Commit Graph

922 Commits

Author SHA1 Message Date
Rafal Swierczek
91e74b2b21 Created Pachinko Enemies Level Instance 2024-03-22 06:19:34 +00:00
Rafal Swierczek
de262655c8 Implemented All Remaining Open World Checkpoints 2024-03-22 05:47:07 +00:00
Rafal Swierczek
0ffd8453bf Implemented Pachinko Downstairs Checkpoints 2024-03-22 03:02:07 +00:00
Rafal Swierczek
3c61bae18f Created Copy of Greasy Ricks Dialogue 2024-03-22 01:02:19 +00:00
Rafal Swierczek
29d0963d5b Implemented Going Over the Plan with Greasy Rick Checkpoint 2024-03-22 01:01:40 +00:00
Rafal Swierczek
b19446acf6 Implemented Workbench Checkpoint 2024-03-21 23:03:12 +00:00
Rafal Swierczek
21927b06de Implemented Market Area Thugs and Checkpoint 2024-03-21 22:21:57 +00:00
Rafal Swierczek
5ce987aae1 Temporarily Skipped Tutorial Functionality 2024-03-21 22:07:38 +00:00
LOUIS HORNE
8d4b5008f1 Added Lift Chasis, Updated door textures 2024-03-21 19:45:30 +00:00
Rafal Swierczek
94b22abef0 Implemented Greasy Rick Checkpoints 2024-03-21 18:47:40 +00:00
Rafal Swierczek
e47172b790 Setup Follow Greasy Rick Functionality 2024-03-21 15:38:37 +00:00
Rafal Swierczek
09c18e07fa Imported Temp Greasy Rick Character with End Dialogue Functionality 2024-03-21 15:01:21 +00:00
Rafal Swierczek
ba5250e62b Bugfix Wrong Pistol Texture 2024-03-21 13:18:34 +00:00
Rafal Swierczek
d5f78c190d Merge remote-tracking branch 'origin/grip-attachment' into Main-Bounty-Update
# Conflicts:
#	EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/Pistols/AnimatedPistol/BP_BasePistolWeapon_Animated.uasset
2024-03-21 13:10:27 +00:00
Rafal Swierczek
fa31f957d6 Added Areas to Open World Needed for Main Bounty Checkpoints 2024-03-21 05:00:26 +00:00
Rafal Swierczek
a219cbdceb Created Functional City Blockout on Mars Landscape 2024-03-21 02:57:41 +00:00
Rafal Swierczek
ee6a16193d Re-Imported White Marble for Apartment Corridor 2024-03-20 23:13:42 +00:00
Rafal Swierczek
7f46336301 Merge branch 'LevelDesign' into Main-Bounty-Update
# Conflicts:
#	EndlessVendetta/Config/DefaultEngine.ini
#	EndlessVendetta/Content/Levels/Apartment_hit.umap
#	EndlessVendetta/Content/Levels/OpenWorldRework.umap
#	EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset
2024-03-20 22:35:26 +00:00
Rafal Swierczek
e298691255 Made Duplicate of Apartment Level for Merging 2024-03-20 21:53:53 +00:00
Rafal Swierczek
a1854bb2db Added Functional Buttons to Death Screen 2024-03-20 16:52:51 +00:00
MH261677
2e6d88a53f Added grip attachment code to baseweaponclass 2024-03-20 16:07:59 +00:00
MH261677
df8fccfe57 Created tempgrip and added workbench code for new grip attachment 2024-03-20 16:07:46 +00:00
MH261677
e2449fe185 Created GripAttachment Class and Added Grip Socket to pistol 2024-03-20 16:07:22 +00:00
Rafal Swierczek
3bb50d2ea5 Created Death Sequence and UI 2024-03-20 14:33:02 +00:00
Rafal Swierczek
031a74352f Implemented Open World Checkpoints to Save System 2024-03-20 12:23:19 +00:00
Rafal Swierczek
2cc1d566a6 Implemented Open World Checkpoint Respawns 2024-03-20 00:47:24 +00:00
MH261677
343ee8f985 Fixed Secondary weapon not being able to equip attachments 2024-03-19 16:49:37 +00:00
MH261677
4500562577 Added empty base remove all attachment function class 2024-03-19 16:39:08 +00:00
MH261677
ef4ce07b39 Fixed spawning workbench ui to be infinite to only happen once 2024-03-19 16:38:55 +00:00
MH261677
62a85e8e79 Stopped being able to stack already equipped attachments 2024-03-19 16:38:40 +00:00
MH261677
826cadbbcb Added ExtendedMag code to give more ammo to the weapon 2024-03-19 16:10:01 +00:00
MH261677
2542404a4f Added AttachmentLoc to weapon mesh 2024-03-19 15:16:06 +00:00
MH261677
abee971d6b Changed workbench code to allow certain attachments on certain weapons 2024-03-19 15:15:56 +00:00
MH261677
cd8f414b03 Fixed extended mag attachement code not working 2024-03-19 13:51:30 +00:00
MH261677
dd4cb95d1c Created ExtendedMag option in workbench 2024-03-19 13:51:13 +00:00
MH261677
68172acede Positioned and Scaled ExtendedMag attachment 2024-03-19 13:49:17 +00:00
MH261677
e2eb32653e Created ExtendedMag attachment code to baseweapon class 2024-03-19 13:12:37 +00:00
MH261677
1cf66a7773 Added ExtendedMag socket point for pistol weapon 2024-03-19 13:12:16 +00:00
MH261677
28d6f400ef Created Extended Mag attachment class 2024-03-19 13:12:00 +00:00
MH261677
397ed93c31 Fixed New pistol not having needed stuff for attachments 2024-03-19 12:56:36 +00:00
MH261677
61082c2b77 Fixed workbench not working with new pistol code 2024-03-19 12:56:15 +00:00
MH261677
1bb9378517 Fixed workbench not working with new pistol 2024-03-19 12:56:05 +00:00
MH261677
655803fb18 Fixed Testing level crashing 2024-03-19 12:55:53 +00:00
Rafal Swierczek
1f2243134f Set Door to Static Object 2024-03-18 22:28:06 +00:00
Rafal Swierczek
ebb981646d Fixed AI and Shot Collision Issues 2024-03-18 21:54:41 +00:00
Rafal Swierczek
fbff6fdd62 Reworked Open World Checkpoint System to Allow Multiple Checkpoints 2024-03-18 21:07:48 +00:00
LOUIS HORNE
53bb7a1338 Added lamposts to blockout 2024-03-18 12:33:20 +00:00
Rafal Swierczek
530c9580ff Bugfix Primary Rifles Appear off screen 2024-03-17 21:57:01 +00:00
Rafal Swierczek
3633e1fe24 Fixed Player BP Issues 2024-03-17 19:32:07 +00:00
Rafal Swierczek
0b12f2e0df Merge branch 'PartyCrowdAI' into dev
# Conflicts:
#	EndlessVendetta/Config/DefaultEngine.ini
2024-03-17 17:51:57 +00:00