cd09b9cdb1
Add Edited & Rigged Assault Rifle to Engine
2024-05-06 17:24:32 +01:00
Rafal Swierczek
8f39911f23
Sped Up Industrial Elevator and Completing Combat Tutorial Requires all Brains to be Defeated
2024-05-06 15:56:13 +01:00
Rafal Swierczek
e2d45b288d
Added Extra UI Elements to Gun Range Checkpoint
2024-05-06 14:16:55 +01:00
Rafal Swierczek
b9ee101758
Added Key Highlights for Parkour Area
2024-05-06 13:22:15 +01:00
Rafal Swierczek
6b85e21da7
Polished Mayors Office Experience
...
Mayor looks at you with rotation lag, highlighted key inputs for basic movement, updated Mars placement and rotation speed, and Updated Mayors portrait on the bot.
2024-05-04 21:15:17 +01:00
Rafal Swierczek
ae10395100
Merged Dining Room Assets into Apartment Level
2024-05-04 12:47:52 +01:00
Rafal Swierczek
4ca835b4c0
Merge branch 'Environment-Appartment' into dev
...
# Conflicts:
# EndlessVendetta/Content/Assets/Objects/Tutorial-Level/fishtank/fishtank_glass.uasset
# EndlessVendetta/Content/Levels/Apartment_hit.umap
2024-05-04 12:36:37 +01:00
Rafal Swierczek
9dc764405f
Seperated Dining Room Assets in Prep for Merge
2024-05-04 12:18:47 +01:00
Rafal Swierczek
23971c128e
Merge remote-tracking branch 'origin/Environment-Miami' into dev
2024-05-04 12:08:11 +01:00
LOUIS HORNE
0e3b765be6
Added shopSigns
2024-05-03 17:50:50 +01:00
LOUIS HORNE
87ef7827c5
Added new Tilabel Concrete Texture
2024-05-03 16:51:51 +01:00
LOUIS HORNE
b26f9b2869
Updated Shop Front
2024-05-03 16:42:05 +01:00
MADELINE SPRUCE
e9d79fe1a5
Merge branch 'Environment-Appartment' of https://github.falmouth.ac.uk/Games-Academy-Student-Work-23-24/Endless-Vendetta into Environment-Appartment
2024-05-03 14:38:38 +01:00
MADELINE SPRUCE
ea79391573
Added Assault Rifle and Textures
2024-05-03 14:38:08 +01:00
Rafal Swierczek
71c32c2b62
Merge remote-tracking branch 'origin/Environment-Miami' into dev
2024-05-03 14:32:51 +01:00
REBECCA WYNN
482423ad8e
made poster decals
...
started to decorate city with them
2024-05-03 14:16:58 +01:00
Rafal Swierczek
afaeea82a8
Merge remote-tracking branch 'origin/Environment-Miami' into dev
2024-05-03 14:11:33 +01:00
REBECCA WYNN
81d6abf869
added arcade cabinet textures
...
secont pass of arcade environment
2024-05-03 12:42:51 +01:00
JAMES WARD
02ac056bd6
UI assets misc things
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ALL UI ASSETS. robot characters, some more decals
2024-05-03 12:25:25 +01:00
8b295ea733
Update Pistol Ammo Counter UI for Updated Layout
2024-05-03 08:46:30 +01:00
77e4c9e720
Update Objectives UI for Updated Layout
2024-05-03 08:14:33 +01:00
290da76205
Update Waypoint UI for Updated Layout
2024-05-03 06:54:18 +01:00
Rafal Swierczek
01395c1e24
Updated Checkpoint Tips UI
2024-05-03 04:48:26 +01:00
Rafal Swierczek
3a1437fe88
Merge remote-tracking branch 'origin/UIOverhaul' into TutorialStealthAreaCheckpoints
2024-05-03 04:34:20 +01:00
Rafal Swierczek
6a77950a38
Implemented Remaining Tutorial Checkpoints
2024-05-03 04:31:37 +01:00
e6a13502ed
Update Weapon Interact Popup to Updated Layout
2024-05-03 04:30:57 +01:00
2d23a99314
Add Settings Menu (WIP)
2024-05-03 03:54:48 +01:00
ff36e4e9e4
Update Main Menu UI to Updated Layout
2024-05-03 03:31:33 +01:00
277a77d2ca
Update HUD UI for Updated Layout
2024-05-03 02:49:40 +01:00
b6f73880db
Update Dialogue UI for Updated Layout
2024-05-03 02:26:53 +01:00
Rafal Swierczek
e8a77d9293
Implemented Spotted Functionality for Stealth Area Checkpoint
2024-05-03 02:16:49 +01:00
Rafal Swierczek
9a80958e0e
Bugfix Enemy Following Patrol Path doesnt Cancel Investigation State
2024-05-03 00:32:02 +01:00
Rafal Swierczek
f24789e3b9
Merge remote-tracking branch 'origin/InventoryOverhaul' into TutorialStealthAreaCheckpoints
2024-05-03 00:00:00 +01:00
Rafal Swierczek
be25a21c8e
Setup Custom Sneak AI Child Blueprints of Basic Enemy AI Classes
2024-05-02 23:59:43 +01:00
bbe79021e6
Update Footstep Notify BP for Decreased Crouch AI Noise
2024-05-02 23:55:56 +01:00
Rafal Swierczek
af9a53f01a
Bugfix Vision Pulse Gadget Blocks Enemy LOS
2024-05-02 23:21:22 +01:00
Rafal Swierczek
0557b2281e
Merge remote-tracking branch 'origin/dev' into TutorialStealthAreaCheckpoints
2024-05-02 13:45:45 +01:00
Rafal Swierczek
dab2cb1664
Updated Gadget Workbenches to Hide Gadgets after Picking Them Up
2024-05-02 13:44:41 +01:00
Rafal Swierczek
a0fd0c3269
Updated Retrieve Pistol Checkpoint to Toggle Gun Visibility and Open Doors
2024-05-02 13:09:19 +01:00
Louis Horne
55cc5e867f
Merge branch 'Environment-Miami' into dev
...
# Conflicts:
# EndlessVendetta/Content/Levels/OpenWorldRework.umap
# EndlessVendetta/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
2024-05-01 21:21:33 +01:00
Louis Horne
f1045a6ad3
Changed Scene
2024-05-01 19:41:08 +01:00
Louis Horne
c6b90398d6
Added modualr Window
2024-05-01 19:36:25 +01:00
Louis Horne
537d06a951
Added ShopFront First Pass
2024-05-01 17:38:16 +01:00
Louis Horne
beb9768d83
Puddle Decal Improvement
2024-05-01 05:37:21 +01:00
Louis Horne
dd598c5bfd
Added window to phone box
2024-05-01 05:32:17 +01:00
Louis Horne
a6379b77e4
Fixed Garage kit
...
Re-imported assets and textures
2024-05-01 05:20:46 +01:00
Louis Horne
de5cb392a5
Optimised fish tank
...
Shadow pool overflow - turned off shadows on some assets to increase performance
2024-05-01 01:42:58 +01:00
Louis Horne
263caaffad
Merge art Appartment branch into art Miami branch
2024-05-01 01:30:40 +01:00
CHRIS FARRER
cc9d590cfc
Added Trash Bin and Can with textures
2024-04-30 14:00:09 +01:00
Rafal Swierczek
456730f263
Merge remote-tracking branch 'origin/dev' into TutorialStealthAreaCheckpoints
2024-04-30 11:35:21 +01:00