.umap @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:779f410300e9479be5c628ab8937d0cfbe14213fe3b439f7264cccc7ea621114 -size 1988590 +oid sha256:7f5fe68189c45df98b0f2f37dcf2fc3c42b27908927700b7c1c8d57ccf5dadeb +size 1989217 From cd09b9cdb11cb0ed15edd329638a41df7e8a61a7 Mon Sep 17 00:00:00 2001 From: PHILIP WHITE Date: Mon, 6 May 2024 17:24:32 +0100 Subject: [PATCH 05/13] Add Edited & Rigged Assault Rifle to Engine --- .../AssaultRifles/Assault_Rifle/AssaultRifle.uasset | 3 +++ .../AssaultRifles/Assault_Rifle/AssaultRifle_Skeleton.uasset | 3 +++ .../AssaultRifles/Assault_Rifle/Assault_Riffle_Low.uasset | 3 --- .../Assault_Rifle_Textures/Assault_Rifle_Handle.uasset | 4 ++-- .../Assault_Rifle/Assault_Rifle_Textures/Dark_Metal.uasset | 4 ++-- .../Assault_Rifle/Assault_Rifle_Textures/MId_Grey.uasset | 4 ++-- .../Assault_Rifle/Assault_Rifle_Textures/Silver_Metal.uasset | 4 ++-- .../BaseWeapons/AssaultRifles/Assault_Rifle/OLD.uasset | 3 +++ 8 files changed, 17 insertions(+), 11 deletions(-) create mode 100644 EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/AssaultRifle.uasset create mode 100644 EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/AssaultRifle_Skeleton.uasset delete mode 100644 EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Assault_Riffle_Low.uasset create mode 100644 EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/OLD.uasset diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/AssaultRifle.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/AssaultRifle.uasset new file mode 100644 index 00000000..327862c7 --- /dev/null +++ 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b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Assault_Riffle_Low.uasset deleted file mode 100644 index 0c632f46..00000000 --- a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Assault_Riffle_Low.uasset +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:25ec4736bbd356468fe9f1fc105590ce0ce18de701e58c1f1e0a7101459fd698 -size 353641 diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Assault_Rifle_Textures/Assault_Rifle_Handle.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Assault_Rifle_Textures/Assault_Rifle_Handle.uasset index 88fc4dec..e8c482c4 100644 --- a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Assault_Rifle_Textures/Assault_Rifle_Handle.uasset +++ 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b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/OLD.uasset new file mode 100644 index 00000000..650be87a --- /dev/null +++ b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/OLD.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:aa272ddc475cfdf818c7f312a049dd8b73946c1387e8a31439b83b40cf863438 +size 353899 From 502f41884ed7f0eedcccbb2d712a4cae8e62b013 Mon Sep 17 00:00:00 2001 From: PHILIP WHITE Date: Mon, 6 May 2024 17:24:57 +0100 Subject: [PATCH 06/13] Add Assault Rifle Animations for Firing & Idle --- .../Rifle/AssaultRifle_Anims_AssaultRifle_Fire.uasset | 3 +++ .../Rifle/AssaultRifle_Anims_AssaultRifle_Idle.uasset | 3 +++ 2 files changed, 6 insertions(+) create mode 100644 EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Anims_AssaultRifle_Fire.uasset create mode 100644 EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Anims_AssaultRifle_Idle.uasset diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Anims_AssaultRifle_Fire.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Anims_AssaultRifle_Fire.uasset new file mode 100644 index 00000000..0bbb54b4 --- /dev/null +++ b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Anims_AssaultRifle_Fire.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a9119a99d799513978736015e51ca86b2732f10fc2a5834ef4b6ee13a38797db +size 54444 diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Anims_AssaultRifle_Idle.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Anims_AssaultRifle_Idle.uasset new file mode 100644 index 00000000..dd019bd7 --- /dev/null +++ b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Anims_AssaultRifle_Idle.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:df106a052724d5d00594ad9887274de01f529901487aacee95dd06d5cb65c871 +size 40844 From a3368bc647d5854bbfb16797f406315f63be528a Mon Sep 17 00:00:00 2001 From: Rafal Swierczek Date: Mon, 6 May 2024 17:51:13 +0100 Subject: [PATCH 07/13] Updated Gadget, Gadget Workbench, Restricted Area and Interaction Propmt UI --- EndlessVendetta/Content/AI/UI_RestrictedZone.uasset | 4 ++-- .../Checkpoints/GadgetTutorial/WBP_GadgetMenu.uasset | 3 --- .../Tutorial/GadgetGamemode/BP_CombatWorkbench.uasset | 4 ++-- .../Tutorial/GadgetGamemode/BP_ReconWorkbench.uasset | 4 ++-- .../Tutorial/GadgetGamemode/Widgets/WBP_GadgetMenu.uasset | 3 +++ .../Content/FirstPerson/Blueprints/WBP_InteractPrompt.uasset | 4 ++-- .../CombatGadgets/HeatBlast/WBP_HeatBlastDisplay.uasset | 4 ++-- .../ReconGadgets/VisionPulse/WBP_VisionPulseScreen.uasset | 4 ++-- .../Content/StarterContent/Architecture/Floor_400x400.uasset | 2 +- .../Source/EndlessVendetta/EndlessVendettaCharacter.cpp | 4 ++++ 10 files changed, 20 insertions(+), 16 deletions(-) delete mode 100644 EndlessVendetta/Content/BountySystem/Legacy/TutorialFacility/Checkpoints/GadgetTutorial/WBP_GadgetMenu.uasset create mode 100644 EndlessVendetta/Content/BountySystem/Tutorial/GadgetGamemode/Widgets/WBP_GadgetMenu.uasset diff --git a/EndlessVendetta/Content/AI/UI_RestrictedZone.uasset b/EndlessVendetta/Content/AI/UI_RestrictedZone.uasset index 49cdb961..334e34e4 100644 --- a/EndlessVendetta/Content/AI/UI_RestrictedZone.uasset +++ b/EndlessVendetta/Content/AI/UI_RestrictedZone.uasset @@ -1,3 +1,3 @@ version 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--- a/EndlessVendetta/Content/BountySystem/Tutorial/GadgetGamemode/BP_CombatWorkbench.uasset +++ b/EndlessVendetta/Content/BountySystem/Tutorial/GadgetGamemode/BP_CombatWorkbench.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:731cf480f9156c21d7c97b239ee3affbc32406e67ddb98536a5c52d687b2f4d8 -size 45241 +oid sha256:9e076b7f1821ef8b3968c77fe6cea43ebb0694dbe2e60fd10cadde6d4877fa1a +size 45298 diff --git a/EndlessVendetta/Content/BountySystem/Tutorial/GadgetGamemode/BP_ReconWorkbench.uasset b/EndlessVendetta/Content/BountySystem/Tutorial/GadgetGamemode/BP_ReconWorkbench.uasset index b6f9cb38..cae7c76d 100644 --- a/EndlessVendetta/Content/BountySystem/Tutorial/GadgetGamemode/BP_ReconWorkbench.uasset +++ b/EndlessVendetta/Content/BountySystem/Tutorial/GadgetGamemode/BP_ReconWorkbench.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:7ba3dc4169679f8c6480fe814227630833bc07368af4e0b8bf9a13acd909b67e -size 53969 +oid 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-oid sha256:f3d62c5e71e9b50d7818b4536aace4d35b174725a8fa508f73659f81019c4e30 -size 39596 +oid sha256:a851dda4f10d65992f3ca42f2a65d3cd05d9453ddc14b8cd0c85d46d2103eafb +size 38772 diff --git a/EndlessVendetta/Content/Gadgets/CombatGadgets/HeatBlast/WBP_HeatBlastDisplay.uasset b/EndlessVendetta/Content/Gadgets/CombatGadgets/HeatBlast/WBP_HeatBlastDisplay.uasset index 172b8350..20dcf00e 100644 --- a/EndlessVendetta/Content/Gadgets/CombatGadgets/HeatBlast/WBP_HeatBlastDisplay.uasset +++ b/EndlessVendetta/Content/Gadgets/CombatGadgets/HeatBlast/WBP_HeatBlastDisplay.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:9705fc014e83f6f110cbef6811ca1980e53f628112a7a81382f76039596efce2 -size 151806 +oid sha256:65d877b260192fdd0275020549fb2c08452110ff956ce7b0ebc8ffcfc7fc0ecf +size 149045 diff --git a/EndlessVendetta/Content/Gadgets/ReconGadgets/VisionPulse/WBP_VisionPulseScreen.uasset b/EndlessVendetta/Content/Gadgets/ReconGadgets/VisionPulse/WBP_VisionPulseScreen.uasset index 6d7561a9..ddbaa8ab 100644 --- a/EndlessVendetta/Content/Gadgets/ReconGadgets/VisionPulse/WBP_VisionPulseScreen.uasset +++ b/EndlessVendetta/Content/Gadgets/ReconGadgets/VisionPulse/WBP_VisionPulseScreen.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:838184b1f7f7635a4f0aaee27ddf6b8e22b864e5dc6d8294e095d6e4cf4430aa -size 197632 +oid sha256:9fc906a7f1862a9a3a67b020aabe028e0fc0b7cc44ac4c8d0a6bdbefb1e7ee9e +size 191505 diff --git a/EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset b/EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset index 7be6cc99..4be17980 100644 --- a/EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset +++ b/EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:6e221e6841cd1d11fe2c3670ec1e4e1d5ed61122cc9cc57a87f58b5b851a9faf +oid sha256:82f0a25d3459152a411697a1299f3c8a438f16aac05a6be1e517b0fce36ddab3 size 14831 diff --git a/EndlessVendetta/Source/EndlessVendetta/EndlessVendettaCharacter.cpp b/EndlessVendetta/Source/EndlessVendetta/EndlessVendettaCharacter.cpp index 4a17f488..3fd0666e 100644 --- a/EndlessVendetta/Source/EndlessVendetta/EndlessVendettaCharacter.cpp +++ b/EndlessVendetta/Source/EndlessVendetta/EndlessVendettaCharacter.cpp @@ -884,6 +884,10 @@ bool AEndlessVendettaCharacter::UpdateGadgetType(TSubclassOf NewGad GadgetManager->SpawnGadget(NewGadgetClass, Cast(PlayersCamera)); break; } + + if (NewGadgetClass.GetDefaultObject()->IsA(AReconGadget::StaticClass())) ToggleRecon(); + else if (NewGadgetClass.GetDefaultObject()->IsA(ACombatGadget::StaticClass())) ToggleCombat(); + return true; } From 24547fca36dda7ba2a823190fe1b3f986fc757b8 Mon Sep 17 00:00:00 2001 From: Rafal Swierczek Date: Mon, 6 May 2024 19:17:08 +0100 Subject: [PATCH 08/13] Polished Sneak Area Checkpoints --- .../Content/BountySystem/CP_FinalCheckpoint.uasset | 4 ++-- .../Tutorial/BountySpecificActors/SneakAI/WBP_Spotted.uasset | 4 ++-- .../CheckpointSpecificWidgets/WBP_ReconKeyHighlight.uasset | 3 +++ .../BountySystem/Tutorial/Checkpoints/CP_SneakTraining.uasset | 4 ++-- .../Tutorial/CinematicSequences/WBP_LeaveSpaceStation.uasset | 4 ++-- EndlessVendetta/Content/Levels/TempLevels/NewTutorialMap.umap | 4 ++-- .../Content/StarterContent/Architecture/Floor_400x400.uasset | 2 +- 7 files changed, 14 insertions(+), 11 deletions(-) create mode 100644 EndlessVendetta/Content/BountySystem/Tutorial/CheckpointSpecificWidgets/WBP_ReconKeyHighlight.uasset diff --git a/EndlessVendetta/Content/BountySystem/CP_FinalCheckpoint.uasset b/EndlessVendetta/Content/BountySystem/CP_FinalCheckpoint.uasset index 8410443f..8c005d8f 100644 --- a/EndlessVendetta/Content/BountySystem/CP_FinalCheckpoint.uasset +++ b/EndlessVendetta/Content/BountySystem/CP_FinalCheckpoint.uasset @@ -1,3 +1,3 @@ version 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b/EndlessVendetta/Content/BountySystem/Tutorial/CheckpointSpecificWidgets/WBP_ReconKeyHighlight.uasset new file mode 100644 index 00000000..42b1162d --- /dev/null +++ b/EndlessVendetta/Content/BountySystem/Tutorial/CheckpointSpecificWidgets/WBP_ReconKeyHighlight.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bdb826a7715890edb30567cdb49885f5f4486006d093d58f08da30da31e7c372 +size 126150 diff --git a/EndlessVendetta/Content/BountySystem/Tutorial/Checkpoints/CP_SneakTraining.uasset b/EndlessVendetta/Content/BountySystem/Tutorial/Checkpoints/CP_SneakTraining.uasset index c5023c0f..549d08d7 100644 --- a/EndlessVendetta/Content/BountySystem/Tutorial/Checkpoints/CP_SneakTraining.uasset +++ b/EndlessVendetta/Content/BountySystem/Tutorial/Checkpoints/CP_SneakTraining.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:a1c8b326de04b125611410362b4211271e0a3695ac94f73d178624cb201a58ba -size 132899 +oid sha256:c32f3ff1e365163671b67d97e96ed63210be0254a850221b9bca10a1a16d0ceb +size 204383 diff --git a/EndlessVendetta/Content/BountySystem/Tutorial/CinematicSequences/WBP_LeaveSpaceStation.uasset b/EndlessVendetta/Content/BountySystem/Tutorial/CinematicSequences/WBP_LeaveSpaceStation.uasset index a6f9a73f..3c613788 100644 --- a/EndlessVendetta/Content/BountySystem/Tutorial/CinematicSequences/WBP_LeaveSpaceStation.uasset +++ b/EndlessVendetta/Content/BountySystem/Tutorial/CinematicSequences/WBP_LeaveSpaceStation.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:af20505585bbfe12b5a8c59bc7c27d18b6454ea07e37a97217535a031e0e36d3 -size 82386 +oid sha256:35547bdc7de7f44a838d0504d59cb86a56b80a0a2ff8e6e2aaf549703d4c766b +size 84397 diff --git a/EndlessVendetta/Content/Levels/TempLevels/NewTutorialMap.umap b/EndlessVendetta/Content/Levels/TempLevels/NewTutorialMap.umap index 34b57e63..10bb9043 100644 --- a/EndlessVendetta/Content/Levels/TempLevels/NewTutorialMap.umap +++ b/EndlessVendetta/Content/Levels/TempLevels/NewTutorialMap.umap @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:7f5fe68189c45df98b0f2f37dcf2fc3c42b27908927700b7c1c8d57ccf5dadeb -size 1989217 +oid sha256:9943d610b695c0d592ef1f7b1db30c328fa0b1cc1ee8206ed3a1cf7bda023028 +size 1988094 diff --git a/EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset b/EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset index 4be17980..8703042f 100644 --- a/EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset +++ b/EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:82f0a25d3459152a411697a1299f3c8a438f16aac05a6be1e517b0fce36ddab3 +oid sha256:14575c4efb8f9186d1424de2e2db09671ede948edc7a8958796828af0fc227fb size 14831 From 63ef29f9bfa71fa837ddf904fd09994a027bc95d Mon Sep 17 00:00:00 2001 From: PHILIP WHITE Date: Mon, 6 May 2024 20:26:14 +0100 Subject: [PATCH 09/13] Add Rifle Reload Animation to Engine --- .../AssaultRifles/Assault_Rifle/ABP_AssaultRifle.uasset | 3 +++ .../Animations/Rifle/AssaultRifle_Anims_Reload.uasset | 3 +++ 2 files changed, 6 insertions(+) create mode 100644 EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/ABP_AssaultRifle.uasset create mode 100644 EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Anims_Reload.uasset diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/ABP_AssaultRifle.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/ABP_AssaultRifle.uasset new file mode 100644 index 00000000..c2918099 --- /dev/null +++ b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/ABP_AssaultRifle.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c6ed4236f3592a7e1a02523d97cd1a282d34ae088f160f8a52106d9bae9dac89 +size 29628 diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Anims_Reload.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Anims_Reload.uasset new file mode 100644 index 00000000..bab1e15d --- /dev/null +++ b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Anims_Reload.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6dc960cb1ee3668f56b26778a2122ba1961c421cab1819698665f8f8f6550c2c +size 271592 From 2ede3ef493e9dccea50c8f69357968d846d4f554 Mon Sep 17 00:00:00 2001 From: PHILIP WHITE Date: Mon, 6 May 2024 20:27:20 +0100 Subject: [PATCH 10/13] Add Idle & Reload Arms Animation to Engine --- .../Assault_Rifle/Animations/Arms/FP_Rifle_Idle.uasset | 3 +++ .../Assault_Rifle/Animations/Arms/FP_Rifle_Reload.uasset | 3 +++ .../FirstPersonArms/Character/Mesh/SK_Mannequin_Arms.uasset | 4 ++-- .../Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset | 4 ++-- 4 files changed, 10 insertions(+), 4 deletions(-) create mode 100644 EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Arms/FP_Rifle_Idle.uasset create mode 100644 EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Arms/FP_Rifle_Reload.uasset diff --git a/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Arms/FP_Rifle_Idle.uasset b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Arms/FP_Rifle_Idle.uasset new file mode 100644 index 00000000..2f5346ea --- /dev/null +++ b/EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Arms/FP_Rifle_Idle.uasset @@ -0,0 +1,3 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a/EndlessVendetta/Content/FirstPersonArms/Character/Mesh/SK_Mannequin_Arms.uasset +++ b/EndlessVendetta/Content/FirstPersonArms/Character/Mesh/SK_Mannequin_Arms.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:0b5e2637772c5e14185997df73ef2f30c8daf071f197892c810169248315d130 -size 2785824 +oid sha256:06bc78b85752c93c0eb79f8d0746b4ad5de2fe185ff253a2da4a9f528deef1e8 +size 2785852 diff --git a/EndlessVendetta/Content/FirstPersonArms/Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset b/EndlessVendetta/Content/FirstPersonArms/Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset index 42e48143..36e8f689 100644 --- a/EndlessVendetta/Content/FirstPersonArms/Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset +++ b/EndlessVendetta/Content/FirstPersonArms/Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:31e46415fa3a46c4eb1a6c2caa24bb86f061176cc0ad3fb575ed06d3631f7960 -size 23756 +oid 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.../AssaultRifles/Assault_Rifle/BP_AssaultRifle.uasset | 3 +++ .../Pistols/AnimatedPistol/ArmsAnimations/ABP_Arms.uasset | 4 ++-- .../Levels/MovementTest/C/ZX/8GZK30F02QUUO234VY329I.uasset | 2 +- .../Levels/MovementTest/D/OU/O2HH4HR7YM08QPG8R3YF3R.uasset | 3 +++ 15 files changed, 34 insertions(+), 13 deletions(-) create mode 100644 EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Arms/FP_Rifle_Fire.uasset create mode 100644 EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Arms/FP_Rifle_Fire_Montage.uasset create mode 100644 EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Arms/FP_Rifle_Reload_Montage.uasset create mode 100644 EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/AssaultRifles/Assault_Rifle/Animations/Rifle/AssaultRifle_Anims_Reload_Montage.uasset create mode 100644 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version https://git-lfs.github.com/spec/v1 -oid sha256:8ef1c7406fcc0b84cb8f16c8c71e9576967199ddceef46f3f4d1f777189b828e -size 43609450 +oid sha256:c2f3bf12ebafae1bd8e6117286cfe78efcbc0684833125d64d9fb8e6d85c013d +size 43617790 diff --git a/EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset b/EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset index 8703042f..c2a34afc 100644 --- a/EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset +++ b/EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:14575c4efb8f9186d1424de2e2db09671ede948edc7a8958796828af0fc227fb -size 14831 +oid sha256:4c0ecf0ac0702cc2bd355ec050232a61c49e10f102448efbeb735a51824adef6 +size 14948 diff --git a/EndlessVendetta/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset b/EndlessVendetta/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset index c5c3b84e..fe242b5d 100644 --- a/EndlessVendetta/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset +++ b/EndlessVendetta/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:4a60a29ad596546d481e43dfb8698842a78cc07f4a4b1000fa397cfba4e72331 -size 158206 +oid sha256:4a1c0f03812e76c670e883b817ef5f6a979423fedd4b1e48e19d776bd95b7d80 +size 43745 From e5d0dac21aaf690ca5c74175423380d5db918b05 Mon Sep 17 00:00:00 2001 From: Rafal Swierczek Date: Tue, 7 May 2024 00:34:12 +0100 Subject: [PATCH 13/13] Updated Maps to Build in Project Settings --- EndlessVendetta/Config/DefaultGame.ini | 10 ++++------ EndlessVendetta/Content/Levels/MainMenuLevel.umap | 2 +- 2 files changed, 5 insertions(+), 7 deletions(-) diff --git a/EndlessVendetta/Config/DefaultGame.ini b/EndlessVendetta/Config/DefaultGame.ini index a9ef3f61..5e30bff6 100644 --- a/EndlessVendetta/Config/DefaultGame.ini +++ b/EndlessVendetta/Config/DefaultGame.ini @@ -14,7 +14,7 @@ Build=IfProjectHasCode BuildConfiguration=PPBC_Development BuildTarget= LaunchOnTarget= -StagingDirectory=(Path="") +StagingDirectory=(Path="C:/Falmouth_schoolWork/Year3/Builds/Vendetta-0.8") FullRebuild=False ForDistribution=False IncludeDebugFiles=False @@ -99,22 +99,20 @@ bSkipMovies=False -IniSectionDenylist=StorageServers +IniSectionDenylist=HordeStorageServers +IniSectionDenylist=StorageServers -+MapsToCook=(FilePath="/Game/Levels/ControlTutorialLevel") +MapsToCook=(FilePath="/Game/Levels/Apartment_hit") +MapsToCook=(FilePath="/Game/Levels/MainMenuLevel") -+MapsToCook=(FilePath="/Game/Levels/TempOpenWorld") -+MapsToCook=(FilePath="/Game/Levels/EnemyAITest") +MapsToCook=(FilePath="/Game/Levels/OpenWorldRework") +MapsToCook=(FilePath="/Game/BountySystem/ApartmentBounty/LevelInstances/MarketAreaEnemies") +MapsToCook=(FilePath="/Game/BountySystem/ApartmentBounty/LevelInstances/PachinkoEnemies") +MapsToCook=(FilePath="/Game/Levels/TempLevels/NewTutorialMap") ++MapsToCook=(FilePath="/Game/BountySystem/ApartmentBounty/LevelInstances/ApartmentWave") +DirectoriesToAlwaysCook=(Path="/Interchange/Functions") +DirectoriesToAlwaysCook=(Path="/Interchange/gltf") +DirectoriesToAlwaysCook=(Path="/Interchange/Materials") +DirectoriesToAlwaysCook=(Path="/Interchange/Pipelines") +DirectoriesToAlwaysCook=(Path="/Interchange/Utilities") -PerPlatformBuildConfig=() -PerPlatformTargetFlavorName=() +PerPlatformBuildConfig=(("Windows", PPBC_Shipping)) +PerPlatformTargetFlavorName=(("Android", "Android_ASTC")) PerPlatformBuildTarget=() [/Script/AsyncLoadingScreen.LoadingScreenSettings] diff --git a/EndlessVendetta/Content/Levels/MainMenuLevel.umap b/EndlessVendetta/Content/Levels/MainMenuLevel.umap index a4f7d967..0c7bb201 100644 --- a/EndlessVendetta/Content/Levels/MainMenuLevel.umap +++ b/EndlessVendetta/Content/Levels/MainMenuLevel.umap @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:9a9f03b3b926af4e81dec91674b52c2d3e69adb57d38530de6efe72277c76332 +oid sha256:02234f778d4e4a3356df13348110f57dcb921a000a21f6a6005f94cc04188ff7 size 1025361