e4ff0735df
Merge remote-tracking branch 'origin/Weapon-To-Inventory' into Inventory-System
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# Conflicts:
# EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
# EndlessVendetta/Content/Levels/TrainingFacility.umap
# EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset
# EndlessVendetta/Source/EndlessVendetta/EndlessVendettaCharacter.h
2023-11-26 23:48:30 +00:00
Rafal Swierczek
c51f2ab7b6
Added a Directional Arrow to Mini Waypoints
2023-11-26 23:26:01 +00:00
Rafal Swierczek
cbf89a2c93
Implemented Mini Waypoint Direction Toggle
2023-11-26 22:45:21 +00:00
Rafal Swierczek
5a8d8e8284
Implemented Mini Waypoint Appearing When Main Waypoint is Out of Focus
2023-11-26 21:23:54 +00:00
Rafal Swierczek
153e026354
Added New Mini Waypoint Class with Visibility Toggle
2023-11-26 16:39:39 +00:00
Rafal Swierczek
787c9c76f1
Removed Test Mini Waypoint BP
2023-11-26 16:16:45 +00:00
Rafal Swierczek
0e937e3e5e
Implemented Main Waypoint Visibility Toggle
2023-11-26 16:14:01 +00:00
Rafal Swierczek
4c2ba9b3e5
Added New Object Collision Channel Waypoint
2023-11-26 15:14:48 +00:00
Rafal Swierczek
012328b34c
Implemented Basic Screen Space UI For Checkpoint Icon
2023-11-25 19:29:07 +00:00
Rafal Swierczek
62d33c6856
Added Tips to All Checkpoints
2023-11-25 16:43:28 +00:00
Rafal Swierczek
9020cdb284
Implemented Text to Checkpoint Completed UI
2023-11-25 15:53:52 +00:00
Rafal Swierczek
c955020483
Re-Added Bounty Director to Tutorial Level and Fixed Missing Tag on ArtTest Rifle
2023-11-25 15:25:46 +00:00
LOUIS HORNE
f4deb1500f
Added door. Colour can can be changed in the mat
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Open the material, change the value from 1 - 3 to change the colour (whole numbers)
2023-11-23 12:05:54 +00:00
MARCEL HARA
ad2d62dc73
Added Start Functionality for weapons to inventory
2023-11-23 12:03:15 +00:00
MADELINE SPRUCE
db50bd002f
Put bathroomassets in
2023-11-23 10:44:38 +00:00
MH261677
5bdee1fbaf
Merge branch 'door-mechanic' into dev
2023-11-21 14:36:24 +00:00
MH261677
a88faa3ef8
Changed Weapon Values to their True Values
2023-11-21 14:35:54 +00:00
MH261677
55e160eb80
Finished Door opening mechanic
2023-11-21 14:31:33 +00:00
74ea72c76c
Add Custom Dialogue Graph for Dialogue Trees
2023-11-20 21:28:08 +00:00
d736224daa
Add DialogueSystemEditor Module for Tree Factory
2023-11-20 21:26:49 +00:00
c682f72afa
Add Generic Graph Plugin for Creating Custom Graph
2023-11-20 21:25:36 +00:00
a450f68d7c
Merge branch 'main' into dev
2023-11-20 19:29:58 +00:00
LOUIS HORNE
7990224334
Added Kirstians modular kit, started putting it together
2023-11-20 15:38:34 +00:00
MARCEL HARA
14c1874c53
Added Cutout to doorwall to test door opening
2023-11-20 14:58:09 +00:00
MARCEL HARA
bbcf052b04
Added Basic Door to Level
2023-11-20 14:33:33 +00:00
MARCEL HARA
83beb696f2
Added Door Interact UI with FadeIns
2023-11-20 14:33:33 +00:00
MARCEL HARA
59f813050d
Added Base Door Functionality
2023-11-20 14:33:32 +00:00
MARCEL HARA
0cf77cbcde
Got rid of old Logs in BaseWeapon
2023-11-20 14:33:31 +00:00
REBECCA WYNN
932d485409
added table textures into unreal and adjusted lighting
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added everything done over weekend into unreal
2023-11-20 12:18:06 +00:00
MARCEL HARA
ba11c7f12f
Added Door Testing Level
2023-11-20 12:06:24 +00:00
LOUIS HORNE
297700cc7f
Added lavalamp to bedroom
2023-11-17 10:17:43 +00:00
LOUIS HORNE
91391eafaf
Added shelves and changed lighting to tutorial
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Added some assets and edited the lighting in the bedroom of the tutorial hit
2023-11-16 13:27:46 +00:00
6ff29fa551
Add UI for Weapon Slots
2023-11-16 10:52:19 +00:00
Marcel Hara
065984e21b
Added Appropriate Weapon Switching for Both Primary and Secondary
2023-11-14 17:43:01 +00:00
Marcel Hara
9da3eed21b
Added Primary and Secondary Tags to All Weapons
2023-11-14 17:40:28 +00:00
Marcel Hara
8886dda901
Added Weapon Saving
2023-11-14 17:00:58 +00:00
f9b0bc74c6
Update Inventory UI for Locaton & Hover Colour
2023-11-13 14:18:50 +00:00
2b238e240a
Update Inventory UI for Hover Over Effects
2023-11-13 12:44:33 +00:00
81c9df4940
Update Inventory to Update Size During Runtime
2023-11-13 12:43:44 +00:00
7b923429db
Merge remote-tracking branch 'origin/shotgun-creation' into dev
2023-11-09 13:33:07 +00:00
00011764c3
Add Respawn Point to Prevent Restarting Whole Level
2023-11-09 13:32:37 +00:00
ac1400019c
Merge remote-tracking branch 'origin/living-room-placeholder' into dev
2023-11-09 13:15:27 +00:00
91c3e8163b
Update AI Attack Task for Instigating Damage
2023-11-09 13:14:28 +00:00
3721fff015
Bugfix Regen Health Whilst Being Taking Damage
2023-11-09 13:13:41 +00:00
dac2f1f708
Add Health Bar for Placeholder Information
2023-11-09 12:53:33 +00:00
REBECCA WYNN
6b42f887de
added living room assets into UE5 scene
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also adjusted light(s) in that room too
2023-11-09 12:31:56 +00:00
f56aece550
Update Crosshair for More Readability
2023-11-09 12:26:29 +00:00
9f931693b2
Add Regen Health After 5 Seconds for Placeholder Regen
2023-11-09 12:25:49 +00:00
LOUIS HORNE
9af5dc3b4d
Added some more textures to the tutorial hit
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Nearly finished the first texture pass of the bedroom
2023-11-08 18:10:56 +00:00
LOUIS HORNE
53edc72c54
Added props and textures to the tutorial Hit
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Added carpet to the top floor - planned to only be for the bedroom but might aswell be everywhere whilst theres no other textures.
Added a bed and textured some more assets
2023-11-08 17:28:01 +00:00