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8c550dfbe9
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Update Dialogue for Adding Items to Inventory
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2024-03-22 12:15:15 +00:00 |
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KACPER Szelest
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06facabb9d
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Added vent asset
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2024-03-22 11:28:07 +00:00 |
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KACPER Szelest
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7694a455c9
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decorated hallway
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2024-03-22 10:58:58 +00:00 |
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aa23ea1223
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Update Dialogue, Character, Inventory for Dialogue Requirements Check
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2024-03-22 09:39:18 +00:00 |
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a5493b8a2c
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Add Favour System Characters w/ Animations
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2024-03-22 06:59:54 +00:00 |
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c591fd3f8c
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Update Character for More Responsive Sprint Rotation
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2024-03-22 06:23:39 +00:00 |
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Rafal Swierczek
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91e74b2b21
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Created Pachinko Enemies Level Instance
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2024-03-22 06:19:34 +00:00 |
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Rafal Swierczek
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de262655c8
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Implemented All Remaining Open World Checkpoints
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2024-03-22 05:47:07 +00:00 |
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Rafal Swierczek
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0ffd8453bf
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Implemented Pachinko Downstairs Checkpoints
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2024-03-22 03:02:07 +00:00 |
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Rafal Swierczek
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3c61bae18f
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Created Copy of Greasy Ricks Dialogue
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2024-03-22 01:02:19 +00:00 |
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Rafal Swierczek
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29d0963d5b
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Implemented Going Over the Plan with Greasy Rick Checkpoint
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2024-03-22 01:01:40 +00:00 |
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Rafal Swierczek
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b19446acf6
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Implemented Workbench Checkpoint
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2024-03-21 23:03:12 +00:00 |
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Rafal Swierczek
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21927b06de
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Implemented Market Area Thugs and Checkpoint
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2024-03-21 22:21:57 +00:00 |
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Rafal Swierczek
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5ce987aae1
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Temporarily Skipped Tutorial Functionality
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2024-03-21 22:07:38 +00:00 |
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LOUIS HORNE
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8d4b5008f1
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Added Lift Chasis, Updated door textures
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2024-03-21 19:45:30 +00:00 |
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Rafal Swierczek
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94b22abef0
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Implemented Greasy Rick Checkpoints
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2024-03-21 18:47:40 +00:00 |
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Rafal Swierczek
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e47172b790
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Setup Follow Greasy Rick Functionality
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2024-03-21 15:38:37 +00:00 |
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Rafal Swierczek
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09c18e07fa
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Imported Temp Greasy Rick Character with End Dialogue Functionality
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2024-03-21 15:01:21 +00:00 |
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Rafal Swierczek
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ba5250e62b
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Bugfix Wrong Pistol Texture
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2024-03-21 13:18:34 +00:00 |
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Rafal Swierczek
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d5f78c190d
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Merge remote-tracking branch 'origin/grip-attachment' into Main-Bounty-Update
# Conflicts:
# EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/Pistols/AnimatedPistol/BP_BasePistolWeapon_Animated.uasset
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2024-03-21 13:10:27 +00:00 |
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Rafal Swierczek
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fa31f957d6
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Added Areas to Open World Needed for Main Bounty Checkpoints
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2024-03-21 05:00:26 +00:00 |
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Rafal Swierczek
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a219cbdceb
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Created Functional City Blockout on Mars Landscape
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2024-03-21 02:57:41 +00:00 |
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Rafal Swierczek
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ee6a16193d
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Re-Imported White Marble for Apartment Corridor
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2024-03-20 23:13:42 +00:00 |
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Rafal Swierczek
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7f46336301
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Merge branch 'LevelDesign' into Main-Bounty-Update
# Conflicts:
# EndlessVendetta/Config/DefaultEngine.ini
# EndlessVendetta/Content/Levels/Apartment_hit.umap
# EndlessVendetta/Content/Levels/OpenWorldRework.umap
# EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset
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2024-03-20 22:35:26 +00:00 |
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Rafal Swierczek
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e298691255
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Made Duplicate of Apartment Level for Merging
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2024-03-20 21:53:53 +00:00 |
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Rafal Swierczek
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a1854bb2db
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Added Functional Buttons to Death Screen
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2024-03-20 16:52:51 +00:00 |
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MH261677
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2e6d88a53f
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Added grip attachment code to baseweaponclass
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2024-03-20 16:07:59 +00:00 |
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MH261677
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df8fccfe57
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Created tempgrip and added workbench code for new grip attachment
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2024-03-20 16:07:46 +00:00 |
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MH261677
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e2449fe185
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Created GripAttachment Class and Added Grip Socket to pistol
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2024-03-20 16:07:22 +00:00 |
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Rafal Swierczek
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3bb50d2ea5
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Created Death Sequence and UI
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2024-03-20 14:33:02 +00:00 |
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Rafal Swierczek
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031a74352f
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Implemented Open World Checkpoints to Save System
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2024-03-20 12:23:19 +00:00 |
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Rafal Swierczek
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2cc1d566a6
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Implemented Open World Checkpoint Respawns
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2024-03-20 00:47:24 +00:00 |
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MH261677
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343ee8f985
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Fixed Secondary weapon not being able to equip attachments
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2024-03-19 16:49:37 +00:00 |
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MH261677
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4500562577
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Added empty base remove all attachment function class
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2024-03-19 16:39:08 +00:00 |
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MH261677
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ef4ce07b39
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Fixed spawning workbench ui to be infinite to only happen once
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2024-03-19 16:38:55 +00:00 |
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MH261677
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62a85e8e79
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Stopped being able to stack already equipped attachments
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2024-03-19 16:38:40 +00:00 |
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MH261677
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826cadbbcb
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Added ExtendedMag code to give more ammo to the weapon
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2024-03-19 16:10:01 +00:00 |
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MH261677
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2542404a4f
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Added AttachmentLoc to weapon mesh
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2024-03-19 15:16:06 +00:00 |
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MH261677
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abee971d6b
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Changed workbench code to allow certain attachments on certain weapons
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2024-03-19 15:15:56 +00:00 |
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MH261677
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cd8f414b03
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Fixed extended mag attachement code not working
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2024-03-19 13:51:30 +00:00 |
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MH261677
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dd4cb95d1c
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Created ExtendedMag option in workbench
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2024-03-19 13:51:13 +00:00 |
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MH261677
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68172acede
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Positioned and Scaled ExtendedMag attachment
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2024-03-19 13:49:17 +00:00 |
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MH261677
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e2eb32653e
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Created ExtendedMag attachment code to baseweapon class
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2024-03-19 13:12:37 +00:00 |
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MH261677
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1cf66a7773
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Added ExtendedMag socket point for pistol weapon
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2024-03-19 13:12:16 +00:00 |
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MH261677
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28d6f400ef
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Created Extended Mag attachment class
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2024-03-19 13:12:00 +00:00 |
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MH261677
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397ed93c31
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Fixed New pistol not having needed stuff for attachments
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2024-03-19 12:56:36 +00:00 |
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MH261677
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61082c2b77
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Fixed workbench not working with new pistol code
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2024-03-19 12:56:15 +00:00 |
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MH261677
|
1bb9378517
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Fixed workbench not working with new pistol
|
2024-03-19 12:56:05 +00:00 |
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MH261677
|
655803fb18
|
Fixed Testing level crashing
|
2024-03-19 12:55:53 +00:00 |
|
Rafal Swierczek
|
1f2243134f
|
Set Door to Static Object
|
2024-03-18 22:28:06 +00:00 |
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