|
d7a0ffbbec
|
Bugfix Not Taking Damage as Line Trace Hit Projectile
|
2024-03-14 18:36:35 +00:00 |
|
|
d1124c2e8b
|
Bugfix Impact Actor Not De-Spawning
|
2024-03-14 17:48:37 +00:00 |
|
|
b4e69352f9
|
Bugfix Update Capsule Size to Stop Camera Clipping
|
2024-03-14 17:39:26 +00:00 |
|
|
5ac9e3fda5
|
Update Character to Trigger Pistol Reload Animation
|
2024-03-14 17:33:41 +00:00 |
|
Rafal Swierczek
|
fc6ee5e4da
|
Implemented Temp Party Area Functionality
|
2024-03-13 23:07:35 +00:00 |
|
Rafal Swierczek
|
5e68eec467
|
Created Crowd AI Base with Escaping Behaviour
|
2024-03-13 23:06:57 +00:00 |
|
|
eab0b2b18b
|
Bugfix Shots Landing Not Dealing Damage
|
2024-03-13 23:06:27 +00:00 |
|
|
7b26664218
|
Bugfix Stamina Not Being Used
|
2024-03-13 22:03:55 +00:00 |
|
|
3b41b28b4c
|
Bugfix Getting Shot and Taking No Damage
|
2024-03-13 21:44:04 +00:00 |
|
|
9ab356f813
|
Bugfix Over Healing
|
2024-03-13 21:37:42 +00:00 |
|
|
977b80bf64
|
Bugfix Pistol Not Snapping to Location
|
2024-03-13 18:01:33 +00:00 |
|
|
9ab282b229
|
Update Pickup Pistol Checkpoint for Animated Pistol
|
2024-03-13 17:50:15 +00:00 |
|
|
cd9baf6858
|
Bugfix ALS Sprint not Triggering
|
2024-03-13 17:28:18 +00:00 |
|
|
0cbfbd0625
|
Update Character for Animation System Integration
|
2024-03-13 16:23:20 +00:00 |
|
Rafal Swierczek
|
0df612d883
|
Added Fountain Area
|
2024-03-13 16:11:09 +00:00 |
|
Rafal Swierczek
|
4414b6754f
|
Added landscape for blockout
|
2024-03-13 15:53:19 +00:00 |
|
LOUIS HORNE
|
34198eb68a
|
Added building update + lampost
|
2024-03-13 15:30:47 +00:00 |
|
REBECCA WYNN
|
905035219d
|
test blockout
added my building blockouts in a temp scene (becca tests)
|
2024-03-11 12:04:57 +00:00 |
|
|
a8d2f57778
|
Update Pistol for Arms & Reload Animation
|
2024-03-08 13:19:38 +00:00 |
|
LOUIS HORNE
|
2b968af6a4
|
Market Blockout - Collision no go
Placed blockout, collision dosen't work
|
2024-03-08 09:59:52 +00:00 |
|
|
998d1920b4
|
Bugfix Getting Procedural Animation Parameters for 1 Handed Weapons
|
2024-03-08 03:02:30 +00:00 |
|
|
4fdd640562
|
Update Pistol for Arms & Gun Fire Animation
|
2024-03-08 01:25:16 +00:00 |
|
LOUIS HORNE
|
51cc97aff2
|
Building01 first pass
|
2024-03-07 16:08:56 +00:00 |
|
|
1fd59390ff
|
Update Character for Procedural Aiming & Character Parenting
|
2024-03-06 18:13:46 +00:00 |
|
|
e8c3a10c57
|
Merge branch 'dev' into GunAnimation
|
2024-03-05 14:37:13 +00:00 |
|
|
1d1de7b3e0
|
Add Advanced Locomotion System for Gun Animations
|
2024-03-05 14:36:40 +00:00 |
|
MH261677
|
c7d5427f0e
|
Merge branch 'weapon-tweaks-and-fixes' into dev
|
2024-03-02 23:16:00 +00:00 |
|
MH261677
|
54f4e9afa6
|
Added more log checks for Shotguns
|
2024-03-02 23:08:02 +00:00 |
|
MH261677
|
82c87ed7a5
|
Adjusted Firerate for Shotguns
|
2024-03-02 22:52:19 +00:00 |
|
MH261677
|
4587dfdea5
|
Fixed weapons messing up when interacting while reloading
|
2024-03-02 22:52:09 +00:00 |
|
MH261677
|
adc07b3849
|
Changed Reload times for Assault and Pistols
|
2024-03-02 22:51:54 +00:00 |
|
|
ec120018fa
|
Add Pistol w/ Rigged Separated Parts
|
2024-03-01 19:37:55 +00:00 |
|
|
315b0b11a1
|
Update Engine Config to Increase Streaming Pool Size
|
2024-03-01 17:31:56 +00:00 |
|
|
02520654df
|
Update Gun Particle Effects to Reduce Lifetime and Spawn Cone
|
2024-03-01 17:17:20 +00:00 |
|
|
02f572b857
|
Revert Editor Start-up Map back to Main Menu
|
2024-03-01 13:36:06 +00:00 |
|
|
c83e3ba022
|
Merge Latest Changes Excluding Asset Packs
|
2024-03-01 12:54:16 +00:00 |
|
|
45d86209be
|
Merge remote-tracking branch 'origin/Green-Light/Rafals-Branch' into AI
# Conflicts:
# EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
|
2024-02-29 13:03:34 +00:00 |
|
|
16752fb2ce
|
Update Character to Decrease Health Amount
|
2024-02-29 12:39:33 +00:00 |
|
|
43155be2e6
|
Update Gun to Play Sound SFX at Location
|
2024-02-29 12:36:53 +00:00 |
|
|
97d2b53c15
|
Bugfix Attack Line Trace Unable to Reach Player
|
2024-02-29 12:36:19 +00:00 |
|
|
07671f3c2a
|
Update Character for Damage Vignette
|
2024-02-29 11:57:53 +00:00 |
|
Rafal Swierczek
|
cf62d48c55
|
Setup Apartment Level with New AI
|
2024-02-29 11:57:37 +00:00 |
|
Rafal Swierczek
|
36bf47ed8b
|
Setup Money Problems Enemies
|
2024-02-29 11:47:25 +00:00 |
|
Rafal Swierczek
|
ce7d25f21d
|
Merge remote-tracking branch 'origin/AI' into Green-Light/Rafals-Branch
|
2024-02-29 10:39:12 +00:00 |
|
Rafal Swierczek
|
7791c54877
|
Setup Side Bounties in new Open World
|
2024-02-29 10:25:35 +00:00 |
|
|
72251b6f0d
|
Update Stats UI to Animate Damage
|
2024-02-29 04:33:20 +00:00 |
|
|
fd9c37d148
|
Bugfix Stuck on Face Rotation on Attack
|
2024-02-29 04:32:37 +00:00 |
|
|
a36f65cbc6
|
Bugfix Crash on AI with No Weapons
|
2024-02-29 04:31:55 +00:00 |
|
|
82de3a9342
|
Merge remote-tracking branch 'origin/Green-Light/Rafals-Branch' into AI
# Conflicts:
# EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/WBP_NeedReloadText.uasset
|
2024-02-29 03:49:49 +00:00 |
|
|
90d9fd50a5
|
Update Reload Text for Animation & Concise Wording
|
2024-02-29 03:41:55 +00:00 |
|