Rafal Swierczek
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971e28bb61
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Implemented Ring Module Gadget Tutorial
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2023-11-02 18:57:01 +00:00 |
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Rafal Swierczek
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7ee592f1f0
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Implemented Vision Link Gadget Tutorial
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2023-11-02 02:27:04 +00:00 |
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Rafal Swierczek
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8694b8746b
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Implemented Base Gadget Tutorial Class
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2023-11-01 21:52:47 +00:00 |
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Rafal Swierczek
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d705e61070
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Implemented Gadget Switching Workbench
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2023-11-01 21:18:18 +00:00 |
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Rafal Swierczek
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6a14693826
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Implemented UGadgetMenu and it's Functionality
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2023-10-30 18:00:41 +00:00 |
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Rafal Swierczek
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c53b7c7988
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Updated Base Gadget Class to Include UI Info
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2023-10-28 17:36:54 +01:00 |
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Rafal Swierczek
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3b5a2b6119
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Adjusted Parkour Areas Final Jump
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2023-10-28 14:42:00 +01:00 |
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Rafal Swierczek
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54dc93ded0
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Reduced Target Amount for Both Firing Ranges
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2023-10-28 14:31:32 +01:00 |
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Rafal Swierczek
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ce5bde5f34
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Added Checkpoint Completion Confirmation UI
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2023-10-28 14:21:58 +01:00 |
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MH261677
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8678376ba6
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Added Shotgun Base Weapon
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2023-10-26 16:00:46 +01:00 |
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MH261677
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6c8e5276f9
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Updating Magazine Size Back To Default
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2023-10-26 15:50:25 +01:00 |
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MH261677
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848430aebd
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Finished Creating Sniper Weapon
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2023-10-26 15:49:11 +01:00 |
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c794a905da
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Updated Inventory Component for Resising Functionality
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2023-10-26 11:59:50 +01:00 |
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2553f471e5
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Updated Inventory for Cleanup
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2023-10-26 11:27:03 +01:00 |
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50791b67c3
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Bugfix Able to Place Items Outside of Grid
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2023-10-26 10:52:42 +01:00 |
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58931ab222
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Bugfix Inventory UI Not Refreshing on Dirty
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2023-10-25 16:58:38 +01:00 |
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53ecbbb472
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Bugfix Get Item At Index Returning Invaild Result
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2023-10-23 17:24:58 +01:00 |
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MARCEL HARA
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d12573f6cc
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Added Sniper Weapon and started creating Base Functionality
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2023-10-23 14:01:09 +01:00 |
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RAFAL SWIERCZEK
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d5fb505b90
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Merge pull request #4 from Games-Academy-Student-Work-23-24/dev
Fixed AI Gun Animations Merge Issue
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2023-10-23 13:19:52 +01:00 |
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Rafal Swierczek
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7ab8735ed1
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Fixed AI Gun Animations Merge Issue
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2023-10-23 13:18:40 +01:00 |
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Louis Horne
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d7b3368aab
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Added maya file of bedroom blockout for artists to look at
Have a look, it prolly wont scale correct in engine. But worth it for an idea of the space
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2023-10-23 11:53:00 +01:00 |
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ba6590e5ac
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Merge pull request #3 from Games-Academy-Student-Work-23-24/dev
Dev
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2023-10-23 11:52:23 +01:00 |
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Rafal Swierczek
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4c04c45d49
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Fixed Merge Issues
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2023-10-23 11:50:20 +01:00 |
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Rafal Swierczek
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14fa4621e3
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Merge remote-tracking branch 'origin/dev' into dev
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2023-10-23 11:49:16 +01:00 |
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MARCEL HARA
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c5bf15f6fd
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Fixed not being able to fire after switching weapons when reloading
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2023-10-23 11:46:23 +01:00 |
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Rafal Swierczek
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0ff4d76e00
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Merge branch 'Inventory-System' into dev
# Conflicts:
# EndlessVendetta/Content/AI/Enemy/Basic/BT_BasicEnemy.uasset
# EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
# EndlessVendetta/Content/FirstPerson/Input/IMC_Default.uasset
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2023-10-23 11:34:54 +01:00 |
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MARCEL HARA
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37c93fcfe8
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Fixed weapon system information bug
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2023-10-23 11:29:48 +01:00 |
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Rafal Swierczek
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fd41495cc7
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Merge branch 'TutorialBounty' into dev
# Conflicts:
# EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset
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2023-10-23 11:16:06 +01:00 |
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Rafal Swierczek
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9c57740b45
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Fixed Gun Stat Prompt Starting Spawned In
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2023-10-23 11:13:23 +01:00 |
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Rafal Swierczek
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ddfb44b2e7
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Merge branch 'WeaponPickupSystem' into TutorialBounty
# Conflicts:
# EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/BP_BaseWeapon.uasset
# EndlessVendetta/Content/LevelPrototyping/Scenes/TutorialHit.umap
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2023-10-23 10:45:10 +01:00 |
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8cfe3b97a9
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Update Inventory Component for UI [WIP]
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2023-10-23 06:35:59 +01:00 |
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7191dd7302
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Implemented Escape From The Area Checkpoint
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2023-10-21 20:23:13 +01:00 |
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b4c8ac75c6
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Implemented Target Elimination Checkpoint
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2023-10-21 17:08:53 +01:00 |
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88f5824f24
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Added Enter The Bounty Simulation Facility Checkpoint
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2023-10-21 14:30:56 +01:00 |
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3fe90716af
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Added Parkour Checkpoint to Tutorial
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2023-10-21 12:36:17 +01:00 |
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36daaaed16
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Bugfix TTuple Error Cannot be Macroed
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2023-10-20 23:10:10 +01:00 |
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6609476eec
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Update Inventory Component for Helper Functions
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2023-10-20 22:59:54 +01:00 |
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fb8ebc5088
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Implemented Temporary Gunrange Functionality to Tutorial Facility
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2023-10-20 15:02:23 +01:00 |
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bae8955a27
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Fixed Waypoint Appearing for Inactive Checkpoints
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2023-10-20 14:42:12 +01:00 |
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97ac729dd5
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Implemented First Two Checkpoints
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2023-10-19 18:28:33 +01:00 |
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MH261677
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a45b7488ba
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Working weapon switching
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2023-10-19 17:38:18 +01:00 |
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MH261677
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6c1c5ca12e
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Added New AR Test & Started working on switching system
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2023-10-19 16:44:35 +01:00 |
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aac09873f2
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Implemented Waypoint Functionality and UI
To be reworked later down the line
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2023-10-19 16:22:13 +01:00 |
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MH261677
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feeb0f36d6
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Finished Creating Weapon Stat UI for all Weapons
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2023-10-19 15:30:39 +01:00 |
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81105bf0d1
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Added Skip Cutscene Functionality
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2023-10-19 13:59:16 +01:00 |
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MARCEL HARA
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c68c1b70dc
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Started adding WeaponStats UI
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2023-10-19 12:08:25 +01:00 |
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Rafal Swierczek
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3631fbe5ba
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Implemented Intro Cutscene
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2023-10-19 12:03:23 +01:00 |
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f4dad6675f
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Merge branch 'AI-Attack-Animation' into dev
# Conflicts:
# EndlessVendetta/Content/AI/Enemy/Basic/BP_BasicEnemyCharacter.uasset
# EndlessVendetta/Content/StarterContent/Architecture/Floor_400x400.uasset
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2023-10-19 12:03:01 +01:00 |
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9a94719541
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Update Enemy Character for Rifle Animations
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2023-10-19 11:59:56 +01:00 |
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0fb24cd386
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Add BT Services and Tasks for Animation Triggers
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2023-10-19 11:59:28 +01:00 |
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