Commit Graph

546 Commits

Author SHA1 Message Date
Rafal Swierczek
c0e942ef7f Created a Template for Bounty Hunter Character basic Bounty Directing Functionality 2024-01-23 21:39:20 +00:00
2f1fe1c0ca Update Dialogue System for Changing Speaker 2024-01-23 21:21:56 +00:00
Rafal Swierczek
075aecf82a Created BountyHunterCharacter Class
Inherits from EndlessVendettaClass and is the new parent of MyVICharacterBase
2024-01-23 20:29:56 +00:00
Rafal Swierczek
0f4950135b Fixed Target Material on Walls 2024-01-23 20:23:54 +00:00
Rafal Swierczek
5072095e65 Added Characters Directory 2024-01-23 19:54:30 +00:00
ad94db81c7 Merge branch 'dev' into Dialogue-System
# Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
#	EndlessVendetta/Source/EndlessVendetta/EndlessVendettaCharacter.h
2024-01-22 23:11:39 +00:00
649c364c27 Update Dialogue UI for Interact Events 2024-01-22 23:04:56 +00:00
e6b7edcf8c Update Character Interact to Include Dialogue 2024-01-22 23:04:39 +00:00
d30425d6e5 Merge remote-tracking branch 'origin/Dialogue-implementation' into Dialogue-System 2024-01-22 18:30:39 +00:00
MH261677
27b27699d6 Edited and changed pistol to have art asset 2024-01-22 17:47:43 +00:00
MH261677
086c187ca5 Created a new pistol socket on character skeleton 2024-01-22 17:46:39 +00:00
MH261677
7a68f52979 Added all weapons to test level for testing 2024-01-22 17:46:24 +00:00
MH261677
091b60cbe9 Imported Pistol asset from artist 2024-01-22 17:46:14 +00:00
MH261677
fb003af73f Added FOV Changes back for proper zooming 2024-01-22 17:46:04 +00:00
MH261677
31e492e026 Added Un-ADS for all Primary Weapons 2024-01-22 17:14:48 +00:00
MH261677
81a3fe895f Added Weapon Aiming for all primary and secondary weapons 2024-01-22 17:10:53 +00:00
LOUIS HORNE
9f6607d31a Added more Modular Wall Textures 2024-01-22 14:28:34 +00:00
701e42bcf5 Update Tutorial Target Material for Targets 2024-01-22 09:16:01 +00:00
fd980c7e96 Merge branch 'dev' into Dialogue-System 2024-01-22 08:58:02 +00:00
Rafal Swierczek
82261b8c44 Testing Random Guns Spawning at World Center
Turns out, when a weapon is dropped it goes to world center
2024-01-22 01:46:14 +00:00
Rafal Swierczek
46cb303b6a Updated First Tutorial Checkpoint to Include Game Intro 2024-01-22 01:19:58 +00:00
Rafal Swierczek
fe7b253233 Updated Waypoint Icons 2024-01-22 00:49:37 +00:00
Rafal Swierczek
1e0dc49e5a Bugfix Landing Zone Interaction Range 2024-01-21 17:56:01 +00:00
Rafal Swierczek
b167dcca01 Optimised LandingZone Waypoint Transform Update from BP to C++ 2024-01-20 14:23:05 +00:00
Rafal Swierczek
542b09012b Implemented Sensitivity Settings for Devs 2024-01-20 14:21:46 +00:00
Rafal Swierczek
a84391c377 Disabled Motion Blur 2024-01-20 13:33:48 +00:00
Rafal Swierczek
d203b89320 Bugfix Head Bobbing Merge Conflicts 2024-01-19 18:01:13 +00:00
Rafal Swierczek
d5f98d5d39 Merge branch 'head-bobbing' into dev
# Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
#	EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/BP_BaseWeapon.uasset
#	EndlessVendetta/Content/Levels/TrainingFacility.umap
2024-01-19 15:55:14 +00:00
Rafal Swierczek
50f4b46549 Merge branch 'weapon-workbench' into dev
# Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
#	EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/BP_BaseWeapon.uasset
#	EndlessVendetta/Source/EndlessVendetta/EndlessVendettaCharacter.cpp
#	EndlessVendetta/Source/EndlessVendetta/WeaponSystem/BaseWeaponClass.cpp
2024-01-19 15:10:47 +00:00
Rafal Swierczek
10fc559eb9 Deleted Corrupted Arrow Icon 2024-01-19 15:05:05 +00:00
954d0ce7c3 Merge branch 'dev' 2024-01-15 03:48:06 +00:00
9458d574e3 Update Dialogue for Choices UI & Events 2024-01-15 03:44:31 +00:00
5145b69009 Update Dialogue Tree for Proper Choice Interpretation 2024-01-15 03:44:09 +00:00
Rafal Swierczek
521e08d07f Populated Apartment Hit with Enemies 2024-01-14 22:31:12 +00:00
Rafal Swierczek
1b922accb3 Bugfix Corrupted Arrow 2024-01-14 22:20:19 +00:00
Rafal Swierczek
8d0f5534ce Merge branch 'Tutorial-Enviroment' into dev
# Conflicts:
#	EndlessVendetta/Content/BountySystem/Waypoint/WaypointArrow.uasset
#	EndlessVendetta/Content/Levels/TrainingFacility.umap
#	EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
#	EndlessVendetta/EndlessVendetta.uproject
2024-01-14 22:01:42 +00:00
Rafal Swierczek
7fe18c2e8c Implemented the rest of the Open World Checkpoints 2024-01-14 21:57:55 +00:00
Rafal Swierczek
b53bdd2c26 Merged Open World into Training Facility 2024-01-14 21:31:16 +00:00
Rafal Swierczek
b1383864a6 Merge branch 'Open-world-blockout' into dev 2024-01-14 20:29:39 +00:00
Rafal Swierczek
e4f955744e Added Enter Space Ship Checkpoint 2024-01-14 20:28:18 +00:00
Rafal Swierczek
195ff80dea Implemented Landing Zone Landing Functionality 2024-01-14 20:13:17 +00:00
Rafal Swierczek
1dacb4f130 Implemented Landing Zone Entering Functionality and Space Ship Controls 2024-01-14 19:09:17 +00:00
Rafal Swierczek
7cc605b5e6 Finished all Interior Checkpoints for Now 2024-01-14 12:56:20 +00:00
Rafal Swierczek
6001e2ff1c Added All Dynamic Gun Range Tutorials 2024-01-14 07:55:52 +00:00
Rafal Swierczek
ef4e516355 Implemented Pistol Checkpoints 2024-01-14 07:17:33 +00:00
Rafal Swierczek
6a5559adb2 Bugfix Targets being Randomized out of Array 2024-01-14 06:58:13 +00:00
Rafal Swierczek
8b96a67028 Implemented Shotgun Checkpoints 2024-01-14 06:39:12 +00:00
Rafal Swierczek
5146327b2c Implemented Signing Papers Checkpoint 2024-01-14 03:58:54 +00:00
Rafal Swierczek
5d9903ff7e Added Gun Range 2024-01-14 03:25:06 +00:00
Rafal Swierczek
8219bcfda2 Added Gadget Room 2024-01-14 01:11:33 +00:00