Rafal Swierczek
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b71d597d00
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Merge remote-tracking branch 'origin/Environment-Appartment' into dev
# Conflicts:
# EndlessVendetta/Content/BountySystem/ApartmentBounty/CinematicFrmaes/TimothyEliminatedSequence1.uasset
# EndlessVendetta/Content/BountySystem/ApartmentBounty/CinematicFrmaes/TimothyEliminatedSequence2.uasset
# EndlessVendetta/Content/BountySystem/ApartmentBounty/CinematicFrmaes/TimothyEliminatedSequence3.uasset
# EndlessVendetta/Content/BountySystem/Waypoint/MainBountyIcon.uasset
# EndlessVendetta/Content/MainMenu/Music/Manu_maybe_3.uasset
# EndlessVendetta/Content/MainMenu/Music/Menu_maybe_1.uasset
# EndlessVendetta/Content/MainMenu/Music/Menu_maybe_2.uasset
# EndlessVendetta/Content/MainMenu/Music/Menu_maybe_3_1.uasset
# EndlessVendetta/Content/PauseMenu/PauseMenuBackground.uasset
# EndlessVendetta/Content/Ships/LZ_HomeHubIcon.uasset
# EndlessVendetta/Content/Ships/LandingZoneIcon.uasset
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2024-02-23 07:10:46 +00:00 |
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Rafal Swierczek
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8be741b67d
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Merge branch 'Open-World-Reworked' into dev
# Conflicts:
# EndlessVendetta/Content/BountySystem/Waypoint/MainBountyIcon.uasset
# EndlessVendetta/EndlessVendetta.uproject
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2024-02-23 07:09:35 +00:00 |
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Rafal Swierczek
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0012488f1d
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Merge branch 'PauseMenuTabs' into dev
# Conflicts:
# EndlessVendetta/.idea/.idea.EndlessVendetta/.idea/workspace.xml
# EndlessVendetta/Content/BountySystem/ApartmentBounty/CinematicFrmaes/TimothyEliminatedSequence1.uasset
# EndlessVendetta/Content/BountySystem/ApartmentBounty/CinematicFrmaes/TimothyEliminatedSequence2.uasset
# EndlessVendetta/Content/BountySystem/ApartmentBounty/CinematicFrmaes/TimothyEliminatedSequence3.uasset
# EndlessVendetta/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
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2024-02-23 07:04:45 +00:00 |
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69a98173ba
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Merge branch 'AI' into dev
# Conflicts:
# EndlessVendetta/.idea/.idea.EndlessVendetta/.idea/workspace.xml
# EndlessVendetta/Content/FirstPerson/Blueprints/BaseWeapons/Pistols/BP_BasePistolWeapon.uasset
# EndlessVendetta/EndlessVendetta.sln.DotSettings.user
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2024-02-23 06:55:40 +00:00 |
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a174d87d02
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Merge branch 'dev' into Sound-and-music
# Conflicts:
# EndlessVendetta/Content/Levels/ControlTutorialLevel.umap
# EndlessVendetta/Content/Ships/BP_SpaceShip.uasset
# EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
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2024-02-23 06:50:22 +00:00 |
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350a1d3b65
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Update AI for Segregated Player Position Knowledge
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2024-02-23 06:45:09 +00:00 |
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MH261677
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220f9ef159
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Created Show and Hide Widget Functions
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2024-02-23 05:54:49 +00:00 |
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MH261677
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d408958096
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Added Empty Functions to prep for future
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2024-02-23 05:54:48 +00:00 |
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MH261677
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70cc5bc96f
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Added WBP To show Need to Reload Text and Hide Reload
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2024-02-23 05:54:48 +00:00 |
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ca473033ae
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Add Sci-fi Icons Asset Pack
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2024-02-23 05:53:43 +00:00 |
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MH261677
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9a66e91309
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Fixed Sniper display information following player
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2024-02-23 05:53:42 +00:00 |
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MH261677
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9388cae4c4
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Fixed sniper not showing information display
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2024-02-23 05:53:41 +00:00 |
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MH261677
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cee46afead
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Fixed Primary Weapon not replacing when picking up new primary bug
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2024-02-23 05:53:41 +00:00 |
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0383b5ff02
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Add Oasis Asset Pack
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2024-02-23 05:53:39 +00:00 |
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5e50fd1f6f
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Update Dialogue to Skip Typewriter Effect
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2024-02-23 05:53:15 +00:00 |
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59a51239ee
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Update Dialogue to be Able to Click to Progress
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2024-02-23 05:53:14 +00:00 |
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ccade9dfa1
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Bugfix Game Mode Not Correctly Being Set On Dialogue End
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2024-02-23 05:53:14 +00:00 |
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Rafal Swierczek
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d1b1826f12
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Updated all Current Checkpoint Tips
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2024-02-23 05:50:59 +00:00 |
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MH261677
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aec345028d
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Created Show and Hide Widget Functions
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2024-02-23 05:50:26 +00:00 |
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MH261677
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841c68ca7e
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Added Empty Functions to prep for future
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2024-02-23 05:50:26 +00:00 |
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MH261677
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f0e1dfeac8
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Added WBP To show Need to Reload Text and Hide Reload
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2024-02-23 05:50:25 +00:00 |
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6a26ae70b5
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Bugfix Telemetry Sending Invalid UUIDs
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2024-02-23 05:29:36 +00:00 |
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Rafal Swierczek
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ae3f2f4495
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Added Pause Menu Side Bounty Tab for No Remaining Side Bounties
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2024-02-23 05:27:10 +00:00 |
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Rafal Swierczek
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d46bc7e45f
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Reworked and Reimplemented Checkpoint Tips
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2024-02-23 05:11:17 +00:00 |
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Rafal Swierczek
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9a2a365528
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Added Side Bounties to Save System
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2024-02-22 23:28:08 +00:00 |
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KACPER Szelest
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3a7c75e6d1
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Added Landscape Environments
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2024-02-22 21:14:23 +00:00 |
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Rafal Swierczek
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c166aa1cdb
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Bugfix Side Bounties Stayed in Pause Menu after Completion
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2024-02-22 16:18:08 +00:00 |
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Rafal Swierczek
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b6fb2da0ca
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Added New Bounty Tab for Game Over State
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2024-02-22 16:07:03 +00:00 |
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Rafal Swierczek
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20c331e8a3
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Implemented Receiving Bounty Awards for Completing Bounties
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2024-02-22 13:52:20 +00:00 |
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MH261677
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75c934e715
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Replaced all doors in apartment to openable doors
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2024-02-21 15:56:11 +00:00 |
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MH261677
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794c9b872c
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Created doormesh copy to change origin point
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2024-02-21 15:56:02 +00:00 |
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LOUIS HORNE
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9119fb0471
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Megabuilding apt wip
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2024-02-21 14:36:35 +00:00 |
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LOUIS HORNE
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449b7a7482
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AddedToilet Roll
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2024-02-21 11:01:19 +00:00 |
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LOUIS HORNE
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603a59bc5f
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Added bins fixed hole in wall piece
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2024-02-21 10:22:33 +00:00 |
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LOUIS HORNE
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5bb865aff0
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Added fridge and changed some placement of assets
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2024-02-21 09:38:28 +00:00 |
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LOUIS HORNE
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2682a92121
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Retratgetting animations:
Retargeted animations, dosent work with torso
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2024-02-19 16:05:20 +00:00 |
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LOUIS HORNE
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58345bed25
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Fixed hair on enemy character
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2024-02-19 15:38:38 +00:00 |
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LOUIS HORNE
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93d02f1d40
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Hair Fix
Fixed hair on metahuman bp - need to rebind ai
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2024-02-19 15:08:58 +00:00 |
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Rafal Swierczek
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1cdaea777e
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WIP Completing Side Bounties and Receiving Rewards
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2024-02-18 19:51:49 +00:00 |
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Rafal Swierczek
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6a8e5a98c2
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Added Wave Survival Side Bounty Stand In
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2024-02-17 16:44:01 +00:00 |
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0e6c2d5d05
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Update Enemy AI to Shoot w/ VFX, SFX & Animation
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2024-02-16 19:04:14 +00:00 |
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e4ff17cf4a
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Add Bullet Projectile for Pistol
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2024-02-16 19:03:08 +00:00 |
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a7d57e34a9
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Add SFX Montages for Pistol w/ Silenced Option
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2024-02-16 18:16:50 +00:00 |
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315e4aea6d
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Update Pistol for Texture
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2024-02-16 15:14:59 +00:00 |
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9bfa322863
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Add Animation Sequence on Pistol for VFX & SFX
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2024-02-16 15:14:59 +00:00 |
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bf46adfb47
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Add Niagara VFX Assets for Shooting
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2024-02-16 15:14:57 +00:00 |
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dba51ac75a
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Add Created Pistol Shooting Animation & Montage
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2024-02-16 15:14:50 +00:00 |
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d7900e1d23
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Bugfix AI not Patrolling After Reaching Last Known Location
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2024-02-16 15:14:50 +00:00 |
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1df18ee825
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Add Enemy AI Animation Blueprint for Pistol
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2024-02-16 15:14:50 +00:00 |
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0ad88410cc
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Add Mixamo Skeleton Retargeted for Inverse Kinematics
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2024-02-16 15:14:48 +00:00 |
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