Commit Graph

1268 Commits

Author SHA1 Message Date
Louis Horne
263caaffad Merge art Appartment branch into art Miami branch 2024-05-01 01:30:40 +01:00
CHRIS FARRER
cc9d590cfc Added Trash Bin and Can with textures 2024-04-30 14:00:09 +01:00
Rafal Swierczek
456730f263 Merge remote-tracking branch 'origin/dev' into TutorialStealthAreaCheckpoints 2024-04-30 11:35:21 +01:00
LOUIS HORNE
7f2e481d3c Added fire extinguisher, billboard, garage kit 2024-04-29 18:48:39 +01:00
59928b697e Add Inventory Right Click Context Menu 2024-04-29 18:35:19 +01:00
Rafal Swierczek
553a100aaa Created Retrieve Weapon Checkpoint 2024-04-29 17:21:15 +01:00
921cf41e1c Bugfix No Voice Over Data 2024-04-29 17:05:08 +01:00
2acea77079 Add UI Fonts to Engine 2024-04-29 15:58:40 +01:00
Rafal Swierczek
8adae0d977 Shortened Combat Training Introduction Cinematic 2024-04-29 13:26:28 +01:00
Rafal Swierczek
131072c9c8 Reduced Wave Mini Game Duration and Increased Wave Density 2024-04-29 11:43:14 +01:00
KACPER Szelest
a56cf9dce5 Added all voice lines in folders into the game folder 2024-04-26 17:35:33 +01:00
MADELINE SPRUCE
0ee0887fe6 Added dinnig room textures to scene 2024-04-26 11:23:09 +01:00
MADELINE SPRUCE
2ffd595f4b Added Assault Riffle Low Poly 2024-04-26 10:06:43 +01:00
b62d7d75de Add Recent Blueprint Plugin 2024-04-26 03:30:26 +01:00
a5e8a8db13 Update Dialogue System to Handle Voice Overs 2024-04-26 03:23:22 +01:00
7bbbb5b830 Update AI for Increased Rotation Speed and Investigation Speed 2024-04-26 03:05:39 +01:00
8bca6dd4c5 Merge remote-tracking branch 'origin/dev' into Music-System
# Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_MainCharacter.uasset
2024-04-26 02:59:12 +01:00
75fc2e0aca Update Music System to Be Responsive 2024-04-26 02:53:28 +01:00
LOUIS HORNE
855ccd6c01 Updated PhoneBox 2024-04-25 17:47:30 +01:00
LOUIS HORNE
7e6b502360 Added Neon Signs Placed Manhole covers 2024-04-25 15:21:16 +01:00
MH261677
3ee125c931 Merged Final Area to New Tutorial Map and fixed extra issues 2024-04-25 10:10:05 +01:00
MH261677
3f87f9cbaa Created Final Area of Tutorial 2024-04-25 09:23:46 +01:00
LOUIS HORNE
bfc79a80d1 Merge remote-tracking branch 'origin/Outside-Lighting-Pass' into Environment-Miami
# Conflicts:
#	EndlessVendetta/Content/Levels/OpenWorldRework.umap
2024-04-24 17:28:00 +01:00
LOUIS HORNE
dd8b227839 Added Phonebox and Manhole Cover 2024-04-24 17:27:23 +01:00
REBECCA WYNN
0ed87ef441 cont. inerior and exterior of parlour
also added quick general particle effect alongside dressing the building
2024-04-24 17:08:31 +01:00
MH261677
46de66e5ed Fixed Merge Errors 2024-04-24 16:42:35 +01:00
MH261677
e00ae75cc4 Merge branch 'proper-loading-screen' into dev
# Conflicts:
#	EndlessVendetta/Content/BountySystem/CP_FinalCheckpoint.uasset
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
#	EndlessVendetta/Content/MainMenu/Gameplay/MainMenuPlayerController.uasset
#	EndlessVendetta/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset
2024-04-24 16:29:13 +01:00
MH261677
a144a74d80 Finished Loading Screen and added loading assets 2024-04-24 16:26:27 +01:00
MH261677
b64b871225 Added Async Loading To Project 2024-04-24 15:01:41 +01:00
Louis Horne
959b377802 ManholeDecal 2024-04-24 03:17:13 +01:00
Rafal Swierczek
87a4bb4229 Bugfix Missing Ref in Vision Pulse 2024-04-23 12:23:40 +01:00
Rafal Swierczek
00612596d5 Merge branch 'Tutorial-Checkpoints' into dev
# Conflicts:
#	EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
2024-04-23 12:04:49 +01:00
Rafal Swierczek
16784b051f Implemented Checkpoints for Gadget Tutorial Area 2024-04-23 05:01:05 +01:00
Rafal Swierczek
a0cb8d43c3 Implemented Gun Range Checkpoints 2024-04-23 03:20:39 +01:00
Rafal Swierczek
ce980cb035 Implemented Tutorial Checkpoints Through to Maintenance Area 2024-04-23 02:25:53 +01:00
Rafal Swierczek
c79a1e50e7 Implemented Intro Cinematic Checkpoint 2024-04-23 01:59:38 +01:00
Rafal Swierczek
0a15ed721c Implemented New Mayor 2024-04-23 01:55:25 +01:00
Rafal Swierczek
2249e0fa6c Created Gadget Training Room Related Cinematic Sequences 2024-04-23 01:14:50 +01:00
Rafal Swierczek
7afc38c423 Created Tutorial Intro Sequence 2024-04-23 00:00:31 +01:00
Louis Horne
6a656e1d6a Merge branch 'Outside-Lighting-Pass' into dev
# Conflicts:
#	EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
2024-04-22 23:04:49 +01:00
REBECCA WYNN
2724126a88 parlour exterior
first pass of textures on exterior and in engine re modeling of building to ensure textures dont lood odd
2024-04-22 17:25:17 +01:00
MH261677
1c70bba094 Merge branch 'GadgetTutorialRevamp' into dev 2024-04-22 16:12:41 +01:00
MH261677
98dac51086 Properly merged stealth area into new tut 2024-04-22 16:12:06 +01:00
Rafal Swierczek
53dea5ccc0 Removed Fake Loading Screen 2024-04-22 16:03:35 +01:00
MH261677
ea44f7a393 Merge branch 'stealth-area-tutorial' into GadgetTutorialRevamp 2024-04-22 15:56:48 +01:00
MH261677
cd2ba9ea83 Enabled AsyncLoading Plugin for Asynchronus loading screen 2024-04-22 15:28:52 +01:00
Rafal Swierczek
3185c41ae5 Implemented Target Supply Station 2024-04-22 15:22:13 +01:00
REBECCA WYNN
7798584a03 first arcade pass
replaced pachinko blocks with untextured arcade cabinets. 1st lighting pass too
2024-04-22 15:04:14 +01:00
MH261677
7b280c9016 Polished whole tutorial area more and finished stealth zone 2024-04-22 12:54:05 +01:00
MH261677
adcb51ccdd Created Red Variant of light 2024-04-22 12:53:52 +01:00